Difference between revisions of "Ferdinand (Three Hopes)"

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|-
 
|-
 
|Golden Wildfire
 
|Golden Wildfire
|TBA
+
|N/A
|TBA
+
|Not recruitable
 +
|}
 +
 
 +
== Skills ==
 +
 
 +
{|class="sf" width="800px"
 +
!Class
 +
!
 +
!Name
 +
!Description
 +
|-
 +
| Great Knight||[[File:Three-hopes-ability417.png|22px]]||Ironclad||(Innate) Nullifies enemy attacks that would break, penetrate, or otherwise bypass the unit's guard.
 +
|-
 +
| Fighter||[[File:Three-hopes-ability213.png|22px]]||Spirited Seize||Slightly restores the Warrior Gauge upon seizing a stronghold.
 +
|-
 +
| Monk||[[File:Three-hopes-ability126.png|22px]]||Trust||When this unit is the active unit or an adjutant: increases the fill rate of the Adjutant Attack Gauge and Adjutant Guard Gauge.
 +
|-
 +
| Myrmidon||[[File:Three-hopes-ability417.png|22px]]||Rebellious Spirit||While guarding, causes the unit to perform a Perfect Guard for (Dex × 0.25%) of incoming attacks.
 +
|-
 +
| Soldier||[[File:Three-hopes-ability079.png|22px]]||Backbone||Reduces the unit's chance of getting knocked back by attacks.
 +
|-
 +
| Archer||[[File:Three-hopes-ability043.png|22px]]||Archer's Wisdom||Increases damage dealt by Archer, Sniper, and Bow Knight class actions in proportion to Dex.
 +
|-
 +
| Archer||[[File:Three-hopes-ability101.png|22px]]||One Heart One Mind||When this unit is an adjutant: greatly increases elemental effects of Adjutant Follow-Ups.
 +
|-
 +
| Armored Knight||[[File:Three-hopes-ability119.png|22px]]||Defensive Tactics||Reduces damage to battalion endurance by 30%.
 +
|-
 +
| Armored Knight||[[File:Three-hopes-ability126.png|22px]]||Armored Infantry's Wisdom||Nullifies status effects inside areas created by Armor Knight and Fortress Knight class actions.
 +
|-
 +
| Brawler||[[File:Three-hopes-ability420.png|22px]]||Brawler's Wisdom||Increases damage to enemy Stun Gauges when using the class actions of Brawlers, Grapplers, and War Masters.
 +
|-
 +
| Brawler||[[File:Three-hopes-ability126.png|22px]]||Concentration||Moderately extends the time before the hit count expires.
 +
|-
 +
| Brigand||[[File:Three-hopes-ability076.png|22px]]||Wild Abandon||Greatly increases damage dealt to enemies, but also greatly increases damage received from them.
 +
|-
 +
| Brigand||[[File:Three-hopes-ability420.png|22px]]||Warrior's Wisdom||Gives Brigand and Warrior class actions a chance to produce the Stun Gauge. The more bars in the Class Gauge, the better the chance.
 +
|-
 +
| Cavalier||[[File:Three-hopes-ability187.png|22px]]||Battalion Desperation||When battalion endurance is at 1/3 or below: strong attacks will break an enemy's guard.
 +
|-
 +
| Cavalier||[[File:Three-hopes-ability213.png|22px]]||Knight's Wisdom||Increases Warrior Gauge fill rate when using class actions of lance-wielding cavalry.
 +
|-
 +
| Mage||[[File:Three-hopes-ability076.png|22px]]||Lifeforce||Greatly increases damage dealt by combat arts and magic, but causes the unit to sustain damage with each use in proportion to Mt.
 +
|-
 +
| Mage||[[File:Three-hopes-ability077.png|22px]]||Mage's Wisdom||Increases damage dealt by Mage, Warlock, and Gremory class actions. The gauge will deplete more quickly.
 +
|-
 +
| Mercenary||[[File:Three-hopes-ability141.png|22px]]||Vantage||When HP is at 50% or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges.
 +
|-
 +
| Mercenary||[[File:Three-hopes-ability040.png|22px]]||Mercenary's Wisdom||Increases damage dealt by Mercenary, Swordmaster, and Mortal Savant class actions in proportion to Spd.
 +
|-
 +
| Priest||[[File:Three-hopes-ability137.png|22px]]||Kinship||Makes it easier for the unit to receive support points during battle.
 +
|-
 +
| Priest||[[File:Three-hopes-ability046.png|22px]]||Priest's Wisdom||Increases damage dealt by Priest and Bishop class actions in proportion to Lck.
 +
|-
 +
| Thief||[[File:Three-hopes-ability147.png|22px]]||Appraisal||Improves the quality of weapons and materials dropped by fallen enemy commanders.
 +
|-
 +
| Thief||[[File:Three-hopes-ability040.png|22px]]||Thief's Wisdom||Adds an element to Thief, Assassin, and Trickster class actions. The element is determined by the active unit.
 +
|-
 +
| Assassin||[[File:Three-hopes-ability126.png|22px]]||Sneak Attack||Attacking foes from behind greatly increases damage in proportion to the unit's Dex.
 +
|-
 +
| Assassin||[[File:Three-hopes-ability147.png|22px]]||Despoil||Awards gold for defeating enemies.
 +
|-
 +
| Bishop||[[File:Three-hopes-ability213.png|22px]]||Luck Catalyst||Increases the Warrior Gauge fill rate in proportion to the unit's Lck.
 +
|-
 +
| Bishop||[[File:Three-hopes-ability124.png|22px]]||Renewal||Restores a slight amount of HP at regular intervals.
 +
|-
 +
| Dark Mage||[[File:Three-hopes-ability127.png|22px]]||Poison Strike||Grants attacks a chance to poison enemies.
 +
|-
 +
| Dark Mage||[[File:Three-hopes-ability418.png|22px]]||Dark Mage's Wisdom||Grants Dark Mages and Dark Bishops a rare chance to instantly defeat non-commander units with class actions.
 +
|-
 +
| Dark Mage||[[File:Three-hopes-ability215.png|22px]]||Transmute||Taking hits from enemies equipped with tomes increases all stats by 3 for a period of time.
 +
|-
 +
