Difference between revisions of "Dimitri (Three Hopes)"

From EmblemWiki
Jump to: navigation, search
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
 
^[[Fire_Emblem_Warriors:_Three_Hopes|Back]]
 
^[[Fire_Emblem_Warriors:_Three_Hopes|Back]]
 +
 +
== Recruitment ==
 +
 +
{|class="sf" width="800px"
 +
!Route
 +
!Chapter
 +
!Condition
 +
|-
 +
|Scarlet Blaze
 +
|N/A
 +
|Not recruitable
 +
|-
 +
|Azure Gleam
 +
|Chapter 2
 +
|Automatically joins at beginning of chapter.
 +
|-
 +
|Golden Wildfire
 +
|N/A
 +
|Not recruitable
 +
|}
 +
 +
== Skills ==
 +
 +
{|class="sf" width="800px"
 +
!Class
 +
!
 +
!Name
 +
!Description
 +
|-
 +
| Great Knight||[[File:Three-hopes-ability126.png|22px]]||Inspiring Agility||(Innate) Enables dash attacks for all classes.
 +
|-
 +
| Soldier||[[File:Three-hopes-ability079.png|22px]]||Backbone||Reduces the unit's chance of getting knocked back by attacks.
 +
|-
 +
| Myrmidon||[[File:Three-hopes-ability417.png|22px]]||Rebellious Spirit||While guarding, causes the unit to perform a Perfect Guard for (Dex × 0.25%) of incoming attacks.
 +
|-
 +
| Monk||[[File:Three-hopes-ability126.png|22px]]||Trust||When this unit is the active unit or an adjutant: increases the fill rate of the Adjutant Attack Gauge and Adjutant Guard Gauge.
 +
|-
 +
| Thief||[[File:Three-hopes-ability147.png|22px]]||Appraisal||Improves the quality of weapons and materials dropped by fallen enemy commanders.
 +
|-
 +
| Thief||[[File:Three-hopes-ability040.png|22px]]||Thief's Wisdom||Adds an element to Thief, Assassin, and Trickster class actions. The element is determined by the active unit.
 +
|-
 +
| Priest||[[File:Three-hopes-ability137.png|22px]]||Kinship||Makes it easier for the unit to receive support points during battle.
 +
|-
 +
| Priest||[[File:Three-hopes-ability124.png|22px]]||Priest's Ploy||Increases the recovery amounts of Priest and Bishop class actions.
 +
|-
 +
| Mercenary||[[File:Three-hopes-ability196.png|22px]]||Battalion Vantage||When battalion endurance is at 1/3 or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges.
 +
|-
 +
| Mercenary||[[File:Three-hopes-ability048.png|22px]]||Mercenary's Ploy||Increases the critical hit rate of Mercenary, Swordmaster, and Mortal Savant class actions.
 +
|-
 +
| Mage||[[File:Three-hopes-ability076.png|22px]]||Lifeforce||Greatly increases damage dealt by combat arts and magic, but causes the unit to sustain damage with each use in proportion to Mt.
 +
|-
 +
| Mage||[[File:Three-hopes-ability077.png|22px]]||Mage's Wisdom||Increases damage dealt by Mage, Warlock, and Gremory class actions. The gauge will deplete more quickly.
 +
|-
 +
| High Lord||[[File:Three-hopes-ability069.png|22px]]||Pomp & Circumstance||Increases Lck and Cha by 5.
 +
|-
 +
| High Lord||[[File:Three-hopes-ability084.png|22px]]||King's Ploy||Increases the number of permitted lance throws during High Lord and Great Lord class actions.
 +
|-
 +
| High Lord||[[File:Three-hopes-ability126.png|22px]]||Perspective||Increases damage dealt to enemies proportional to the number of allied strongholds.
 +
|-
 +
| Cavalier||[[File:Three-hopes-ability143.png|22px]]||Desperation||When HP is at 50% or below: strong attacks will break an enemy's guard.
 +
|-
 +
| Cavalier||[[File:Three-hopes-ability213.png|22px]]||Knight's Wisdom||Increases Warrior Gauge fill rate when using class actions of lance-wielding cavalry.
 +
|-
 +
| Brigand||[[File:Three-hopes-ability076.png|22px]]||Wild Abandon||Greatly increases damage dealt to enemies, but also greatly increases damage received from them.
 +
|-
 +
| Brigand||[[File:Three-hopes-ability420.png|22px]]||Warrior's Wisdom||Gives Brigand and Warrior class actions a chance to produce the Stun Gauge. The more bars in the Class Gauge, the better the chance.
 +
|-
 +
| Brawler||[[File:Three-hopes-ability420.png|22px]]||Brawler's Wisdom||Increases damage to enemy Stun Gauges when using the class actions of Brawlers, Grapplers, and War Masters.
 +
|-
 +
| Brawler||[[File:Three-hopes-ability126.png|22px]]||Concentration||Moderately extends the time before the hit count expires.
 +
|-
 +
| Armored Knight||[[File:Three-hopes-ability126.png|22px]]||Armored Infantry's Wisdom||Nullifies status effects inside areas created by Armor Knight and Fortress Knight class actions.
 +
|-
 +
