Difference between revisions of "Jeritza (Three Hopes)"

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|-
 
|-
 
|Golden Wildfire
 
|Golden Wildfire
|TBA
+
|N/A
|TBA
+
|Not recruitable
 +
|}
 +
 
 +
== Skills ==
 +
 
 +
{|class="sf" width="800px"
 +
!Class
 +
!
 +
!Name
 +
!Description
 +
|-
 +
| Wyvern Lord||[[File:Three-hopes-ability126.png|22px]]||Domineer||(Innate) Increases damage dealt to enemies on foot.
 +
|-
 +
| Monk||[[File:Three-hopes-ability126.png|22px]]||Trust||When this unit is the active unit or an adjutant: increases the fill rate of the Adjutant Attack Gauge and Adjutant Guard Gauge.
 +
|-
 +
| Myrmidon||[[File:Three-hopes-ability417.png|22px]]||Rebellious Spirit||While guarding, causes the unit to perform a Perfect Guard for (Dex × 0.25%) of incoming attacks.
 +
|-
 +
| Soldier||[[File:Three-hopes-ability079.png|22px]]||Backbone||Reduces the unit's chance of getting knocked back by attacks.
 +
|-
 +
| Archer||[[File:Three-hopes-ability043.png|22px]]||Archer's Wisdom||Increases damage dealt by Archer, Sniper, and Bow Knight class actions in proportion to Dex.
 +
|-
 +
| Archer||[[File:Three-hopes-ability126.png|22px]]||Armsthrift||Slows the degrading of weapon durability when using combat arts or magic.
 +
|-
 +
| Armored Knight||[[File:Three-hopes-ability126.png|22px]]||Armored Infantry's Wisdom||Nullifies status effects inside areas created by Armor Knight and Fortress Knight class actions.
 +
|-
 +
| Brawler||[[File:Three-hopes-ability420.png|22px]]||Brawler's Wisdom||Increases damage to enemy Stun Gauges when using the class actions of Brawlers, Grapplers, and War Masters.
 +
|-
 +
| Brawler||[[File:Three-hopes-ability126.png|22px]]||Concentration||Moderately extends the time before the hit count expires.
 +
|-
 +
| Brigand||[[File:Three-hopes-ability076.png|22px]]||Wild Abandon||Greatly increases damage dealt to enemies, but also greatly increases damage received from them.
 +
|-
 +
| Brigand||[[File:Three-hopes-ability420.png|22px]]||Warrior's Wisdom||Gives Brigand and Warrior class actions a chance to produce the Stun Gauge. The more bars in the Class Gauge, the better the chance.
 +
|-
 +
| Cavalier||[[File:Three-hopes-ability143.png|22px]]||Desperation||When HP is at 50% or below: strong attacks will break an enemy's guard.
 +
|-
 +
| Cavalier||[[File:Three-hopes-ability213.png|22px]]||Knight's Wisdom||Increases Warrior Gauge fill rate when using class actions of lance-wielding cavalry.
 +
|-
 +
| Mage||[[File:Three-hopes-ability076.png|22px]]||Lifeforce||Greatly increases damage dealt by combat arts and magic, but causes the unit to sustain damage with each use in proportion to Mt.
 +
|-
 +
| Mage||[[File:Three-hopes-ability077.png|22px]]||Mage's Wisdom||Increases damage dealt by Mage, Warlock, and Gremory class actions. The gauge will deplete more quickly.
 +
|-
 +
| Mercenary||[[File:Three-hopes-ability141.png|22px]]||Vantage||When HP is at 50% or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges.
 +
|-
 +
| Mercenary||[[File:Three-hopes-ability048.png|22px]]||Mercenary's Ploy||Increases the critical hit rate of Mercenary, Swordmaster, and Mortal Savant class actions.
 +
|-
 +
| Priest||[[File:Three-hopes-ability137.png|22px]]||Kinship||Makes it easier for the unit to receive support points during battle.
 +
|-
 +
| Priest||[[File:Three-hopes-ability124.png|22px]]||Priest's Ploy||Increases the recovery amounts of Priest and Bishop class actions.
 +
|-
 +
| Thief||[[File:Three-hopes-ability147.png|22px]]||Appraisal||Improves the quality of weapons and materials dropped by fallen enemy commanders.
 +
|-
 +
| Thief||[[File:Three-hopes-ability040.png|22px]]||Thief's Wisdom||Adds an element to Thief, Assassin, and Trickster class actions. The element is determined by the active unit.
 +
|-
 +
| Assassin||[[File:Three-hopes-ability126.png|22px]]||Sneak Attack||Attacking foes from behind greatly increases damage in proportion to the unit's Dex.
 +
|-
 +
| Assassin||[[File:Three-hopes-ability130.png|22px]]||Lethality||Grants a (Dex × 0.25%) chance of instantly defeating non-commander units.
 +
|-
 +
| Bishop||[[File:Three-hopes-ability213.png|22px]]||Luck Catalyst||Increases the Warrior Gauge fill rate in proportion to the unit's Lck.
 +
|-
 +
| Bishop||[[File:Three-hopes-ability124.png|22px]]||Renewal||Restores a slight amount of HP at regular intervals.
 +
|-
 +
| Dark Mage||[[File:Three-hopes-ability429.png|22px]]||Essence of Darkness||Causes dark-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack.
 +
|-
 +
| Dark Mage||[[File:Three-hopes-ability418.png|22px]]||Dark Mage's Wisdom||Grants Dark Mages and Dark Bishops a rare chance to instantly defeat non-commander units with class actions.
 +
|-
 +
| Dark Mage||[[File:Three-hopes-ability129.png|22px]]||Lifetaker||Restores a small amount of HP when an enemy commander is defeated.