| Fortress Knight||[[File:Three-hopes-ability189.png|22px]]||Anchor||Sometimes automatically guards against enemy attacks that would otherwise knock the unit back.
 +
|-
 +
| Fortress Knight||[[File:Three-hopes-ability126.png|22px]]||Smite||When using cavalry or armored classes, dashing through enemies inflicts damage.
 +
|-
 +
| Grappler||[[File:Three-hopes-ability124.png|22px]]||Rejuvenation||Restores HP every 800 hits.
 +
|-
 +
| Paladin||[[File:Three-hopes-ability082.png|22px]]||Boost Critical||Increases critical hit rate.
 +
|-
 +
| Paladin||[[File:Three-hopes-ability049.png|22px]]||Apex Lance||Increases critical hit damage when equipped with a lance.
 +
|-
 +
| Sniper||[[File:Three-hopes-ability101.png|22px]]||Warrior Assist||When this unit is an adjutant: increases the fill rate of the active unit's Warrior Gauge.
 +
|-
 +
| Swordmaster||[[File:Three-hopes-ability417.png|22px]]||Expert Guard||Makes it easier to perform Perfect Guards.
 +
|-
 +
| Swordmaster||[[File:Three-hopes-ability111.png|22px]]||Provoke||Draws attacks, increasing the frequency that surrounding foes attack the unit.
 +
|-
 +
| Warlock||[[File:Three-hopes-ability087.png|22px]]||Fiendish Blow||Increases the power of elemental effects.
 +
|-
 +
| Warlock||[[File:Three-hopes-ability424.png|22px]]||Essence of Fire||Causes fire-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack.
 +
|-
 +
| Warrior||[[File:Three-hopes-ability420.png|22px]]||Heavy Hitter||Gives strong attacks a low chance to produce the Stun Gauge.
 +
|-
 +
| Warrior||[[File:Three-hopes-ability145.png|22px]]||Wrath||When HP is at 50% or below: greatly increases damage dealt by critical rushes.
 +
|-
 +
| Wyvern Rider||[[File:Three-hopes-ability120.png|22px]]||Offensive Tactics||When a battalion is deployed: increases damage to enemies by 20%.
 +
|-
 +
| Wyvern Rider||[[File:Three-hopes-ability420.png|22px]]||Wyvern Rider's Wisdom||Increases damage to enemy Stun Gauges when using the class actions of axe-wielding fliers.
 +
|-
 +
| Bow Knight||[[File:Three-hopes-ability213.png|22px]]||Dexterity Catalyst||Increases the Warrior Gauge fill rate in proportion to the unit's Dex.
 +
|-
 +
| Dancer||[[File:Three-hopes-ability136.png|22px]]||Special Dance||Increases the potency of a dancer unit's class actions.
 +
|-
 +
| Dancer||[[File:Three-hopes-ability102.png|22px]]||Rally Dexterity||When this unit is an adjutant: increases the active unit's Dex by 10
 +
|-
 +
| Dark Bishop||[[File:Three-hopes-ability076.png|22px]]||Impossible Feat||When HP is at 25% or above: greatly increases damage dealt to foes, but attacking also causes the unit to sustain damage for a period of time.
 +
|-
 +
| Dark Bishop||[[File:Three-hopes-ability068.png|22px]]||Absorb Speed||Grants a minor boost to Spd each time an enemy commander is defeated. The boosts last throughout the battle.
 +
|-
 +
| Dark Knight||[[File:Three-hopes-ability213.png|22px]]||Cyclical Specials||Temporarily increases the Warrior Gauge fill rate after initiating a Warrior Special.
 +
|-
 +
| Dark Knight||[[File:Three-hopes-ability082.png|22px]]||Specials Master||Defeating 30 or more enemies with a single Warrior Special temporarily increases critical hit rate.
 +
|-
 +
| Great Knight||[[File:Three-hopes-ability042.png|22px]]||Armored Cavalry's Wisdom||Increases damage dealt by Great Knight class actions in proportion to Def.
 +
|-
 +
| Great Knight||[[File:Three-hopes-ability423.png|22px]]||Luna||When attacking, causes enemies to incur a reduction in Def proportional to the unit's Lck.
 +
|-
 +
| Great Knight||[[File:Three-hopes-ability079.png|22px]]||Defiant Def||When HP is at 25% or below: increases Def by 20.
 +
|-
 +
| Holy Knight||[[File:Three-hopes-ability112.png|22px]]||Swordbreaker||Grants one tier greater advantage against enemies equipped with swords. Increases damage to them by 50%.
 +
|-
 +
| Holy Knight||[[File:Three-hopes-ability126.png|22px]]||United Front||Increases damage dealt to enemies in proportion to the number of allied commanders nearby.
 +
|-
 +
| Holy Knight||[[File:Three-hopes-ability176.png|22px]]||Nullify Cavalry Effect||Nullifies effectiveness against cavalry units.
 +
|-
 +
| Mortal Savant||[[File:Three-hopes-ability417.png|22px]]||Counterstrike||Successful Perfect Guards inflict elemental damage. The element is determined by the active unit.
 +
|-
 +
| Mortal Savant||[[File:Three-hopes-ability090.png|22px]]||Serene Stance||Prevents hits from bows and tomes from knocking back the unit mid-attack.
 +
|-
 +
| Trickster||[[File:Three-hopes-ability151.png|22px]]||Pass||Makes it easier to perform Perfect Guards.
 +
|-
 +
| Trickster||[[File:Three-hopes-ability124.png|22px]]||Medical Expertise||Increases the potency of vulneraries, concoctions, and elixirs by 50%.
 +
|-
 +
| Trickster||[[File:Three-hopes-ability213.png|22px]]||Burst of Valor||Restores the Warrior Gauge with each critical hit.
 +
|-
 +
| War Master||[[File:Three-hopes-ability144.png|22px]]||Quick Riposte||When HP is at 50% or below: forces enemies to sustain damage proportional to the damage they inflict.
 +
|-
 +
| Wyvern Lord||[[File:Three-hopes-ability126.png|22px]]||Howl||Makes it easier to knock back enemy commanders.
 +
|-
 +
| Wyvern Lord||[[File:Three-hopes-ability082.png|22px]]||Defiant Crit||When HP is at 25% or below: drastically increases damage dealt by critical rushes.
 +
|}
 +
 
