Difference between revisions of "Path of Radiance Skill Descriptions"

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(Created page with "<u>Notes</u>: * Skills are sorted in alphabetical order by their internal name. {| class="sf" style="width: 600px; text-align: left; margin-left: auto; margin-right: auto; border...")
 
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<u>Notes</u>:
 
<u>Notes</u>:
 
* Skills are sorted in alphabetical order by their internal name.
 
* Skills are sorted in alphabetical order by their internal name.
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!Internal name
+
!width="25%"|Skill
!Description
+
!width="25%"|Internal name
 +
!width="50%"|Description
 
|-
 
|-
 +
|Vantage
 
|Ambush
 
|Ambush
|Allows this unit to attack<br>
+
|Allows this unit to attack<br>first in all fights.
first in all fights.
 
 
|-
 
|-
 +
|Wrath
 
|Anger
 
|Anger
|Increases critical-hit<br>
+
|Increases critical-hit<br>percentage whenever unit's<br>HP are at half or less.
percentage whenever unit's<br>
 
HP are at half or less.
 
 
|-
 
|-
 +
|Lethality
 
|Assassinate
 
|Assassinate
|In certain instances, grants<br>
+
|In certain instances, grants<br>this unit the ability to kill<br>certain foes with one blow.
this unit the ability to kill<br>
 
certain foes with one blow.
 
 
|-
 
|-
 +
|Vigilance
 
|BIGEAR
 
|BIGEAR
 
|Increases Dodge ability.
 
|Increases Dodge ability.
 
|-
 
|-
 +
|Flare
 
|BRIGHTNESS
 
|BRIGHTNESS
|In certain conditions, reduces<br>
+
|In certain conditions, reduces<br>enemy magic resistance<br>by half.
enemy magic resistance<br>
 
by half.
 
 
|-
 
|-
 +
|Resolve
 
|Blave
 
|Blave
|Increases strength, skill,<br>
+
|Increases strength, skill,<br>and speed whenever unit's<br>HP are at half or less.
and speed whenever unit's<br>
 
HP are at half or less.
 
 
|-
 
|-
 +
|Serenity
 
|Calm
 
|Calm
 
|Halves biorhythm effects.
 
|Halves biorhythm effects.
 
|-
 
|-
 +
|Guard
 
|Cancel
 
|Cancel
|In certain conditions, nullifies<br>
+
|In certain conditions, nullifies<br>one enemy attack.
one enemy attack.
 
 
|-
 
|-
 +
|Canto
 
|Chant
 
|Chant
|Grants this unit the ability<br>
+
|Grants this unit the ability<br>to perform a chant that<br>lets allied units move again.
to perform a chant that<br>
 
lets allied units move again.
 
 
|-
 
|-
 +
|Adept
 
|Continuation
 
|Continuation
|In certain conditions, grants<br>
+
|In certain conditions, grants<br>this unit 2 consecutive<br>attacks.
this unit 2 consecutive<br>
 
attacks.
 
 
|-
 
|-
 
|Counter
 
|Counter
|In certain instances, causes<br>
+
|Counter
enemy to receive half of the<br>
+
|In certain instances, causes<br>enemy to receive half of the<br>damage it deals to this unit.
damage it deals to this unit.
 
 
|-
 
|-
 +
|Knife
 
|EQUIPKNIFE
 
|EQUIPKNIFE
|Allows user to wield<br>
+
|Allows user to wield<br>knives.
knives.
 
 
|-
 
|-
 +
|Lumina
 
|EQUIPLIGHT
 
|EQUIPLIGHT
|Allows wielder to use<br>
+
|Allows wielder to use<br>light magic. The level<br>appears next to the staff.
light magic. The level<br>
 
appears next to the staff.
 
 
|-
 
|-
 +
|Boon
 
|EarthBlessing
 
|EarthBlessing
|Returns an adjacent unit<br>
+
|Returns an adjacent unit<br>to normal condition.
to normal condition.
 
 
|-
 
|-
 +
|Paragon
 
|Elite
 
|Elite
|Doubles the experience<br>
+
|Doubles the experience<br>points this unit gains.
points this unit gains.
 
 
|-
 
|-
 +
|Parity
 
|Fairness
 
|Fairness
|Cancels support, terrain, and<br>
+
|Cancels support, terrain, and<br>skill bonuses, making units<br>fight on ability alone.
skill bonuses, making units<br>
 
fight on ability alone.
 
 
|-
 
|-
 +
|Blossom
 
|Frac90
 
|Frac90
|Grants unit fewer experience<br>
+
|Grants unit fewer experience<br>points but enhances growth<br>over time.
points but enhances growth<br>
 
over time.
 
 
|-
 
|-
 +
|Vortex
 
|Fultter
 
|Fultter
|Attacks with the same<br>
+
|Attacks with the same<br>effect as Wind.
effect as Wind.
 
 
|-
 
|-
 +
|Mantle
 
|GODDESSBLESS
 
|GODDESSBLESS
|Greatly decreases the<br>
+
|Greatly decreases the<br>damage done by most<br>attacks.
damage done by most<br>
 
attacks.
 
 
|-
 
|-
 
|Gamble
 
|Gamble
|Halves this unit's chance to<br>
+
|Gamble
hit, but doubles its chance<br>
+
|Halves this unit's chance to<br>hit, but doubles its chance<br>to land a critical hit.
to land a critical hit.
 
 
|-
 
|-
 +
|Nihil
 
|Grasp
 
|Grasp
|Negates enemy's combat-<br>
+
|Negates enemy's combat-<br>related skills.
related skills.
 
