Difference between revisions of "Berwick Saga Skills"
From EmblemWiki
Line 575: | Line 575: | ||
|Command (self) | |Command (self) | ||
| - | | - | ||
− | |Gains | + | |Gains Overwatch status. Until next turn, automatically attacks one enemy entering range of equipped weapon; if they take damage, their turn ends. Only usable before moving and while equipped with a bow, crossbow, or ballista. Status goes away if damage is taken. |
|Sherlock<sup>*1</sup>, Sylvia | |Sherlock<sup>*1</sup>, Sylvia | ||
|Prototype Scorpio, Scorpio | |Prototype Scorpio, Scorpio |
Latest revision as of 04:51, 4 December 2023
This content was originally provided by Othin.
Sources: http://haruka.saiin.net/~berwick-saga/1/, http://www42.tok2.com/home/joll/
Name | Type | Activation | Effect | Characters | Other | Other Characters |
---|---|---|---|---|---|---|
Commander | Auto | - | +10 Hit to allies within 3 hexes. (Stacks.) | Reese | - | - |
Charisma | Auto | - | +3 Hit to allies within 5 hexes. (Stacks.) | Enid, Lynette | - | - |
Supporter | Auto | - | +20 Hit and +4 Crit if an ally with the Support skill is within 3 hexes. (Doesn't stack.) | Leon, Adel | - | - |
Protector | Auto | - | +5 Def to allies within 3 hexes. | Lynette | - | - |
Resistor | Auto | - | +5 Magic Def to allies within 3 hexes. | Saphira*1 | - | - |
Our Bond | Auto | - | Grants Reese 100 Crit while adjacent. | Lynette | - | - |
Canto | Command (move) | - | After attacking, can use remaining movement to move again, but not if damaged in battle. Limited to Wait command after moving. | - | All mounts | Reese, Ward, Leon, Adel, Sherlock, Elbert, Christine, Ruby, Arthur, Czene*1, Clifford, Larentia, Alvina, Paramythis |
Hurry | Command (move) | - | Move an additional space, but limited to Wait command after moving. | Arthur, Burroughs | - | - |
Celerity | Auto | - | Mov +1. | Faramir | - | - |
Lethargy | Auto | - | Mov -1. (Invisible. Movement is listed as normal.) | - | - | - |
Slow Start | Auto | - | Mov -1. Lost at Level 15. (Invisible. Movement is listed as reduced.) | Marcel | - | - |
Swimmer | Auto | - | Can move across Shoal, River, and Water terrain with movement cost 1. | Axel | - | - |
Climber | Auto | - | Avo is not reduced to 0 while on Cliff terrain. | Kramer | - | - |
Camouflage | Auto | - | Avo bonus from terrain is multiplied by 1.5. | Esteban, Paramythis | - | - |
Huntsman | Auto | - | Ignores enemy Avo bonus from forest terrain while using a bow or crossbow. | Esteban | - | - |
Search | Command (terrain) | - | In specific locations, find items. If an enemy is guarding the item, fight them for 5 rounds. If the battle is lost, no Exp or item is gained. (Grants 16 Exp for battles, 8 Exp otherwise.) |
Axel, Czene, Thaddy | - | - |
Locktouch | Command (terrain) | - | Open a door or chest. (Grants 8 Exp.) | Czene, Thaddy | - | - |
Hide | Auto | - | When on certain terrain, disappear from enemy view. Canceled if an enemy is adjacent, or if an enemy with the skill Watchful is within 3 hexes. | Axel, Sylvia, Czene, Esteban, Thaddy | Vanish Charm | Dean, Izerna, Volo, Kramer, Faye, Aegina, Sherpa, Saphira, Owen, Thaddy, Enid, Perceval, Paramythis |
Obfuscation | Auto | - | Hides all statistical information. Canceled if an enemy is adjacent, or if an enemy with the skill Watchful is within 3 hexes. | - | - | - |
Watchful | Auto | - | Cancels the skills Hide and Obfuscation within 3 hexes. | Czene, Larentia | - | - |
Scotopic | Auto | - | Fog-of-War vision range +1. | Esteban | - | - |