 +
== Combat Arts & Magic ==
 +
 
 +
{|class="sf" width="800px"
 +
!Class
 +
!
 +
!Name
 +
!Description
 +
|-
 +
| Myrmidon||[[File:Three-hopes-art-sword.png|22px]]||Flash Strike||Unleash a single, powerful slash.
 +
|-
 +
| Mercenary||[[File:Three-hopes-art-sword.png|22px]]||Firesweep||Generate a fiery cyclone.
 +
|-
 +
| Thief||[[File:Three-hopes-art-sword.png|22px]]||Iceblade||Lash at foes with an ice magic-based sword attack. Deals damage based on Mag.
 +
|-
 +
| Assassin||[[File:Three-hopes-art-sword.png|22px]]||Assassinate||Slash while charging forward. Has a chance to instantly defeat non-commander units.
 +
|-
 +
| Swordmaster||[[File:Three-hopes-art-sword.png|22px]]||Mortal Struggle||Sacrifice Prt, reducing the user's defense, to make the Stun Gauge display with all attacks.
 +
|-
 +
| Swordmaster||[[File:Three-hopes-art-sword.png|22px]]||Astra||Perform a series of five slashes while moving swiftly.
 +
|-
 +
| Dancer||[[File:Three-hopes-art-sword.png|22px]]||Sword Dance||Slash while charging forward.
 +
|-
 +
| Mortal Savant||[[File:Three-hopes-art-sword.png|22px]]||Haze Slice||Strike a wide area ahead with a series of slashes.
 +
|-
 +
| Trickster||[[File:Three-hopes-art-sword.png|22px]]||Electric Grounder||Strike with a trio of lightning-charged slashes. Deals damage based on Mag.
 +
|-
 +
| Soldier||[[File:Three-hopes-art-lance.png|22px]]||Wheelsweep||Strike a wide area with a sweeping attack that also produces a shockwave.
 +
|-
 +
| Cavalier||[[File:Three-hopes-art-lance.png|22px]]||Glowing Ember||Hurl a fiery lance straight ahead. Damage dealt will increase with Def.
 +
|-
 +
| Paladin||[[File:Three-hopes-art-lance.png|22px]]||Tempest Lance||Conjure up a whirlwind with an overhead spin of the lance.
 +
|-
 +
| Dark Knight||[[File:Three-hopes-art-lance.png|22px]]||Dark Lance||Send dark hexes flying at foes. Damage dealt will increase with Mag.
 +
|-
 +
| Dark Knight||[[File:Three-hopes-art-lance.png|22px]]||Vengeance||An attack that increases in Mt in relation to the user's missing HP.
 +
|-
 +
| Holy Knight||[[File:Three-hopes-art-lance.png|22px]]||Lightstrike||Absorb a portion of inflicted damage as HP. Damage dealt will increase with Mag.
 +
|-
 +
| Holy Knight||[[File:Three-hopes-art-lance.png|22px]]||Shatter Slash||Perform a series of lance strikes that temporarily reduce enemy Def.
 +
|-
 +
| Fighter||[[File:Three-hopes-art-axe.png|22px]]||Smash||Pummel a wide area ahead. Often yields critical hits.
 +
|-
 +
| Armored Knight||[[File:Three-hopes-art-axe.png|22px]]||Shredder||Cut enemies to shreds with a spinning axe attack.
 +
|-
 +
| Brigand||[[File:Three-hopes-art-axe.png|22px]]||Spike||Launch the foes ahead into the air, then swat them away with a swing of the axe.
 +
|-
 +
| Fortress Knight||[[File:Three-hopes-art-axe.png|22px]]||Focused Strike||Bring an axe down to cut through the foes ahead.
 +
|-
 +
| Warrior||[[File:Three-hopes-art-axe.png|22px]]||War Strike||Bring an axe down so fiercely it sunders the ground and sends enemies flying into the air.
 +
|-
 +
| Wyvern Rider||[[File:Three-hopes-art-axe.png|22px]]||Crush||Smash the ground and generate pillars of ice.