| Archer||[[File:Three-hopes-ability043.png|22px]]||Archer's Wisdom||Increases damage dealt by Archer, Sniper, and Bow Knight class actions in proportion to Dex.
 +
|-
 +
| Archer||[[File:Three-hopes-ability126.png|22px]]||Armsthrift||Slows the degrading of weapon durability when using combat arts or magic.
 +
|-
 +
| Wyvern Rider||[[File:Three-hopes-ability120.png|22px]]||Offensive Tactics||When a battalion is deployed: increases damage to enemies by 20%.
 +
|-
 +
| Wyvern Rider||[[File:Three-hopes-ability420.png|22px]]||Wyvern Rider's Wisdom||Increases damage to enemy Stun Gauges when using the class actions of axe-wielding fliers.
 +
|-
 +
| Warrior||[[File:Three-hopes-ability197.png|22px]]||Battalion Wrath||When battalion endurance is at 1/3 or below: greatly increases damage dealt by critical rushes.
 +
|-
 +
| Warlock||[[File:Three-hopes-ability087.png|22px]]||Fiendish Blow||Increases the power of elemental effects.
 +
|-
 +
| Warlock||[[File:Three-hopes-ability426.png|22px]]||Essence of Lightning||Causes lightning-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack.
 +
|-
 +
| Swordmaster||[[File:Three-hopes-ability417.png|22px]]||Expert Guard||Makes it easier to perform Perfect Guards.
 +
|-
 +
| Swordmaster||[[File:Three-hopes-ability111.png|22px]]||Provoke||Draws attacks, increasing the frequency that surrounding foes attack the unit.
 +
|-
 +
| Sniper||[[File:Three-hopes-ability101.png|22px]]||Warrior Assist||When this unit is an adjutant: increases the fill rate of the active unit's Warrior Gauge.
 +
|-
 +
| Paladin||[[File:Three-hopes-ability082.png|22px]]||Boost Critical||Increases critical hit rate.
 +
|-
 +
| Paladin||[[File:Three-hopes-ability049.png|22px]]||Apex Lance||Increases critical hit damage when equipped with a lance.
 +
|-
 +
| Grappler||[[File:Three-hopes-ability124.png|22px]]||Rejuvenation||Restores HP every 800 hits.
 +
|-
 +
| Fortress Knight||[[File:Three-hopes-ability126.png|22px]]||Smite||When using cavalry or armored classes, dashing through enemies inflicts damage.
 +
|-
 +
| Dark Mage||[[File:Three-hopes-ability127.png|22px]]||Poison Strike||Grants attacks a chance to poison enemies.
 +
|-
 +
| Dark Mage||[[File:Three-hopes-ability418.png|22px]]||Dark Mage's Wisdom||Grants Dark Mages and Dark Bishops a rare chance to instantly defeat non-commander units with class actions.
 +
|-
 +
| Dark Mage||[[File:Three-hopes-ability129.png|22px]]||Lifetaker||Restores a small amount of HP when an enemy commander is defeated.
 +
|-
 +
| Bishop||[[File:Three-hopes-ability213.png|22px]]||Luck Catalyst||Increases the Warrior Gauge fill rate in proportion to the unit's Lck.
 +
|-
 +
| Bishop||[[File:Three-hopes-ability124.png|22px]]||Renewal||Restores a slight amount of HP at regular intervals.
 +
|-
 +
| Assassin||[[File:Three-hopes-ability126.png|22px]]||Sneak Attack||Attacking foes from behind greatly increases damage in proportion to the unit's Dex.
 +
|-
 +
| Assassin||[[File:Three-hopes-ability130.png|22px]]||Lethality||Grants a (Dex × 0.25%) chance of instantly defeating non-commander units.
 +
|-
 +
| Wyvern Lord||[[File:Three-hopes-ability094.png|22px]]||Safeguard||When this unit is the active unit: restores HP to the adjutant periodically.
 +
|-
 +
| War Master||[[File:Three-hopes-ability214.png|22px]]||Piercing Cry||Restores the Awakening Gauge every 800 hits.
 +
|-
 +
| Trickster||[[File:Three-hopes-ability151.png|22px]]||Pass||Makes it easier to perform Perfect Guards.
 +
|-
 +
| Trickster||[[File:Three-hopes-ability419.png|22px]]||Forethought||Restores the Awakening and Warrior Gauges when using combat arts or magic.
 +
|-
 +
| Trickster||[[File:Three-hopes-ability420.png|22px]]||Patience||Hitting an enemy while they are readying an attack greatly increases damage to the Stun Gauge.
 +
|-
 +
| Mortal Savant||[[File:Three-hopes-ability417.png|22px]]||Counterstrike||Successful Perfect Guards inflict elemental damage. The element is determined by the active unit.
 +
|-
 +
| Mortal Savant||[[File:Three-hopes-ability417.png|22px]]||Counterbreak||Successful Perfect Guards temporarily reduce all stats of surrounding foes by 10.
 +
|-
 +
| Holy Knight||[[File:Three-hopes-ability214.png|22px]]||Cyclical Awakening||Temporarily increases the Awakening Gauge fill rate after an Awakening has concluded.
 +
|-
 +