 +
|-
 +
| Fortress Knight||[[File:Three-hopes-ability126.png|22px]]||Smite||When using cavalry or armored classes, dashing through enemies inflicts damage.
 +
|-
 +
| Grappler||[[File:Three-hopes-ability124.png|22px]]||Rejuvenation||Restores HP every 800 hits.
 +
|-
 +
| Paladin||[[File:Three-hopes-ability082.png|22px]]||Boost Critical||Increases critical hit rate.
 +
|-
 +
| Paladin||[[File:Three-hopes-ability049.png|22px]]||Apex Lance||Increases critical hit damage when equipped with a lance.
 +
|-
 +
| Sniper||[[File:Three-hopes-ability101.png|22px]]||Warrior Assist||When this unit is an adjutant: increases the fill rate of the active unit's Warrior Gauge.
 +
|-
 +
| Swordmaster||[[File:Three-hopes-ability417.png|22px]]||Expert Guard||Makes it easier to perform Perfect Guards.
 +
|-
 +
| Swordmaster||[[File:Three-hopes-ability111.png|22px]]||Provoke||Draws attacks, increasing the frequency that surrounding foes attack the unit.
 +
|-
 +
| Warlock||[[File:Three-hopes-ability087.png|22px]]||Fiendish Blow||Increases the power of elemental effects.
 +
|-
 +
| Warlock||[[File:Three-hopes-ability213.png|22px]]||Aggression||Increases the Warrior Gauge fill rate when attacking foes with status effects.
 +
|-
 +
| Warrior||[[File:Three-hopes-ability145.png|22px]]||Wrath||When HP is at 50% or below: greatly increases damage dealt by critical rushes.
 +
|-
 +
| Wyvern Rider||[[File:Three-hopes-ability120.png|22px]]||Offensive Tactics||When a battalion is deployed: increases damage to enemies by 20%.
 +
|-
 +
| Wyvern Rider||[[File:Three-hopes-ability420.png|22px]]||Wyvern Rider's Wisdom||Increases damage to enemy Stun Gauges when using the class actions of axe-wielding fliers.
 +
|-
 +
| Bow Knight||[[File:Three-hopes-ability419.png|22px]]||Battle Instincts||Increases the fill rate of both the Warrior and Awakening Gauges until one of them is completely full.
 +
|-
 +
| Dancer||[[File:Three-hopes-ability136.png|22px]]||Special Dance||Increases the potency of a dancer unit's class actions.
 +
|-
 +
| Dancer||[[File:Three-hopes-ability213.png|22px]]||Charm Catalyst||Increases the Warrior Gauge fill rate in proportion to the unit's Cha.
 +
|-
 +
| Dark Bishop||[[File:Three-hopes-ability076.png|22px]]||Impossible Feat||When HP is at 25% or above: greatly increases damage dealt to foes, but attacking also causes the unit to sustain damage for a period of time.
 +
|-
 +
| Dark Bishop||[[File:Three-hopes-ability068.png|22px]]||Absorb Speed||Grants a minor boost to Spd each time an enemy commander is defeated. The boosts last throughout the battle.
 +
|-
 +
| Death Knight||[[File:Three-hopes-ability112.png|22px]]||Swordbreaker||Grants one tier greater advantage against enemies equipped with swords. Increases damage to them by 50%.
 +
|-
 +
| Death Knight||[[File:Three-hopes-ability126.png|22px]]||Solitary Stand||Increases damage dealt to enemies when no allied units are deployed nearby.
 +
|-
 +
| Death Knight||[[File:Three-hopes-ability190.png|22px]]||Counterattack||Enemies take damage proportional to the damage they inflict.
 +
|-
 +
| Great Knight||[[File:Three-hopes-ability042.png|22px]]||Armored Cavalry's Wisdom||Increases damage dealt by Great Knight class actions in proportion to Def.
 +
|-
 +
| Great Knight||[[File:Three-hopes-ability175.png|22px]]||Nullify Armored Effect||Nullifies effectiveness against armored units.
 +
|-
 +
| Holy Knight||[[File:Three-hopes-ability126.png|22px]]||United Front||Increases damage dealt to enemies in proportion to the number of allied commanders nearby.
 +
|-
 +
| Holy Knight||[[File:Three-hopes-ability094.png|22px]]||Shining Guardian||Reduces the damage allies sustain when inside the same allied stronghold as the unit.
 +
|-
 +
| Mortal Savant||[[File:Three-hopes-ability417.png|22px]]||Counterstrike||Successful Perfect Guards inflict elemental damage. The element is determined by the active unit.
 +
|-
 +
| Mortal Savant||[[File:Three-hopes-ability090.png|22px]]||Serene Stance||Prevents hits from bows and tomes from knocking back the unit mid-attack.
 +
|-
 +
| Trickster||[[File:Three-hopes-ability151.png|22px]]||Pass||Makes it easier to perform Perfect Guards.
 +
|-
 +
| Trickster||[[File:Three-hopes-ability419.png|22px]]||Forethought||Restores the Awakening and Warrior Gauges when using combat arts or magic.
 +
|-
 +
| Trickster||[[File:Three-hopes-ability214.png|22px]]||Burst of Resolve||Restores the Awakening Gauge with each critical hit.
 +
|-
 +
| War Master||[[File:Three-hopes-ability144.png|22px]]||Quick Riposte||When HP is at 50% or below: forces enemies to sustain damage proportional to the damage they inflict.
 +
|-
 +
| Wyvern Lord||[[File:Three-hopes-ability082.png|22px]]||Defiant Crit||When HP is at 25% or below: drastically increases damage dealt by critical rushes.
 +
|}
 +
 