 +
|-
 +
| Great Knight||[[File:Three-hopes-art-axe.png|22px]]||Armored Strike||Hit foes hard with a single, powerful axe blow. Damage dealt will increase with Def.
 +
|-
 +
| Wyvern Lord||[[File:Three-hopes-art-axe.png|22px]]||Helm Splitter||Smash the foes ahead with a powerful overhead strike.
 +
|-
 +
| Archer||[[File:Three-hopes-art-bow.png|22px]]||Tracking Shot||Send a series of arrows toward the locked-on target.
 +
|-
 +
| Archer||[[File:Three-hopes-art-bow.png|22px]]||Drill Arrow||Skewer foes with a blindingly fast arrow that temporarily reduces their Def.
 +
|-
 +
| Archer||[[File:Three-hopes-art-bow.png|22px]]||Point-Blank Volley||Attack a wide forward area with three consecutive shots.
 +
|-
 +
| Sniper||[[File:Three-hopes-art-bow.png|22px]]||Flame Volley||Attack a wide area with a volley of fire arrows.
 +
|-
 +
| Sniper||[[File:Three-hopes-art-bow.png|22px]]||Hide Presence||Temporarily increase Str and Lck.
 +
|-
 +
| Sniper||[[File:Three-hopes-art-bow.png|22px]]||Hunter's Volley||Attack enemies launched into the air with three consecutive shots. Often yields critical hits.
 +
|-
 +
| Bow Knight||[[File:Three-hopes-art-bow.png|22px]]||Waning Shot||Attack a wide forward area with three consecutive shots that temporarily reduce enemy Str.
 +
|-
 +
| Bow Knight||[[File:Three-hopes-art-bow.png|22px]]||Precision Volley||Perform a long-distance attack that hits multiple times. Deals damage based on Dex.
 +
|-
 +
| Brawler||[[File:Three-hopes-art-gauntlet.png|22px]]||Battle Trance||Temporarily make it easier to fill the Warrior and Awakening Gauges.
 +
|-
 +
| Brawler||[[File:Three-hopes-art-gauntlet.png|22px]]||Bombard||Pummel the enemy with both fists. Often yields critical hits.
 +
|-
 +
| Grappler||[[File:Three-hopes-art-gauntlet.png|22px]]||Steady Mind||Temporarily increase Str.
 +
|-
 +
| Grappler||[[File:Three-hopes-art-gauntlet.png|22px]]||Lightning Fist||Launch foes into the air with an electrified punch, then create a shockwave on landing that sends them flying.
 +
|-
 +
| Grappler||[[File:Three-hopes-art-gauntlet.png|22px]]||Fierce Iron Fist||Strike down at foes from midair. Damage dealt will increase with Spd.
 +
|-
 +
| War Master||[[File:Three-hopes-art-gauntlet.png|22px]]||Flamewhorl Kick||Generate a fiery cyclone in front of the unit that launches enemies into the air.
 +
|-
 +
| War Master||[[File:Three-hopes-art-gauntlet.png|22px]]||Mighty Blow||Channel force into a perfectly executed punch.
 +
|-
 +
| Mage||[[File:Three-hopes-art-black-magic.png|22px]]||Fire||Basic fire magic.
 +
|-
 +
| Dark Mage||[[File:Three-hopes-art-black-magic.png|22px]]||Bolganone||Advanced fire magic.
 +
|-
 +
| Warlock||[[File:Three-hopes-art-black-magic.png|22px]]||Thoron||Advanced lightning magic.
 +
|-
 +
| Monk||[[File:Three-hopes-art-healing.png|22px]]||Heal||Basic light magic. Heals surrounding  allies.
 +
|-
 +
| Priest||[[File:Three-hopes-art-white-magic.png|22px]]||Ward||Magically protect the caster, increasing Def and Res and preventing knockback.
 +
|-
 +
| Bishop||[[File:Three-hopes-art-white-magic.png|22px]]||Restore||Cure the caster and nearby allies of any status effects.
 