| Holy Knight||[[File:Three-hopes-ability080.png|22px]]||Defiant Res||When HP is at 25% or below: increases Res by 20.
 +
|-
 +
| Great Lord||[[File:Three-hopes-ability112.png|22px]]||Swordbreaker||Grants one tier greater advantage against enemies equipped with swords. Increases damage to them by 50%.
 +
|-
 +
| Great Lord||[[File:Three-hopes-ability092.png|22px]]||Seasoned Tactics||Restores battalion endurance when an enemy commander is defeated.
 +
|-
 +
| Great Lord||[[File:Three-hopes-ability084.png|22px]]||Savior of the Meek||Makes it easier to knock back enemies in proportion to how much lower an enemy's Str is.
 +
|-
 +
| Great Knight||[[File:Three-hopes-ability042.png|22px]]||Armored Cavalry's Wisdom||Increases damage dealt by Great Knight class actions in proportion to Def.
 +
|-
 +
| Great Knight||[[File:Three-hopes-ability089.png|22px]]||Stalwart Stance||Prevents hits from swords, lances, axes, and gauntlets from knocking back the unit mid-attack.
 +
|-
 +
| Dark Knight||[[File:Three-hopes-ability137.png|22px]]||Vanguard's Benefit||When this unit is the active unit: if the adjutant would gain any experience, this unit gains it instead.
 +
|-
 +
| Dark Knight||[[File:Three-hopes-ability214.png|22px]]||Panache||Defeating multiple enemies with a single Warrior Special restores the Awakening Gauge in proportion to the number of foes defeated.
 +
|-
 +
| Dark Bishop||[[File:Three-hopes-ability076.png|22px]]||Impossible Feat||When HP is at 25% or above: greatly increases damage dealt to foes, but attacking also causes the unit to sustain damage for a period of time.
 +
|-
 +
| Dark Bishop||[[File:Three-hopes-ability065.png|22px]]||Absorb Strength||Grants a minor boost to Str each time an enemy commander is defeated. The boosts last throughout the battle.
 +
|-
 +
| Dancer||[[File:Three-hopes-ability136.png|22px]]||Special Dance||Increases the potency of a dancer unit's class actions.
 +
|-
 +
| Dancer||[[File:Three-hopes-ability213.png|22px]]||Charm Catalyst||Increases the Warrior Gauge fill rate in proportion to the unit's Cha.
 +
|-
 +
| Bow Knight||[[File:Three-hopes-ability078.png|22px]]||Defiant Spd||When HP is at 25% or below: increases Spd by 20.
 +
|}
 +
 +
== Combat Arts & Magic ==
 +
 +
{|class="sf" width="800px"
 +
!Class
 +
!
 +
!Name
 +
!Description
 +
|-
 +
| Myrmidon||[[File:Three-hopes-art-sword.png|22px]]||Grounder||Strike swiftly with a trio of slashes.
 +
|-
 +
| Mercenary||[[File:Three-hopes-art-sword.png|22px]]||Windsweep||Generate a cyclone.
 +
|-
 +
| Thief||[[File:Three-hopes-art-sword.png|22px]]||Shadowblade||Lash at foes with a dark magic-based sword attack. Deals damage based on Mag.
 +
|-
 +
| Assassin||[[File:Three-hopes-art-sword.png|22px]]||Assassinate||Slash while charging forward. Has a chance to instantly defeat non-commander units.
 +
|-
 +
| Swordmaster||[[File:Three-hopes-art-sword.png|22px]]||Mortal Struggle||Sacrifice Prt, reducing the user's defense, to make the Stun Gauge display with all attacks.
 +
|-
 +
| Swordmaster||[[File:Three-hopes-art-sword.png|22px]]||Astra||Perform a series of five slashes while moving swiftly.
 +
|-
 +
| Dancer||[[File:Three-hopes-art-sword.png|22px]]||Sword Dance||Slash while charging forward.
 +
|-
 +
| Mortal Savant||[[File:Three-hopes-art-sword.png|22px]]||Haze Slice||Strike a wide area ahead with a series of slashes.
 +
|-
 +
| Trickster||[[File:Three-hopes-art-sword.png|22px]]||Electric Grounder||Strike with a trio of lightning-charged slashes. Deals damage based on Mag.
 +
|-
 +
| Soldier||[[File:Three-hopes-art-lance.png|22px]]||Wheelsweep||Strike a wide area with a sweeping attack that also produces a shockwave.
 +
|-
 +
| Cavalier||[[File:Three-hopes-art-lance.png|22px]]||Glowing Ember||Hurl a fiery lance straight ahead. Damage dealt will increase with Def.
 +
|-
 +
| High Lord||[[File:Three-hopes-art-lance.png|22px]]||Frozen Lance||Launch columns of ice at foes. Damage dealt will increase with Mag.
 +
|-
 +
| Paladin||[[File:Three-hopes-art-lance.png|22px]]||Tempest Lance||Conjure up a whirlwind with an overhead spin of the lance.
 +
|-
 +
| Dark Knight||[[File:Three-hopes-art-lance.png|22px]]||Dark Lance||Send dark hexes flying at foes. Damage dealt will increase with Mag.
 +
|-
 +
| Dark Knight||[[File:Three-hopes-art-lance.png|22px]]||Vengeance||An attack that increases in Mt in relation to the user's missing HP.