 +
== Combat Arts & Magic ==
 +
 
 +
{|class="sf" width="800px"
 +
!Class
 +
!
 +
!Name
 +
!Description
 +
|-
 +
| Myrmidon||[[File:Three-hopes-art-sword.png|22px]]||Grounder||Strike swiftly with a trio of slashes.
 +
|-
 +
| Mercenary||[[File:Three-hopes-art-sword.png|22px]]||Windsweep||Generate a cyclone.
 +
|-
 +
| Thief||[[File:Three-hopes-art-sword.png|22px]]||Shadowblade||Lash at foes with a dark magic-based sword attack. Deals damage based on Mag.
 +
|-
 +
| Assassin||[[File:Three-hopes-art-sword.png|22px]]||Assassinate||Slash while charging forward. Has a chance to instantly defeat non-commander units.
 +
|-
 +
| Swordmaster||[[File:Three-hopes-art-sword.png|22px]]||Mortal Struggle||Sacrifice Prt, reducing the user's defense, to make the Stun Gauge display with all attacks.
 +
|-
 +
| Swordmaster||[[File:Three-hopes-art-sword.png|22px]]||Astra||Perform a series of five slashes while moving swiftly.
 +
|-
 +
| Dancer||[[File:Three-hopes-art-sword.png|22px]]||Sword Dance||Slash while charging forward.
 +
|-
 +
| Mortal Savant||[[File:Three-hopes-art-sword.png|22px]]||Haze Slice||Strike a wide area ahead with a series of slashes.
 +
|-
 +
| Trickster||[[File:Three-hopes-art-sword.png|22px]]||Magic Blade||Strike the surrounding area with magical blades. Deals damage based on Mag.
 +
|-
 +
| Soldier||[[File:Three-hopes-art-lance.png|22px]]||Wheelsweep||Strike a wide area with a sweeping attack that also produces a shockwave.
 +
|-
 +
| Cavalier||[[File:Three-hopes-art-lance.png|22px]]||Glowing Ember||Hurl a fiery lance straight ahead. Damage dealt will increase with Def.
 +
|-
 +
| Paladin||[[File:Three-hopes-art-lance.png|22px]]||Tempest Lance||Conjure up a whirlwind with an overhead spin of the lance.
 +
|-
 +
| Death Knight||[[File:Three-hopes-art-lance.png|22px]]||Dark Lance||Send dark hexes flying at foes. Damage dealt will increase with Mag.
 +
|-
 +
| Holy Knight||[[File:Three-hopes-art-lance.png|22px]]||Lightstrike||Absorb a portion of inflicted damage as HP. Damage dealt will increase with Mag.
 +
|-
 +
| Holy Knight||[[File:Three-hopes-art-lance.png|22px]]||Shatter Slash||Perform a series of lance strikes that temporarily reduce enemy Def.
 +
|-
 +
| Fighter||[[File:Three-hopes-art-axe.png|22px]]||Swinging Fury||Perform a consecutive series of axe swings.
 +
|-
 +
| Armored Knight||[[File:Three-hopes-art-axe.png|22px]]||Shredder||Cut enemies to shreds with a spinning axe attack.
 +
|-
 +
| Brigand||[[File:Three-hopes-art-axe.png|22px]]||Spike||Launch the foes ahead into the air, then swat them away with a swing of the axe.
 +
|-
 +
| Fortress Knight||[[File:Three-hopes-art-axe.png|22px]]||Focused Strike||Bring an axe down to cut through the foes ahead.
 +
|-
 +
| Warrior||[[File:Three-hopes-art-axe.png|22px]]||War Strike||Bring an axe down so fiercely it sunders the ground and sends enemies flying into the air.
 +
|-
 +
| Wyvern Rider||[[File:Three-hopes-art-axe.png|22px]]||Diamond Axe||Smash the ground so hard it displaces the earth.
 +
|-
 +
| Great Knight||[[File:Three-hopes-art-axe.png|22px]]||Armor Smasher||Hit foes hard with a single, powerful axe blow that temporarily reduces enemy Def.
 +
|-
 +
| Wyvern Lord||[[File:Three-hopes-art-axe.png|22px]]||Helm Splitter||Smash the foes ahead with a powerful overhead strike.
 +
|-
 +
| Archer||[[File:Three-hopes-art-bow.png|22px]]||Spiral Shot||Loose arrows at a wide surrounding area.
 +
|-
 +
| Archer||[[File:Three-hopes-art-bow.png|22px]]||Drill Arrow||Skewer foes with a blindingly fast arrow that temporarily reduces their Def.
 +
|-
 +
| Archer||[[File:Three-hopes-art-bow.png|22px]]||Point-Blank Volley||Attack a wide forward area with three consecutive shots.
 +
|-
 +
| Sniper||[[File:Three-hopes-art-bow.png|22px]]||Flame Volley||Attack a wide area with a volley of fire arrows.
 +
|-
 +
| Sniper||[[File:Three-hopes-art-bow.png|22px]]||Hide Presence||Temporarily increase Str and Lck.
 +
|-
 +
| Sniper||[[File:Three-hopes-art-bow.png|22px]]||Hunter's Volley||Attack enemies launched into the air with three consecutive shots. Often yields critical hits.
 +
|-
 +
| Bow Knight||[[File:Three-hopes-art-bow.png|22px]]||Waning Shot||Attack a wide forward area with three consecutive shots that temporarily reduce enemy Str.
 +
|-
 +
| Bow Knight||[[File:Three-hopes-art-bow.png|22px]]||Deadeye||Perform a long-distance attack that yields critical hits.
 +
|-
 +
| Brawler||[[File:Three-hopes-art-gauntlet.png|22px]]||Dual Devastators||Pummel the enemy with both fists. Deals damage to enemy Stun Gauges.
 +
|-
 +
| Brawler||[[File:Three-hopes-art-gauntlet.png|22px]]||Draining Blow||Absorb a portion of inflicted damage as HP.
 +
|-
 +
| Grappler||[[File:Three-hopes-art-gauntlet.png|22px]]||Steady Mind||Temporarily increase Str.
 +
|-
 +
| Grappler||[[File:Three-hopes-art-gauntlet.png|22px]]||Lightning Fist||Launch foes into the air with an electrified punch, then create a shockwave on landing that sends them flying.
 +
|-
 +
| Grappler||[[File:Three-hopes-art-gauntlet.png|22px]]||Fierce Iron Fist||Strike down at foes from midair. Damage dealt will increase with Spd.
 +
|-
 +
| War Master||[[File:Three-hopes-art-gauntlet.png|22px]]||Whirlwind Kick||Generate a cyclone in front of the unit that draws enemies in and launches them into the air.
 +
|-
 +
| War Master||[[File:Three-hopes-art-gauntlet.png|22px]]||Mighty Blow||Channel force into a perfectly executed punch.
 +
|-
 +
| Mage||[[File:Three-hopes-art-black-magic.png|22px]]||Thoron||Advanced lightning magic.
 +
|-
 +
| Death Knight||[[File:Three-hopes-art-dark-magic.png|22px]]||Death Γ||Intermediate dark magic. Has a  chance to instantly defeat non-commander units.
 +
|-
 +
| Monk||[[File:Three-hopes-art-healing.png|22px]]||Heal||Basic light magic. Heals surrounding  allies.
 +
|-
 +
| Priest||[[File:Three-hopes-art-white-magic.png|22px]]||Restore||Cure the caster and nearby allies of any status effects.
 