Expert | Auto | - | Failure rate for using equipment is calculated as if Level were +7. | Reese, Izerna*1, Sylvia, Owen | - | - |
Limited | Auto | - | Can only use equipment that is Rank 3 or lower. Unit will automatically fail to use Rank 4 or higher equipment. | Owen*3 | - | - |
Prepared | Auto | - | When attacked, automatically changes equipped weapon to be able to counterattack. | - | - | - |
Versatile | Auto | - | After using a non-attacking spell, reverts to previous equipment. | Izerna*1, Saphira, Paramythis | - | - |
Blade | Auto | - | Can equip blades. | Volo, Kramer*1, Faye*1, Faramir, Sherpa, Marcel | - | - |
Lance | Auto | - | Can equip lances. | Leon*1, Adel*1, Clifford | - | - |
Fork | Auto | - | Can equip forks. | Adel | - | - |
Robbery | Auto | 25% | When defeating an enemy at range 0-1, randomly steals an item. Cannot steal rare items or items with Rank higher than Level. Can only activate up to 3 times per map. | Axel | - | - |
Despoil | Auto | - | When defeating an enemy at range 0-1, get a small amount of gold depending on enemy level. | Volo | - | - |
Armsthrift | Auto | 20% | Randomly prevents weapon durability from decreasing when used. | Christine, Arthur, Burroughs | Armsthrift Manual, Art: "Revival" | All*4 |
Mug | Auto | ?% | When hitting an enemy at range 0, randomly steals an unequipped item. Cannot steal rare items. | Czene*2 | - | - |
Mug+ | Auto | ?% | When hitting an enemy at range 0, randomly steals any item. Cannot steal rare tems. Against enemies with Robust and after activating at least 2 times in one map, effect becomes that of ordinary Mug. | Czene*1 | - | - |
Steal | Command (enemy) | - | Steal an unequipped weapon or item from an adjacent enemy. (Grants 8 Exp.) Cannot steal rare items. Only usable in place of moving. Can only be used up to 3 times per map. | Thaddy | - | - |
Pursuit | Auto | - | When this unit's AS exceeds enemy's AS by 5 or more, +1 number of strikes. | Esteban*1, Paramythis | - | - |
Adept | Auto | (Weapon Skill/2 + AS)% | When AS is 5 or more, may randomly add an additional attack. | Reese, Dean, Volo, Ruby*1, Czene, Faye, Larentia, Perceval, Alvina | Butter-Baked Cod | Kramer, Owen |
Double-Shot | Command (attack) | - | Attack with a bow with -5 Hit and x2 number of strikes. Cooldown of 4 turns. | Sherlock*2 | - | - |
Triple-Shot | Command (attack) | - | Attack with a bow with x3 number of strikes; Hit -5 for the first attack, Hit ±0 for the second attack, Hit +5 for the third attack. Cooldown of 5 turns. | Sherlock*1 | - | - |
Astra | Command (attack) | - | Attack with a sword with x5 number of strikes. Cooldown of 7 turns. | Faye*1 | - | - |
Deathmatch | Command (attack) | - | Attack an enemy with 5 times the normal rounds of combat. Enemy must be able to counterattack. Both fighters can counterattack even if they take damage. | Leon, Volo | - | - |
Aim | Command (attack) | - | Attack with a bow, crossbow, or ballista with Hit +33. Only usable in place of moving. | Christine, Sylvia, Esteban*1, Burroughs*1 | - | - |
Sunder | Command (attack) | - | Attack with Crit +25. Only usable in place of moving. | Faye | - | - |
Critical | Auto | - | Adds Level to Crit. | Thaddy | - | - |
Desperation | Command (attack) | - | Attack an enemy with Hit +22. Enemy must be able to counterattack. Increases enemy Hit to 100 and reduces own Def (except shields) to 0. Both fighters can counterattack even if they take damage. | Dean, Arthur | - | - |