 +
|-
 +
| Great Lord||[[File:Three-hopes-art-lance.png|22px]]||Thunder Rush||Perform a series of lance strikes imbued with lightning.
 +
|-
 +
| Great Lord||[[File:Three-hopes-art-lance.png|22px]]||Paraselene||Strike a wide area with a sweeping attack. Has a chance to instantly defeat non-commander units.
 +
|-
 +
| Holy Knight||[[File:Three-hopes-art-lance.png|22px]]||Lightstrike||Absorb a portion of inflicted damage as HP. Damage dealt will increase with Mag.
 +
|-
 +
| Holy Knight||[[File:Three-hopes-art-lance.png|22px]]||Shatter Slash||Perform a series of lance strikes that temporarily reduce enemy Def.
 +
|-
 +
| Fighter||[[File:Three-hopes-art-axe.png|22px]]||Swinging Fury||Perform a consecutive series of axe swings.
 +
|-
 +
| Armored Knight||[[File:Three-hopes-art-axe.png|22px]]||Lightning Axe||Hurl a lightning-charged axe. Deals damage based on Mag.
 +
|-
 +
| Brigand||[[File:Three-hopes-art-axe.png|22px]]||Spike||Launch the foes ahead into the air, then swat them away with a swing of the axe.
 +
|-
 +
| Fortress Knight||[[File:Three-hopes-art-axe.png|22px]]||Focused Strike||Bring an axe down to cut through the foes ahead.
 +
|-
 +
| Warrior||[[File:Three-hopes-art-axe.png|22px]]||War Strike||Bring an axe down so fiercely it sunders the ground and sends enemies flying into the air.
 +
|-
 +
| Wyvern Rider||[[File:Three-hopes-art-axe.png|22px]]||Diamond Axe||Smash the ground so hard it displaces the earth.
 +
|-
 +
| Great Knight||[[File:Three-hopes-art-axe.png|22px]]||Armor Smasher||Hit foes hard with a single, powerful axe blow that temporarily reduces enemy Def.
 +
|-
 +
| Wyvern Lord||[[File:Three-hopes-art-axe.png|22px]]||Helm Splitter||Smash the foes ahead with a powerful overhead strike.
 +
|-
 +
| Archer||[[File:Three-hopes-art-bow.png|22px]]||Spiral Shot||Loose arrows at a wide surrounding area.
 +
|-
 +
| Archer||[[File:Three-hopes-art-bow.png|22px]]||Drill Arrow||Skewer foes with a blindingly fast arrow that temporarily reduces their Def.
 +
|-
 +
| Archer||[[File:Three-hopes-art-bow.png|22px]]||Point-Blank Volley||Attack a wide forward area with three consecutive shots.
 +
|-
 +
| Sniper||[[File:Three-hopes-art-bow.png|22px]]||Thunderbolt||Fire a barrage of electrified arrows.
 +
|-
 +
| Sniper||[[File:Three-hopes-art-bow.png|22px]]||Hide Presence||Temporarily increase Str and Lck.
 +
|-
 +
| Sniper||[[File:Three-hopes-art-bow.png|22px]]||Hunter's Volley||Attack enemies launched into the air with three consecutive shots. Often yields critical hits.
 +
|-
 +
| Bow Knight||[[File:Three-hopes-art-bow.png|22px]]||Waning Shot||Attack a wide forward area with three consecutive shots that temporarily reduce enemy Str.
 +
|-
 +
| Bow Knight||[[File:Three-hopes-art-bow.png|22px]]||Deadeye||Perform a long-distance attack that yields critical hits.
 +
|-
 +
| Brawler||[[File:Three-hopes-art-gauntlet.png|22px]]||Dual Devastators||Pummel the enemy with both fists. Deals damage to enemy Stun Gauges.
 +
|-
 +
| Brawler||[[File:Three-hopes-art-gauntlet.png|22px]]||Draining Blow||Absorb a portion of inflicted damage as HP.
 +
|-
 +
| Grappler||[[File:Three-hopes-art-gauntlet.png|22px]]||Steady Mind||Temporarily increase Str.
 +
|-
 +
| Grappler||[[File:Three-hopes-art-gauntlet.png|22px]]||Lightning Fist||Launch foes into the air with an electrified punch, then create a shockwave on landing that sends them flying.
 +
|-
 +
| Grappler||[[File:Three-hopes-art-gauntlet.png|22px]]||Fierce Iron Fist||Strike down at foes from midair. Damage dealt will increase with Spd.
 +
|-
 +
| War Master||[[File:Three-hopes-art-gauntlet.png|22px]]||Whirlwind Kick||Generate a cyclone in front of the unit that draws enemies in and launches them into the air.
 +
|-
 +
| War Master||[[File:Three-hopes-art-gauntlet.png|22px]]||Mighty Blow||Channel force into a perfectly executed punch.
 +
|-
 +
| Mage||[[File:Three-hopes-art-black-magic.png|22px]]||Thoron||Advanced lightning magic.
 +
|-
 +
| Monk||[[File:Three-hopes-art-healing.png|22px]]||Heal||Basic light magic. Heals surrounding  allies.
 +
|-
 +
| Priest||[[File:Three-hopes-art-healing.png|22px]]||Recover||Intermediate light magic. Greatly  heals surrounding allies.
 +
|-
 +
| Bishop||[[File:Three-hopes-art-white-magic.png|22px]]||Aura||Advanced light attack magic. Assail foes with a column of light.
 +
|}
  