|}
 
|}
  
Line 105: Line 325:
 
|-
 
|-
 
|Fortress Knight
 
|Fortress Knight
|Def +B
+
|Def +5
 
|Smite
 
|Smite
 
|Focused Strike
 
|Focused Strike
Line 120: Line 340:
 
|-
 
|-
 
|Warrior
 
|Warrior
|Str +B
+
|Str +5
 
|Axe Prowess
 
|Axe Prowess
 
|Wrath, War Strike
 
|Wrath, War Strike
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|Wyvern Lord
 
|Wyvern Lord
 
|Helm Splitter
 
|Helm Splitter
|Str +C
+
|Str +10
 
|Defiant Crit
 
|Defiant Crit
 
|-
 
|-
Line 176: Line 396:
 
|Great Knight
 
|Great Knight
 
|Armored Cavalry's Wisdom, Armor Smasher
 
|Armored Cavalry's Wisdom, Armor Smasher
|Def +C
+
|Def +10
 
|Nullify Armored Effect
 
|Nullify Armored Effect
 
|-
 
|-

Latest revision as of 18:59, 8 July 2022

^Back

Recruitment

Route Chapter Condition
Scarlet Blaze Chapter 4 Automatically joins at the beginning of chapter.
Azure Gleam Chapter 13 Must use Persuade Death Knight strategy during the Main Quest and then defeat the Death Knight in battle. Mercedes must be a deployed unit.
Golden Wildfire N/A Not recruitable