|}
 
|}
  
 
== Learnset==
 
== Learnset==
 
+
''Italicized'' abilities are [[Innate_Abilities_(Three_Hopes)|Innate Abilities]] that don't appear in the class tree.
 
  {|class="sf" width="800px"
 
  {|class="sf" width="800px"
 
!Class
 
!Class
Line 172: Line 410:
 
|Armored Cavalry's Wisdom, Armored Strike
 
|Armored Cavalry's Wisdom, Armored Strike
 
|Luna
 
|Luna
|Defiant Def
+
|Defiant Def, ''Ironclad''
 
|-
 
|-
 
|Bow Knight
 
|Bow Knight

Latest revision as of 10:13, 22 July 2022

^Back

Recruitment

Route Chapter Condition
Scarlet Blaze Chapter 2 Automatically joins at the beginning of chapter.
Azure Gleam N/A Not recruitable
Golden Wildfire N/A Not recruitable

Skills

Class Name Description
Great Knight Three-hopes-ability417.png Ironclad (Innate) Nullifies enemy attacks that would break, penetrate, or otherwise bypass the unit's guard.
Fighter Three-hopes-ability213.png Spirited Seize Slightly restores the Warrior Gauge upon seizing a stronghold.
Monk Three-hopes-ability126.png Trust When this unit is the active unit or an adjutant: increases the fill rate of the Adjutant Attack Gauge and Adjutant Guard Gauge.
Myrmidon Three-hopes-ability417.png Rebellious Spirit While guarding, causes the unit to perform a Perfect Guard for (Dex × 0.25%) of incoming attacks.
Soldier Three-hopes-ability079.png Backbone Reduces the unit's chance of getting knocked back by attacks.
Archer Three-hopes-ability043.png Archer's Wisdom Increases damage dealt by Archer, Sniper, and Bow Knight class actions in proportion to Dex.
Archer Three-hopes-ability101.png One Heart One Mind When this unit is an adjutant: greatly increases elemental effects of Adjutant Follow-Ups.
Armored Knight Three-hopes-ability119.png Defensive Tactics Reduces damage to battalion endurance by 30%.
Armored Knight Three-hopes-ability126.png Armored Infantry's Wisdom Nullifies status effects inside areas created by Armor Knight and Fortress Knight class actions.
Brawler Three-hopes-ability420.png Brawler's Wisdom Increases damage to enemy Stun Gauges when using the class actions of Brawlers, Grapplers, and War Masters.
Brawler Three-hopes-ability126.png Concentration Moderately extends the time before the hit count expires.
Brigand Three-hopes-ability076.png Wild Abandon Greatly increases damage dealt to enemies, but also greatly increases damage received from them.
Brigand Three-hopes-ability420.png Warrior's Wisdom Gives Brigand and Warrior class actions a chance to produce the Stun Gauge. The more bars in the Class Gauge, the better the chance.
Cavalier Three-hopes-ability187.png Battalion Desperation When battalion endurance is at 1/3 or below: strong attacks will break an enemy's guard.
Cavalier Three-hopes-ability213.png Knight's Wisdom Increases Warrior Gauge fill rate when using class actions of lance-wielding cavalry.
Mage Three-hopes-ability076.png Lifeforce Greatly increases damage dealt by combat arts and magic, but causes the unit to sustain damage with each use in proportion to Mt.
Mage Three-hopes-ability077.png Mage's Wisdom Increases damage dealt by Mage, Warlock, and Gremory class actions. The gauge will deplete more quickly.
Mercenary Three-hopes-ability141.png Vantage When HP is at 50% or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges.
Mercenary Three-hopes-ability040.png Mercenary's Wisdom Increases damage dealt by Mercenary, Swordmaster, and Mortal Savant class actions in proportion to Spd.
Priest Three-hopes-ability137.png Kinship Makes it easier for the unit to receive support points during battle.
Priest Three-hopes-ability046.png Priest's Wisdom Increases damage dealt by Priest and Bishop class actions in proportion to Lck.
Thief Three-hopes-ability147.png Appraisal Improves the quality of weapons and materials dropped by fallen enemy commanders.
Thief Three-hopes-ability040.png Thief's Wisdom Adds an element to Thief, Assassin, and Trickster class actions. The element is determined by the active unit.
Assassin Three-hopes-ability126.png Sneak Attack Attacking foes from behind greatly increases damage in proportion to the unit's Dex.
Assassin Three-hopes-ability147.png Despoil Awards gold for defeating enemies.
Bishop Three-hopes-ability213.png Luck Catalyst Increases the Warrior Gauge fill rate in proportion to the unit's Lck.
Bishop Three-hopes-ability124.png Renewal Restores a slight amount of HP at regular intervals.
Dark Mage Three-hopes-ability127.png Poison Strike Grants attacks a chance to poison enemies.
Dark Mage Three-hopes-ability418.png Dark Mage's Wisdom Grants Dark Mages and Dark Bishops a rare chance to instantly defeat non-commander units with class actions.