 
== Learnset ==
 
== Learnset ==
Line 90: Line 348:
 
|-
 
|-
 
|Fortress Knight
 
|Fortress Knight
|Def +B
+
|Def +5
 
|Smite
 
|Smite
 
|Focused Strike
 
|Focused Strike
Line 105: Line 363:
 
|-
 
|-
 
|Warrior
 
|Warrior
|Str +B
+
|Str +5
 
|Axe Prowess
 
|Axe Prowess
 
|Battalion Wrath, War Strike
 
|Battalion Wrath, War Strike
Line 146: Line 404:
 
|Wyvern Lord
 
|Wyvern Lord
 
|Helm Splitter
 
|Helm Splitter
|Str +C
+
|Str +10
 
|Safeguard
 
|Safeguard
 
|-
 
|-
Line 161: Line 419:
 
|Great Knight
 
|Great Knight
 
|Armored Cavalry's Wisdom, Armor Smasher
 
|Armored Cavalry's Wisdom, Armor Smasher
|Def +C
+
|Def +10
 
|Stalwart Stance
 
|Stalwart Stance
 
|-
 
|-

Latest revision as of 18:47, 8 July 2022

^Back

Recruitment

Route Chapter Condition
Scarlet Blaze N/A Not recruitable
Azure Gleam Chapter 2 Automatically joins at beginning of chapter.
Golden Wildfire N/A Not recruitable