Skills

Class Name Description
Wyvern Lord Three-hopes-ability126.png Domineer (Innate) Increases damage dealt to enemies on foot.
Monk Three-hopes-ability126.png Trust When this unit is the active unit or an adjutant: increases the fill rate of the Adjutant Attack Gauge and Adjutant Guard Gauge.
Myrmidon Three-hopes-ability417.png Rebellious Spirit While guarding, causes the unit to perform a Perfect Guard for (Dex × 0.25%) of incoming attacks.
Soldier Three-hopes-ability079.png Backbone Reduces the unit's chance of getting knocked back by attacks.
Archer Three-hopes-ability043.png Archer's Wisdom Increases damage dealt by Archer, Sniper, and Bow Knight class actions in proportion to Dex.
Archer Three-hopes-ability126.png Armsthrift Slows the degrading of weapon durability when using combat arts or magic.
Armored Knight Three-hopes-ability126.png Armored Infantry's Wisdom Nullifies status effects inside areas created by Armor Knight and Fortress Knight class actions.
Brawler Three-hopes-ability420.png Brawler's Wisdom Increases damage to enemy Stun Gauges when using the class actions of Brawlers, Grapplers, and War Masters.
Brawler Three-hopes-ability126.png Concentration Moderately extends the time before the hit count expires.
Brigand Three-hopes-ability076.png Wild Abandon Greatly increases damage dealt to enemies, but also greatly increases damage received from them.
Brigand Three-hopes-ability420.png Warrior's Wisdom Gives Brigand and Warrior class actions a chance to produce the Stun Gauge. The more bars in the Class Gauge, the better the chance.
Cavalier Three-hopes-ability143.png Desperation When HP is at 50% or below: strong attacks will break an enemy's guard.
Cavalier Three-hopes-ability213.png Knight's Wisdom Increases Warrior Gauge fill rate when using class actions of lance-wielding cavalry.
Mage Three-hopes-ability076.png Lifeforce Greatly increases damage dealt by combat arts and magic, but causes the unit to sustain damage with each use in proportion to Mt.
Mage Three-hopes-ability077.png Mage's Wisdom Increases damage dealt by Mage, Warlock, and Gremory class actions. The gauge will deplete more quickly.
Mercenary Three-hopes-ability141.png Vantage When HP is at 50% or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges.
Mercenary Three-hopes-ability048.png Mercenary's Ploy Increases the critical hit rate of Mercenary, Swordmaster, and Mortal Savant class actions.
Priest Three-hopes-ability137.png Kinship Makes it easier for the unit to receive support points during battle.
Priest Three-hopes-ability124.png Priest's Ploy Increases the recovery amounts of Priest and Bishop class actions.
Thief Three-hopes-ability147.png Appraisal Improves the quality of weapons and materials dropped by fallen enemy commanders.
Thief Three-hopes-ability040.png Thief's Wisdom Adds an element to Thief, Assassin, and Trickster class actions. The element is determined by the active unit.
Assassin Three-hopes-ability126.png Sneak Attack Attacking foes from behind greatly increases damage in proportion to the unit's Dex.
Assassin Three-hopes-ability130.png Lethality Grants a (Dex × 0.25%) chance of instantly defeating non-commander units.
Bishop Three-hopes-ability213.png Luck Catalyst Increases the Warrior Gauge fill rate in proportion to the unit's Lck.
Bishop Three-hopes-ability124.png Renewal Restores a slight amount of HP at regular intervals.
Dark Mage Three-hopes-ability429.png Essence of Darkness Causes dark-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack.
Dark Mage Three-hopes-ability418.png Dark Mage's Wisdom Grants Dark Mages and Dark Bishops a rare chance to instantly defeat non-commander units with class actions.
Dark Mage Three-hopes-ability129.png Lifetaker Restores a small amount of HP when an enemy commander is defeated.