Dark Mage Three-hopes-ability215.png Transmute Taking hits from enemies equipped with tomes increases all stats by 3 for a period of time.
Fortress Knight Three-hopes-ability189.png Anchor Sometimes automatically guards against enemy attacks that would otherwise knock the unit back.
Fortress Knight Three-hopes-ability126.png Smite When using cavalry or armored classes, dashing through enemies inflicts damage.
Grappler Three-hopes-ability124.png Rejuvenation Restores HP every 800 hits.
Paladin Three-hopes-ability082.png Boost Critical Increases critical hit rate.
Paladin Three-hopes-ability049.png Apex Lance Increases critical hit damage when equipped with a lance.
Sniper Three-hopes-ability101.png Warrior Assist When this unit is an adjutant: increases the fill rate of the active unit's Warrior Gauge.
Swordmaster Three-hopes-ability417.png Expert Guard Makes it easier to perform Perfect Guards.
Swordmaster Three-hopes-ability111.png Provoke Draws attacks, increasing the frequency that surrounding foes attack the unit.
Warlock Three-hopes-ability087.png Fiendish Blow Increases the power of elemental effects.
Warlock Three-hopes-ability424.png Essence of Fire Causes fire-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack.
Warrior Three-hopes-ability420.png Heavy Hitter Gives strong attacks a low chance to produce the Stun Gauge.
Warrior Three-hopes-ability145.png Wrath When HP is at 50% or below: greatly increases damage dealt by critical rushes.
Wyvern Rider Three-hopes-ability120.png Offensive Tactics When a battalion is deployed: increases damage to enemies by 20%.
Wyvern Rider Three-hopes-ability420.png Wyvern Rider's Wisdom Increases damage to enemy Stun Gauges when using the class actions of axe-wielding fliers.
Bow Knight Three-hopes-ability213.png Dexterity Catalyst Increases the Warrior Gauge fill rate in proportion to the unit's Dex.
Dancer Three-hopes-ability136.png Special Dance Increases the potency of a dancer unit's class actions.
Dancer Three-hopes-ability102.png Rally Dexterity When this unit is an adjutant: increases the active unit's Dex by 10
Dark Bishop Three-hopes-ability076.png Impossible Feat When HP is at 25% or above: greatly increases damage dealt to foes, but attacking also causes the unit to sustain damage for a period of time.
Dark Bishop Three-hopes-ability068.png Absorb Speed Grants a minor boost to Spd each time an enemy commander is defeated. The boosts last throughout the battle.
Dark Knight Three-hopes-ability213.png Cyclical Specials Temporarily increases the Warrior Gauge fill rate after initiating a Warrior Special.
Dark Knight Three-hopes-ability082.png Specials Master Defeating 30 or more enemies with a single Warrior Special temporarily increases critical hit rate.
Great Knight Three-hopes-ability042.png Armored Cavalry's Wisdom Increases damage dealt by Great Knight class actions in proportion to Def.
Great Knight Three-hopes-ability423.png Luna When attacking, causes enemies to incur a reduction in Def proportional to the unit's Lck.
Great Knight Three-hopes-ability079.png Defiant Def When HP is at 25% or below: increases Def by 20.
Holy Knight Three-hopes-ability112.png Swordbreaker Grants one tier greater advantage against enemies equipped with swords. Increases damage to them by 50%.
Holy Knight Three-hopes-ability126.png United Front Increases damage dealt to enemies in proportion to the number of allied commanders nearby.
Holy Knight Three-hopes-ability176.png Nullify Cavalry Effect Nullifies effectiveness against cavalry units.
Mortal Savant Three-hopes-ability417.png Counterstrike Successful Perfect Guards inflict elemental damage. The element is determined by the active unit.
Mortal Savant Three-hopes-ability090.png Serene Stance Prevents hits from bows and tomes from knocking back the unit mid-attack.
Trickster Three-hopes-ability151.png Pass Makes it easier to perform Perfect Guards.
Trickster Three-hopes-ability124.png Medical Expertise Increases the potency of vulneraries, concoctions, and elixirs by 50%.
Trickster Three-hopes-ability213.png Burst of Valor Restores the Warrior Gauge with each critical hit.
War Master Three-hopes-ability144.png Quick Riposte When HP is at 50% or below: forces enemies to sustain damage proportional to the damage they inflict.
Wyvern Lord Three-hopes-ability126.png Howl Makes it easier to knock back enemy commanders.
Wyvern Lord Three-hopes-ability082.png Defiant Crit When HP is at 25% or below: drastically increases damage dealt by critical rushes.