Skills

Class Name Description
Great Knight Three-hopes-ability126.png Inspiring Agility (Innate) Enables dash attacks for all classes.
Soldier Three-hopes-ability079.png Backbone Reduces the unit's chance of getting knocked back by attacks.
Myrmidon Three-hopes-ability417.png Rebellious Spirit While guarding, causes the unit to perform a Perfect Guard for (Dex × 0.25%) of incoming attacks.
Monk Three-hopes-ability126.png Trust When this unit is the active unit or an adjutant: increases the fill rate of the Adjutant Attack Gauge and Adjutant Guard Gauge.
Thief Three-hopes-ability147.png Appraisal Improves the quality of weapons and materials dropped by fallen enemy commanders.
Thief Three-hopes-ability040.png Thief's Wisdom Adds an element to Thief, Assassin, and Trickster class actions. The element is determined by the active unit.
Priest Three-hopes-ability137.png Kinship Makes it easier for the unit to receive support points during battle.
Priest Three-hopes-ability124.png Priest's Ploy Increases the recovery amounts of Priest and Bishop class actions.
Mercenary Three-hopes-ability196.png Battalion Vantage When battalion endurance is at 1/3 or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges.
Mercenary Three-hopes-ability048.png Mercenary's Ploy Increases the critical hit rate of Mercenary, Swordmaster, and Mortal Savant class actions.
Mage Three-hopes-ability076.png Lifeforce Greatly increases damage dealt by combat arts and magic, but causes the unit to sustain damage with each use in proportion to Mt.
Mage Three-hopes-ability077.png Mage's Wisdom Increases damage dealt by Mage, Warlock, and Gremory class actions. The gauge will deplete more quickly.
High Lord Three-hopes-ability069.png Pomp & Circumstance Increases Lck and Cha by 5.
High Lord Three-hopes-ability084.png King's Ploy Increases the number of permitted lance throws during High Lord and Great Lord class actions.
High Lord Three-hopes-ability126.png Perspective Increases damage dealt to enemies proportional to the number of allied strongholds.
Cavalier Three-hopes-ability143.png Desperation When HP is at 50% or below: strong attacks will break an enemy's guard.
Cavalier Three-hopes-ability213.png Knight's Wisdom Increases Warrior Gauge fill rate when using class actions of lance-wielding cavalry.
Brigand Three-hopes-ability076.png Wild Abandon Greatly increases damage dealt to enemies, but also greatly increases damage received from them.
Brigand Three-hopes-ability420.png Warrior's Wisdom Gives Brigand and Warrior class actions a chance to produce the Stun Gauge. The more bars in the Class Gauge, the better the chance.
Brawler Three-hopes-ability420.png Brawler's Wisdom Increases damage to enemy Stun Gauges when using the class actions of Brawlers, Grapplers, and War Masters.
Brawler Three-hopes-ability126.png Concentration Moderately extends the time before the hit count expires.
Armored Knight Three-hopes-ability126.png Armored Infantry's Wisdom Nullifies status effects inside areas created by Armor Knight and Fortress Knight class actions.
Archer Three-hopes-ability043.png Archer's Wisdom Increases damage dealt by Archer, Sniper, and Bow Knight class actions in proportion to Dex.
Archer Three-hopes-ability126.png Armsthrift Slows the degrading of weapon durability when using combat arts or magic.
Wyvern Rider Three-hopes-ability120.png Offensive Tactics When a battalion is deployed: increases damage to enemies by 20%.
Wyvern Rider Three-hopes-ability420.png Wyvern Rider's Wisdom Increases damage to enemy Stun Gauges when using the class actions of axe-wielding fliers.
Warrior Three-hopes-ability197.png Battalion Wrath When battalion endurance is at 1/3 or below: greatly increases damage dealt by critical rushes.
Warlock Three-hopes-ability087.png Fiendish Blow Increases the power of elemental effects.
Warlock Three-hopes-ability426.png Essence of Lightning Causes lightning-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack.
Swordmaster Three-hopes-ability417.png Expert Guard Makes it easier to perform Perfect Guards.
Swordmaster Three-hopes-ability111.png Provoke Draws attacks, increasing the frequency that surrounding foes attack the unit.
Sniper Three-hopes-ability101.png Warrior Assist When this unit is an adjutant: increases the fill rate of the active unit's Warrior Gauge.
Paladin Three-hopes-ability082.png Boost Critical Increases critical hit rate.
Paladin Three-hopes-ability049.png Apex Lance Increases critical hit damage when equipped with a lance.
Grappler Three-hopes-ability124.png Rejuvenation Restores HP every 800 hits.
Fortress Knight Three-hopes-ability126.png Smite When using cavalry or armored classes, dashing through enemies inflicts damage.
Dark Mage Three-hopes-ability127.png Poison Strike Grants attacks a chance to poison enemies.
Dark Mage Three-hopes-ability418.png Dark Mage's Wisdom Grants Dark Mages and Dark Bishops a rare chance to instantly defeat non-commander units with class actions.
Dark Mage Three-hopes-ability129.png Lifetaker Restores a small amount of HP when an enemy commander is defeated.
Bishop Three-hopes-ability213.png Luck Catalyst Increases the Warrior Gauge fill rate in proportion to the unit's Lck.
Bishop Three-hopes-ability124.png Renewal Restores a slight amount of HP at regular intervals.
Assassin Three-hopes-ability126.png Sneak Attack Attacking foes from behind greatly increases damage in proportion to the unit's Dex.
Assassin Three-hopes-ability130.png Lethality Grants a (Dex × 0.25%) chance of instantly defeating non-commander units.
Wyvern Lord Three-hopes-ability094.png Safeguard When this unit is the active unit: restores HP to the adjutant periodically.
War Master Three-hopes-ability214.png Piercing Cry Restores the Awakening Gauge every 800 hits.
Trickster Three-hopes-ability151.png Pass Makes it easier to perform Perfect Guards.
Trickster Three-hopes-ability419.png Forethought Restores the Awakening and Warrior Gauges when using combat arts or magic.
Trickster Three-hopes-ability420.png Patience Hitting an enemy while they are readying an attack greatly increases damage to the Stun Gauge.
Mortal Savant Three-hopes-ability417.png Counterstrike Successful Perfect Guards inflict elemental damage. The element is determined by the active unit.
Mortal Savant Three-hopes-ability417.png Counterbreak Successful Perfect Guards temporarily reduce all stats of surrounding foes by 10.
Holy Knight Three-hopes-ability214.png Cyclical Awakening Temporarily increases the Awakening Gauge fill rate after an Awakening has concluded.
Holy Knight Three-hopes-ability080.png Defiant Res When HP is at 25% or below: increases Res by 20.
Great Lord Three-hopes-ability112.png Swordbreaker Grants one tier greater advantage against enemies equipped with swords. Increases damage to them by 50%.
Great Lord Three-hopes-ability092.png Seasoned Tactics Restores battalion endurance when an enemy commander is defeated.
Great Lord Three-hopes-ability084.png Savior of the Meek Makes it easier to knock back enemies in proportion to how much lower an enemy's Str is.
Great Knight Three-hopes-ability042.png Armored Cavalry's Wisdom Increases damage dealt by Great Knight class actions in proportion to Def.
Great Knight Three-hopes-ability089.png Stalwart Stance Prevents hits from swords, lances, axes, and gauntlets from knocking back the unit mid-attack.
Dark Knight Three-hopes-ability137.png Vanguard's Benefit When this unit is the active unit: if the adjutant would gain any experience, this unit gains it instead.
Dark Knight Three-hopes-ability214.png Panache Defeating multiple enemies with a single Warrior Special restores the Awakening Gauge in proportion to the number of foes defeated.
Dark Bishop Three-hopes-ability076.png Impossible Feat When HP is at 25% or above: greatly increases damage dealt to foes, but attacking also causes the unit to sustain damage for a period of time.
Dark Bishop Three-hopes-ability065.png Absorb Strength Grants a minor boost to Str each time an enemy commander is defeated. The boosts last throughout the battle.
Dancer Three-hopes-ability136.png Special Dance Increases the potency of a dancer unit's class actions.
Dancer Three-hopes-ability213.png Charm Catalyst Increases the Warrior Gauge fill rate in proportion to the unit's Cha.
Bow Knight Three-hopes-ability078.png Defiant Spd When HP is at 25% or below: increases Spd by 20.