Fortress Knight Three-hopes-ability126.png Smite When using cavalry or armored classes, dashing through enemies inflicts damage.
Grappler Three-hopes-ability124.png Rejuvenation Restores HP every 800 hits.
Paladin Three-hopes-ability082.png Boost Critical Increases critical hit rate.
Paladin Three-hopes-ability049.png Apex Lance Increases critical hit damage when equipped with a lance.
Sniper Three-hopes-ability101.png Warrior Assist When this unit is an adjutant: increases the fill rate of the active unit's Warrior Gauge.
Swordmaster Three-hopes-ability417.png Expert Guard Makes it easier to perform Perfect Guards.
Swordmaster Three-hopes-ability111.png Provoke Draws attacks, increasing the frequency that surrounding foes attack the unit.
Warlock Three-hopes-ability087.png Fiendish Blow Increases the power of elemental effects.
Warlock Three-hopes-ability213.png Aggression Increases the Warrior Gauge fill rate when attacking foes with status effects.
Warrior Three-hopes-ability145.png Wrath When HP is at 50% or below: greatly increases damage dealt by critical rushes.
Wyvern Rider Three-hopes-ability120.png Offensive Tactics When a battalion is deployed: increases damage to enemies by 20%.
Wyvern Rider Three-hopes-ability420.png Wyvern Rider's Wisdom Increases damage to enemy Stun Gauges when using the class actions of axe-wielding fliers.
Bow Knight Three-hopes-ability419.png Battle Instincts Increases the fill rate of both the Warrior and Awakening Gauges until one of them is completely full.
Dancer Three-hopes-ability136.png Special Dance Increases the potency of a dancer unit's class actions.
Dancer Three-hopes-ability213.png Charm Catalyst Increases the Warrior Gauge fill rate in proportion to the unit's Cha.
Dark Bishop Three-hopes-ability076.png Impossible Feat When HP is at 25% or above: greatly increases damage dealt to foes, but attacking also causes the unit to sustain damage for a period of time.
Dark Bishop Three-hopes-ability068.png Absorb Speed Grants a minor boost to Spd each time an enemy commander is defeated. The boosts last throughout the battle.
Death Knight Three-hopes-ability112.png Swordbreaker Grants one tier greater advantage against enemies equipped with swords. Increases damage to them by 50%.
Death Knight Three-hopes-ability126.png Solitary Stand Increases damage dealt to enemies when no allied units are deployed nearby.
Death Knight Three-hopes-ability190.png Counterattack Enemies take damage proportional to the damage they inflict.
Great Knight Three-hopes-ability042.png Armored Cavalry's Wisdom Increases damage dealt by Great Knight class actions in proportion to Def.
Great Knight Three-hopes-ability175.png Nullify Armored Effect Nullifies effectiveness against armored units.
Holy Knight Three-hopes-ability126.png United Front Increases damage dealt to enemies in proportion to the number of allied commanders nearby.
Holy Knight Three-hopes-ability094.png Shining Guardian Reduces the damage allies sustain when inside the same allied stronghold as the unit.
Mortal Savant Three-hopes-ability417.png Counterstrike Successful Perfect Guards inflict elemental damage. The element is determined by the active unit.
Mortal Savant Three-hopes-ability090.png Serene Stance Prevents hits from bows and tomes from knocking back the unit mid-attack.
Trickster Three-hopes-ability151.png Pass Makes it easier to perform Perfect Guards.
Trickster Three-hopes-ability419.png Forethought Restores the Awakening and Warrior Gauges when using combat arts or magic.
Trickster Three-hopes-ability214.png Burst of Resolve Restores the Awakening Gauge with each critical hit.
War Master Three-hopes-ability144.png Quick Riposte When HP is at 50% or below: forces enemies to sustain damage proportional to the damage they inflict.
Wyvern Lord Three-hopes-ability082.png Defiant Crit When HP is at 25% or below: drastically increases damage dealt by critical rushes.