Combat Arts & Magic

Class Name Description
Myrmidon Three-hopes-art-sword.png Flash Strike Unleash a single, powerful slash.
Mercenary Three-hopes-art-sword.png Firesweep Generate a fiery cyclone.
Thief Three-hopes-art-sword.png Iceblade Lash at foes with an ice magic-based sword attack. Deals damage based on Mag.
Assassin Three-hopes-art-sword.png Assassinate Slash while charging forward. Has a chance to instantly defeat non-commander units.
Swordmaster Three-hopes-art-sword.png Mortal Struggle Sacrifice Prt, reducing the user's defense, to make the Stun Gauge display with all attacks.
Swordmaster Three-hopes-art-sword.png Astra Perform a series of five slashes while moving swiftly.
Dancer Three-hopes-art-sword.png Sword Dance Slash while charging forward.
Mortal Savant Three-hopes-art-sword.png Haze Slice Strike a wide area ahead with a series of slashes.
Trickster Three-hopes-art-sword.png Electric Grounder Strike with a trio of lightning-charged slashes. Deals damage based on Mag.
Soldier Three-hopes-art-lance.png Wheelsweep Strike a wide area with a sweeping attack that also produces a shockwave.
Cavalier Three-hopes-art-lance.png Glowing Ember Hurl a fiery lance straight ahead. Damage dealt will increase with Def.
Paladin Three-hopes-art-lance.png Tempest Lance Conjure up a whirlwind with an overhead spin of the lance.
Dark Knight Three-hopes-art-lance.png Dark Lance Send dark hexes flying at foes. Damage dealt will increase with Mag.
Dark Knight Three-hopes-art-lance.png Vengeance An attack that increases in Mt in relation to the user's missing HP.
Holy Knight Three-hopes-art-lance.png Lightstrike Absorb a portion of inflicted damage as HP. Damage dealt will increase with Mag.
Holy Knight Three-hopes-art-lance.png Shatter Slash Perform a series of lance strikes that temporarily reduce enemy Def.
Fighter Three-hopes-art-axe.png Smash Pummel a wide area ahead. Often yields critical hits.
Armored Knight Three-hopes-art-axe.png Shredder Cut enemies to shreds with a spinning axe attack.
Brigand Three-hopes-art-axe.png Spike Launch the foes ahead into the air, then swat them away with a swing of the axe.
Fortress Knight Three-hopes-art-axe.png Focused Strike Bring an axe down to cut through the foes ahead.
Warrior Three-hopes-art-axe.png War Strike Bring an axe down so fiercely it sunders the ground and sends enemies flying into the air.
Wyvern Rider Three-hopes-art-axe.png Crush Smash the ground and generate pillars of ice.
Great Knight Three-hopes-art-axe.png Armored Strike Hit foes hard with a single, powerful axe blow. Damage dealt will increase with Def.
Wyvern Lord Three-hopes-art-axe.png Helm Splitter Smash the foes ahead with a powerful overhead strike.
Archer Three-hopes-art-bow.png Tracking Shot Send a series of arrows toward the locked-on target.
Archer Three-hopes-art-bow.png Drill Arrow Skewer foes with a blindingly fast arrow that temporarily reduces their Def.
Archer Three-hopes-art-bow.png Point-Blank Volley Attack a wide forward area with three consecutive shots.
Sniper Three-hopes-art-bow.png Flame Volley Attack a wide area with a volley of fire arrows.
Sniper Three-hopes-art-bow.png Hide Presence Temporarily increase Str and Lck.
Sniper Three-hopes-art-bow.png Hunter's Volley Attack enemies launched into the air with three consecutive shots. Often yields critical hits.
Bow Knight Three-hopes-art-bow.png Waning Shot Attack a wide forward area with three consecutive shots that temporarily reduce enemy Str.
Bow Knight Three-hopes-art-bow.png Precision Volley Perform a long-distance attack that hits multiple times. Deals damage based on Dex.
Brawler Three-hopes-art-gauntlet.png Battle Trance Temporarily make it easier to fill the Warrior and Awakening Gauges.
Brawler Three-hopes-art-gauntlet.png Bombard Pummel the enemy with both fists. Often yields critical hits.
Grappler Three-hopes-art-gauntlet.png Steady Mind Temporarily increase Str.
Grappler Three-hopes-art-gauntlet.png Lightning Fist Launch foes into the air with an electrified punch, then create a shockwave on landing that sends them flying.
Grappler Three-hopes-art-gauntlet.png Fierce Iron Fist Strike down at foes from midair. Damage dealt will increase with Spd.
War Master Three-hopes-art-gauntlet.png Flamewhorl Kick Generate a fiery cyclone in front of the unit that launches enemies into the air.
War Master Three-hopes-art-gauntlet.png Mighty Blow Channel force into a perfectly executed punch.
Mage Three-hopes-art-black-magic.png Fire Basic fire magic.
Dark Mage Three-hopes-art-black-magic.png Bolganone Advanced fire magic.
Warlock Three-hopes-art-black-magic.png Thoron Advanced lightning magic.
Monk Three-hopes-art-healing.png Heal Basic light magic. Heals surrounding allies.
Priest Three-hopes-art-white-magic.png Ward Magically protect the caster, increasing Def and Res and preventing knockback.
Bishop Three-hopes-art-white-magic.png Restore Cure the caster and nearby allies of any status effects.