Focus Chant | Command (attack) | - | Attack with magic with Hit +30 and Mt +10-30%. Cooldown of 7 turns. | Aegina, Enid | - | - |
Deadeye | Command (attack) | - | Attack with a bow with range +1 and Hit -15. Only usable in place of moving. | Sylvia | - | - |
Windsweep | Command (attack) | - | Attack while preventing the enemy from counterattacking. Only usable in place of moving. | Sherpa, Larentia | - | - |
Pulverize | Command (attack) | - | Attack with Def reduced to 0 and Atk doubled on first strike. Only usable in place of moving. | Axel, Daoud | - | - |
Mercy | Command (attack) | - | Attack an enemy who has more than 1 HP remaining. If the enemy would be killed, their HP is instead reduced to 1. | Dean*1, Derrick, Larentia, Perceval, Alvina, Lynette | - | - |
Throw | Command (attack) | - | Attacks with a range 1 weapon with Hit +10. Switches back to previously equipped weapon after combat. | Leon*1, Adel, Ruby*1, Derrick, Larentia, Alvina | - | - |
One-Two | Command (attack) | - | Functions as Attack command, available immediately after attacking. Cooldown of 6 turns. | Sherlock | - | - |
Vantage | Auto | - | When attacked at range 0 while both being able to counterattack and having a higher AS than the enemy, attacks first instead. | Adel | Stuffat Tal-Fenek | Leon, Sylvia, Ruby, Czene, Larentia, Thaddy, Enid |
Iaido | Auto | (Weapon Skill/2+40)% | After avoiding an attack while a sword is equipped and able to counterattack, may boost Hit +33 and Crit +3 on counterattack. | Volo, Faye, Faramir | - | - |
Vengeful | Auto | (3xDamage taken)% | When attacked and damaged while an axe is equipped and able to counterattack, may counterattacks with Hit x2 and enemy damage added to Mt. | Dean | - | - |
Counter | Auto | - | When attacked and able to counterattack, counterattack even if damaged by the attack. | Sherpa | Roast Beef | Ward, Adel, Sherlock, Volo, Axel, Arthur, Kramer, Clifford, Marcel |
Shieldfaire | Auto | - | Increases Shield Rate +18. (If shield rate would've been insufficient without the skill, displays a message in battle.) | Adel*1, Elbert*1, Clifford, Marcel, Alvina | - | - |
Fortune | Auto | - | Sets enemy Crit rate to 0. | Dean*1, Faramir | Tulsa Circlet | Reese |
Swordbane | Auto | ~67% | When an enemy would hit with a sword, blade, or mace, randomly avoids attack. | - | - | - |
Spearbane | Auto | ~67% | When an enemy would hit with a spear, lance, or fork, randomly avoids attack. | - | - | - |
Axebane | Auto | ~67% | When an enemy would hit with an axe, randomly avoids attack. | Ruby | - | - |
Arrowbane | Auto | ~67% | When an enemy would hit with a bow, crossbow, or ballista, randomly avoids attack. | Elbert, Kramer, Perceval | Bouillabaisse | Ward, Volo, Faye, Saphira, Burroughs |
Magicbane | Auto | ~67% | When an enemy would hit with any magic, randomly avoids attack. Immune to Sleep and Berserk spells. | Lynette | Seafood Salad | Sylvia, Faramir, Esteban, Saphira, Perceval, Burroughs |
Miracle | Auto | ~(90-Enemy Hit)% | When an enemy would hit for fatal damage, randomly avoids attack. | Aegina, Saphira | Maiden Statue | Reese |
Parry | Auto | (Weapon Skill/2+5)% | When equipping a physical weapon and would be hit by a physical weapon, randomly avoids damage at the cost of weapon durability. | Faye, Faramir | Main Gauche, Balmung | Volo, Czene, Kramer*1, Esteban, Sherpa, Thaddy, Marcel |
Evasion | Command (self) | - | Increases Avo +50 until next action is taken. Only usable before moving. Cooldown of 5 turns. | Thaddy | - | - |