Combat Arts & Magic

Class Name Description
Myrmidon Three-hopes-art-sword.png Grounder Strike swiftly with a trio of slashes.
Mercenary Three-hopes-art-sword.png Windsweep Generate a cyclone.
Thief Three-hopes-art-sword.png Shadowblade Lash at foes with a dark magic-based sword attack. Deals damage based on Mag.
Assassin Three-hopes-art-sword.png Assassinate Slash while charging forward. Has a chance to instantly defeat non-commander units.
Swordmaster Three-hopes-art-sword.png Mortal Struggle Sacrifice Prt, reducing the user's defense, to make the Stun Gauge display with all attacks.
Swordmaster Three-hopes-art-sword.png Astra Perform a series of five slashes while moving swiftly.
Dancer Three-hopes-art-sword.png Sword Dance Slash while charging forward.
Mortal Savant Three-hopes-art-sword.png Haze Slice Strike a wide area ahead with a series of slashes.
Trickster Three-hopes-art-sword.png Magic Blade Strike the surrounding area with magical blades. Deals damage based on Mag.
Soldier Three-hopes-art-lance.png Wheelsweep Strike a wide area with a sweeping attack that also produces a shockwave.
Cavalier Three-hopes-art-lance.png Glowing Ember Hurl a fiery lance straight ahead. Damage dealt will increase with Def.
Paladin Three-hopes-art-lance.png Tempest Lance Conjure up a whirlwind with an overhead spin of the lance.
Death Knight Three-hopes-art-lance.png Dark Lance Send dark hexes flying at foes. Damage dealt will increase with Mag.
Holy Knight Three-hopes-art-lance.png Lightstrike Absorb a portion of inflicted damage as HP. Damage dealt will increase with Mag.
Holy Knight Three-hopes-art-lance.png Shatter Slash Perform a series of lance strikes that temporarily reduce enemy Def.
Fighter Three-hopes-art-axe.png Swinging Fury Perform a consecutive series of axe swings.
Armored Knight Three-hopes-art-axe.png Shredder Cut enemies to shreds with a spinning axe attack.
Brigand Three-hopes-art-axe.png Spike Launch the foes ahead into the air, then swat them away with a swing of the axe.
Fortress Knight Three-hopes-art-axe.png Focused Strike Bring an axe down to cut through the foes ahead.
Warrior Three-hopes-art-axe.png War Strike Bring an axe down so fiercely it sunders the ground and sends enemies flying into the air.
Wyvern Rider Three-hopes-art-axe.png Diamond Axe Smash the ground so hard it displaces the earth.
Great Knight Three-hopes-art-axe.png Armor Smasher Hit foes hard with a single, powerful axe blow that temporarily reduces enemy Def.
Wyvern Lord Three-hopes-art-axe.png Helm Splitter Smash the foes ahead with a powerful overhead strike.
Archer Three-hopes-art-bow.png Spiral Shot Loose arrows at a wide surrounding area.
Archer Three-hopes-art-bow.png Drill Arrow Skewer foes with a blindingly fast arrow that temporarily reduces their Def.
Archer Three-hopes-art-bow.png Point-Blank Volley Attack a wide forward area with three consecutive shots.
Sniper Three-hopes-art-bow.png Flame Volley Attack a wide area with a volley of fire arrows.
Sniper Three-hopes-art-bow.png Hide Presence Temporarily increase Str and Lck.
Sniper Three-hopes-art-bow.png Hunter's Volley Attack enemies launched into the air with three consecutive shots. Often yields critical hits.
Bow Knight Three-hopes-art-bow.png Waning Shot Attack a wide forward area with three consecutive shots that temporarily reduce enemy Str.
Bow Knight Three-hopes-art-bow.png Deadeye Perform a long-distance attack that yields critical hits.
Brawler Three-hopes-art-gauntlet.png Dual Devastators Pummel the enemy with both fists. Deals damage to enemy Stun Gauges.
Brawler Three-hopes-art-gauntlet.png Draining Blow Absorb a portion of inflicted damage as HP.
Grappler Three-hopes-art-gauntlet.png Steady Mind Temporarily increase Str.
Grappler Three-hopes-art-gauntlet.png Lightning Fist Launch foes into the air with an electrified punch, then create a shockwave on landing that sends them flying.
Grappler Three-hopes-art-gauntlet.png Fierce Iron Fist Strike down at foes from midair. Damage dealt will increase with Spd.
War Master Three-hopes-art-gauntlet.png Whirlwind Kick Generate a cyclone in front of the unit that draws enemies in and launches them into the air.
War Master Three-hopes-art-gauntlet.png Mighty Blow Channel force into a perfectly executed punch.
Mage Three-hopes-art-black-magic.png Thoron Advanced lightning magic.
Death Knight Three-hopes-art-dark-magic.png Death Γ Intermediate dark magic. Has a chance to instantly defeat non-commander units.
Monk Three-hopes-art-healing.png Heal Basic light magic. Heals surrounding allies.
Priest Three-hopes-art-white-magic.png Restore Cure the caster and nearby allies of any status effects.