Learnset

Italicized abilities are Innate Abilities that don't appear in the class tree.

Class 1-star 2-star 3-star
Myrmidon Rebellious Spirit Sword Prowess Flash Strike
Soldier Backbone Lance Prowess Wheelsweep
Fighter Spirited Seize Axe Prowess Smash
Monk Trust Faith Heal
Mercenary Vantage Sword Prowess, Firesweep Mercenary's Wisdom
Thief Appraisal Sword Prowess Thief's Wisdom, Iceblade
Armored Knight Defensive Tactics Axe Prowess, Shredder Armored Infantry's Wisdom
Cavalier Battalion Desperation Lance Prowess, Glowing Ember Knight's Wisdom
Brigand Wild Abandon Spike Warrior's Wisdom
Archer Archer's Wisdom, Tracking Shot Bow Prowess, Drill Arrow One Heart One Mind, Point-Blank Volley
Brawler Brawler's Wisdom, Battle Trance Brawling Prowess, Bombard Concentration
Mage Lifeforce, Fire Reason Mage's Wisdom
Priest Kinship, Ward Faith Priest's Wisdom
Swordmaster Expert Guard Provoke, Mortal Struggle Astra
Assassin Sneak Attack Despoil Assassinate
Fortress Knight Anchor Smite Focused Strike
Paladin Boost Critical Lance Prowess Apex Lance, Tempest Lance
Wyvern Rider Offensive Tactics Wyvern Rider's Wisdom Crush
Warrior Heavy Hitter Axe Prowess Wrath, War Strike
Sniper Flame Volley Bow Prowess, Hide Presence Warrior Assist, Hunter's Volley
Grappler Steady Mind Brawling Prowess, Lightning Fist Rejuvenation, Fierce Iron Fist
Warlock Fiendish Blow, Thoron Reason Essence of Fire
Dark Mage Poison Strike, Bolganone Dark Mage's Wisdom Transmute
Bishop Luck Catalyst, Restore Faith Renewal
Dancer Sword Dance Special Dance Rally Dexterity
Wyvern Lord Helm Splitter Howl Defiant Crit
Mortal Savant Haze Slice Counterstrike Serene Stance
Trickster Pass, Electric Grounder Medical Expertise Burst of Valor
Great Knight Armored Cavalry's Wisdom, Armored Strike Luna Defiant Def, Ironclad
Bow Knight Waning Shot Bow Prowess, Precision Volley Dexterity Catalyst
Dark Knight Dark Lance Cyclical Specials, Vengeance Specials Master
Holy Knight Swordbreaker, Lightstrike United Front, Shatter Slash Nullify Cavalry Effect
War Master Flamewhorl Kick Brawling Prowess, Mighty Blow Quick Riposte
Dark Bishop Impossible Feat Reason Absorb Speed