Flourish | Command (attack) | - | Halves attack power but increases injury rate +33. Every 4 turns only. | Arthur, Paramythis | - | - |
Maim | Auto | (Weapon Skill/2+5)% | When attacking an enemy, randomly doubles cripple rate. Can only activate up to 5 times per map. | Sylvia | - | - |
Knock Away | Auto | (Weapon Skill/2+30)% | When hitting an enemy, randomly unequips their shield. | Kramer | - | - |
Provoke | Command (enemy) | - | Enemy within 5 hexes gains Fury status against user, and will attempt to attack them if possible. Only usable before moving. | Elbert, Clifford, Thaddy | - | - |
Battle Cry | Command (self) | - | Gains Mt +3 and Hit +10 for next battle. Effect is cumulative up to six times. Only usable before moving. | Daoud, Burroughs | - | - |
Overwatch | Command (self) | - | Gains Overwatch status. Until next turn, automatically attacks one enemy entering range of equipped weapon; if they take damage, their turn ends. Only usable before moving and while equipped with a bow, crossbow, or ballista. Status goes away if damage is taken. | Sherlock*1, Sylvia | Prototype Scorpio, Scorpio | Burroughs |
Axe Guard | Command (self) | (Weapon Skill+25)% | Gains Axe Def status. Until next action, randomly blocks attacks using equipped axe as a shield, with Def bonus equal to axe's Mt. Costs weapon durability for each block. Cannot counterattack while in effect. Only usable before moving and while equipping an axe. | Derrick, Daoud | - | - |
Robust | Auto | - | Immune to Injured and Crippled statuses. | Reese, Ward, Leon, Sherpa, Daoud | - | - |
Robust+ | Auto | - | Immune to Injured and Crippled statuses. Not displayed. | Faramir, Saphira, Owen, Paramythis | - | - |
Vulnerable | Auto | - | Increases rate of receiving Crippled status. Not displayed. | - | - | - |
Hateful | Auto | - | When attacked, gains Fury status against attacker, and will attempt to attack them if possible. Not displayed. | - | - | - |
Horse-Lover | Auto | - | When advancing to the next chapter, restores 20 HP to horse in possession. | Christine | Tico | Czene |
Swap Horse | Command (ally) | - | Switches horses with an adjacent ally. Requires both characters to be able to ride horses, but does not require both characters to possess a horse. | Christine | - | - |
Blessing | Auto | - | At the start of each turn, heals 0-3 HP to all allies within 3 hexes. | Izerna, Lynette | - | - |
Imbue | Command (self) | - | Recovers (Mind+3) HP. Only usable before moving and every 4 turns. | Saphira, Paramythis | - | - |
Silence | Command (self) | - | Prevents use of all dark magic for 3 turns. Only usable before moving and every 10 turns. | Saphira*1 | - | - |
Paragon | Auto | - | Gains Exp x1.2 while Level is 10 or less. | Ruby, Enid | - | - |
Guard | Command (ally) | - | Protects an adjacent ally, entering combat in place of them if they are attacked and preventing them from being captured until either character uses a command other than Wait. Def and Avo are halved while in effect; shields are unaffected. | Ward, Sherpa, Marcel | - | - |
Return | Command (self) | - | Leaves the map. | Owen*2 | - | - |
Convert | Command (self) | - | Class changes to Raze Monk or back to starting class. Cannot gain Exp or weapon skill while a Raze Monk. | Owen*1 | - | - |
- *1 Requires reaching a certain level, promoting, or being recruited
- *2 Later replaced by another skill
- *3 Only as a Raze Monk
- *4 Art: "Revival" is for Reese only