Combat Arts & Magic

Class Name Description
Myrmidon Three-hopes-art-sword.png Grounder Strike swiftly with a trio of slashes.
Mercenary Three-hopes-art-sword.png Windsweep Generate a cyclone.
Thief Three-hopes-art-sword.png Shadowblade Lash at foes with a dark magic-based sword attack. Deals damage based on Mag.
Assassin Three-hopes-art-sword.png Assassinate Slash while charging forward. Has a chance to instantly defeat non-commander units.
Swordmaster Three-hopes-art-sword.png Mortal Struggle Sacrifice Prt, reducing the user's defense, to make the Stun Gauge display with all attacks.
Swordmaster Three-hopes-art-sword.png Astra Perform a series of five slashes while moving swiftly.
Dancer Three-hopes-art-sword.png Sword Dance Slash while charging forward.
Mortal Savant Three-hopes-art-sword.png Haze Slice Strike a wide area ahead with a series of slashes.
Trickster Three-hopes-art-sword.png Electric Grounder Strike with a trio of lightning-charged slashes. Deals damage based on Mag.
Soldier Three-hopes-art-lance.png Wheelsweep Strike a wide area with a sweeping attack that also produces a shockwave.
Cavalier Three-hopes-art-lance.png Glowing Ember Hurl a fiery lance straight ahead. Damage dealt will increase with Def.
High Lord Three-hopes-art-lance.png Frozen Lance Launch columns of ice at foes. Damage dealt will increase with Mag.
Paladin Three-hopes-art-lance.png Tempest Lance Conjure up a whirlwind with an overhead spin of the lance.
Dark Knight Three-hopes-art-lance.png Dark Lance Send dark hexes flying at foes. Damage dealt will increase with Mag.
Dark Knight Three-hopes-art-lance.png Vengeance An attack that increases in Mt in relation to the user's missing HP.
Great Lord Three-hopes-art-lance.png Thunder Rush Perform a series of lance strikes imbued with lightning.
Great Lord Three-hopes-art-lance.png Paraselene Strike a wide area with a sweeping attack. Has a chance to instantly defeat non-commander units.
Holy Knight Three-hopes-art-lance.png Lightstrike Absorb a portion of inflicted damage as HP. Damage dealt will increase with Mag.
Holy Knight Three-hopes-art-lance.png Shatter Slash Perform a series of lance strikes that temporarily reduce enemy Def.
Fighter Three-hopes-art-axe.png Swinging Fury Perform a consecutive series of axe swings.
Armored Knight Three-hopes-art-axe.png Lightning Axe Hurl a lightning-charged axe. Deals damage based on Mag.
Brigand Three-hopes-art-axe.png Spike Launch the foes ahead into the air, then swat them away with a swing of the axe.
Fortress Knight Three-hopes-art-axe.png Focused Strike Bring an axe down to cut through the foes ahead.
Warrior Three-hopes-art-axe.png War Strike Bring an axe down so fiercely it sunders the ground and sends enemies flying into the air.
Wyvern Rider Three-hopes-art-axe.png Diamond Axe Smash the ground so hard it displaces the earth.
Great Knight Three-hopes-art-axe.png Armor Smasher Hit foes hard with a single, powerful axe blow that temporarily reduces enemy Def.
Wyvern Lord Three-hopes-art-axe.png Helm Splitter Smash the foes ahead with a powerful overhead strike.
Archer Three-hopes-art-bow.png Spiral Shot Loose arrows at a wide surrounding area.
Archer Three-hopes-art-bow.png Drill Arrow Skewer foes with a blindingly fast arrow that temporarily reduces their Def.
Archer Three-hopes-art-bow.png Point-Blank Volley Attack a wide forward area with three consecutive shots.
Sniper Three-hopes-art-bow.png Thunderbolt Fire a barrage of electrified arrows.
Sniper Three-hopes-art-bow.png Hide Presence Temporarily increase Str and Lck.
Sniper Three-hopes-art-bow.png Hunter's Volley Attack enemies launched into the air with three consecutive shots. Often yields critical hits.
Bow Knight Three-hopes-art-bow.png Waning Shot Attack a wide forward area with three consecutive shots that temporarily reduce enemy Str.
Bow Knight Three-hopes-art-bow.png Deadeye Perform a long-distance attack that yields critical hits.
Brawler Three-hopes-art-gauntlet.png Dual Devastators Pummel the enemy with both fists. Deals damage to enemy Stun Gauges.
Brawler Three-hopes-art-gauntlet.png Draining Blow Absorb a portion of inflicted damage as HP.
Grappler Three-hopes-art-gauntlet.png Steady Mind Temporarily increase Str.
Grappler Three-hopes-art-gauntlet.png Lightning Fist Launch foes into the air with an electrified punch, then create a shockwave on landing that sends them flying.
Grappler Three-hopes-art-gauntlet.png Fierce Iron Fist Strike down at foes from midair. Damage dealt will increase with Spd.
War Master Three-hopes-art-gauntlet.png Whirlwind Kick Generate a cyclone in front of the unit that draws enemies in and launches them into the air.
War Master Three-hopes-art-gauntlet.png Mighty Blow Channel force into a perfectly executed punch.
Mage Three-hopes-art-black-magic.png Thoron Advanced lightning magic.
Monk Three-hopes-art-healing.png Heal Basic light magic. Heals surrounding allies.
Priest Three-hopes-art-healing.png Recover Intermediate light magic. Greatly heals surrounding allies.
Bishop Three-hopes-art-white-magic.png Aura Advanced light attack magic. Assail foes with a column of light.