Learnset

Class 1-star 2-star 3-star
Myrmidon Rebellious Spirit Sword Prowess Grounder
Soldier Backbone Lance Prowess Wheelsweep
Fighter Str +2 Axe Prowess Swinging Fury
Monk Trust Faith Heal
Mercenary Vantage Sword Prowess, Windsweep Mercenary's Ploy
Thief Appraisal Sword Prowess Thief's Wisdom, Shadowblade
Armored Knight Def +2 Axe Prowess, Shredder Armored Infantry's Wisdom
Cavalier Desperation Lance Prowess, Glowing Ember Knight's Wisdom
Brigand Wild Abandon Spike Warrior's Wisdom
Archer Archer's Wisdom, Spiral Shot Bow Prowess, Drill Arrow Armsthrift, Point-Blank Volley
Brawler Brawler's Wisdom, Dual Devastators Brawling Prowess, Draining Blow Concentration
Mage Lifeforce, Thoron Reason Mage's Wisdom
Priest Kinship, Restore Faith Priest's Ploy
Swordmaster Expert Guard Provoke, Mortal Struggle Astra
Assassin Sneak Attack Lethality Assassinate
Fortress Knight Def +5 Smite Focused Strike
Paladin Boost Critical Lance Prowess Apex Lance, Tempest Lance
Wyvern Rider Offensive Tactics Wyvern Rider's Wisdom Diamond Axe
Warrior Str +5 Axe Prowess Wrath, War Strike
Sniper Flame Volley Bow Prowess, Hide Presence Warrior Assist, Hunter's Volley
Grappler Steady Mind Brawling Prowess, Lightning Fist Rejuvenation, Fierce Iron Fist
Warlock Fiendish Blow Reason Aggression
Dark Mage Essence of Darkness Dark Mage's Wisdom Lifetaker
Bishop Luck Catalyst Faith Renewal
Death Knight Swordbreaker, Dark Lance Solitary Stand, Death Γ Counterattack
Dancer Sword Dance Special Dance Charm Catalyst
Wyvern Lord Helm Splitter Str +10 Defiant Crit
Mortal Savant Haze Slice Counterstrike Serene Stance
Trickster Pass, Magic Blade Forethought Burst of Resolve
Great Knight Armored Cavalry's Wisdom, Armor Smasher Def +10 Nullify Armored Effect
Bow Knight Waning Shot Bow Prowess, Deadeye Battle Instincts
Dark Knight (none) (none) (none)
Holy Knight Lightstrike United Front, Shatter Slash Shining Guardian
War Master Whirlwind Kick Brawling Prowess, Mighty Blow Quick Riposte
Dark Bishop Impossible Feat Reason Absorb Speed