Learnset

Class 1-star 2-star 3-star
Myrmidon Rebellious Spirit Sword Prowess Grounder
Soldier Backbone Lance Prowess Wheelsweep
Fighter Str +2 Axe Prowess Swinging Fury
Monk Trust Faith Heal
High Lord Pomp & Circumstance, Frozen Lance King's Ploy Perspective
Mercenary Battalion Vantage Sword Prowess, Windsweep Mercenary's Ploy
Thief Appraisal Sword Prowess Thief's Wisdom, Shadowblade
Armored Knight Def +2 Axe Prowess, Lightning Axe Armored Infantry's Wisdom
Cavalier Desperation Lance Prowess, Glowing Ember Knight's Wisdom
Brigand Wild Abandon Spike Warrior's Wisdom
Archer Archer's Wisdom, Spiral Shot Bow Prowess, Drill Arrow Armsthrift, Point-Blank Volley
Brawler Brawler's Wisdom, Dual Devastators Brawling Prowess, Draining Blow Concentration
Mage Lifeforce, Thoron Reason Mage's Wisdom
Priest Kinship, Recover Faith Priest's Ploy
Swordmaster Expert Guard Provoke, Mortal Struggle Astra
Assassin Sneak Attack Lethality Assassinate
Fortress Knight Def +5 Smite Focused Strike
Paladin Boost Critical Lance Prowess Apex Lance, Tempest Lance
Wyvern Rider Offensive Tactics Wyvern Rider's Wisdom Diamond Axe
Warrior Str +5 Axe Prowess Battalion Wrath, War Strike
Sniper Thunderbolt Bow Prowess, Hide Presence Warrior Assist, Hunter's Volley
Grappler Steady Mind Brawling Prowess, Lightning Fist Rejuvenation, Fierce Iron Fist
Warlock Fiendish Blow Reason Essence of Lightning
Dark Mage Poison Strike Dark Mage's Wisdom Lifetaker
Bishop Luck Catalyst, Aura Faith Renewal
Great Lord Swordbreaker, Thunder Rush Seasoned Tactics, Paraselene Savior of the Meek
Dancer Sword Dance Special Dance Charm Catalyst
Wyvern Lord Helm Splitter Str +10 Safeguard
Mortal Savant Haze Slice Counterstrike Counterbreak
Trickster Pass, Electric Grounder Forethought Patience
Great Knight Armored Cavalry's Wisdom, Armor Smasher Def +10 Stalwart Stance
Bow Knight Waning Shot Bow Prowess, Deadeye Defiant Spd
Dark Knight Dark Lance Vanguard's Benefit, Vengeance Panache
Holy Knight Lightstrike Cyclical Awakening, Shatter Slash Defiant Res
War Master Whirlwind Kick Brawling Prowess, Mighty Blow Piercing Cry
Dark Bishop Impossible Feat Reason Absorb Strength