 
|-
 
|-
 +
|Discipline
 
|Handi
 
|Handi
|Allows this unit to control<br>
+
|Allows this unit to control<br>strength when training.
strength when training.
 
 
|-
 
|-
 +
|Horrify
 
|Horror
 
|Horror
|Decreases hit and critical-hit<br>
+
|Decreases hit and critical-hit<br>percentages of all enemies<br>within 3 spaces.
percentages of all enemies<br>
 
within 3 spaces.
 
 
|-
 
|-
 +
|Stun
 
|Impact
 
|Impact
|In certain instances,<br>
+
|In certain instances,<br>immobilizes an enemy unit<br>for 1 turn after being hit.
immobilizes an enemy unit<br>
 
for 1 turn after being hit.
 
 
|-
 
|-
 +
|Luna
 
|MoonTrick
 
|MoonTrick
|In certain conditions, reduces<br>
+
|In certain conditions, reduces<br>enemy defense by half.
enemy defense by half.
 
 
|-
 
|-
 +
|Miracle
 
|Pray
 
|Pray
|Reduces any lethal blow<br>
+
|Reduces any lethal blow<br>to half damage.
to half damage.
 
 
|-
 
|-
 
|Provoke
 
|Provoke
|Provokes enemies into<br>
+
|Provoke
attacking first.
+
|Provokes enemies into<br>attacking first.
 
|-
 
|-
 +
|Reinforce
 
|Reinforcements
 
|Reinforcements
|Allows unit to call<br>
+
|Allows unit to call<br>Partner reinforcements.
Partner reinforcements.
 
 
|-
 
|-
 +
|Savior
 
|RescueP
 
|RescueP
|Eliminates skill and speed<br>
+
|Eliminates skill and speed<br>penalities when this unit<br>is carrying a traveler.
penalities when this unit<br>
 
is carrying a traveler.
 
 
|-
 
|-
 +
|Colossus
 
|Rumble
 
|Rumble
|In certain conditions,<br>
+
|In certain conditions,<br>increases damage when<br>unit's Cn exceeds enemy's.
increases damage when<br>
 
unit's Cn exceeds enemy's.
 
 
|-
 
|-
 
|Shade
 
|Shade
|Causes enemies to attack<br>
+
|Shade
other units first.
+
|Causes enemies to attack<br>other units first.
 
|-
 
|-
 +
|Blessing
 
|SkyBlessing
 
|SkyBlessing
|Restores HP to a unit<br>
+
|Restores HP to a unit<br>in an adjacent space.
in an adjacent space.
 
 
|-
 
|-
 +
|Roar
 
|Snarl
 
|Snarl
|Immobilizes enemies on the<br>
+
|Immobilizes enemies on the<br>next turn. Does not work<br>against certain units.
next turn. Does not work<br>
 
against certain units.
 
 
|-
 
|-
 +
|Deadeye
 
|Snipe
 
|Snipe
|Doubles chance to hit and,<br>
+
|Doubles chance to hit and,<br>in certain instances, puts<br>enemy to sleep.
in certain instances, puts<br>
 
enemy to sleep.
 
 
|-
 
|-
 +
|Astra
 
|StarTrick
 
|StarTrick
|In certain conditions, grants<br>
+
|In certain conditions, grants<br>this unit 5 consecutive<br>attacks at half damage.
this unit 5 consecutive<br>
 
attacks at half damage.
 
 
|-
 
|-
 
|Steal
 
|Steal
|Allows this unit to steal<br>
+
|Steal
unequipped items or weapons<br>
+
|Allows this unit to steal<br>unequipped items or weapons<br>under certain conditions.
under certain conditions.
 
 
|-
 
|-
 +
|Aether
 
|SunMoon
 
|SunMoon
|In certain instances, triggers<br>
+
|In certain instances, triggers<br>both Sol and Luna<br>consecutively.
both Sol and Luna<br>
 
consecutively.
 
 
|-
 
|-
 +
|Sol
 
|SunTrick
 
|SunTrick
|In certain conditions,<br>
+
|In certain conditions,<br>restores as many HP as the<br>damage dealt to an enemy.
restores as many HP as the<br>
 
damage dealt to an enemy.
 
 
|-
 
|-
 +
|Celerity
 
|Swift
 
|Swift
|Increases movement by<br>
+
|Increases movement by<br>two spaces.
two spaces.
 
 
|-
 
|-
 +
|Insight
 
|TELEGNOSIS
 
|TELEGNOSIS
 
|Increases hit percentage.
 
|Increases hit percentage.
 
|-
 
|-
 +
|Smite
 
|Tackle2
 
|Tackle2
|Doubles the effect of<br>
+
|Doubles the effect of<br>Shove.
Shove.
 
 
|-
 
|-
 +
|Tempest
 
|Temper
 
|Temper
 
|Doubles biorhythm effects.
 
|Doubles biorhythm effects.
 
|-
 
|-
 +
|Renewal
 
|TurnRegene
 
|TurnRegene
|Restores a set number<br>
+
|Restores a set number<br>of HP each turn.
of HP each turn.
 
 
|-
 
|-
 +
|Corrosion
 
|WeaponDestroy
 
|WeaponDestroy
|In certain instances, causes<br>
+
|In certain instances, causes<br>enemy's weapon durability<br>to drop.
enemy's weapon durability<br>
 
to drop.
 
 
|-
 
|-
 +
|Cancel
 
|WingShield
 
|WingShield
|In certain conditions, nullifies<br>
+
|In certain conditions, nullifies<br>enemy attacks.
enemy attacks.
 
 
|-
 
|-
 
|}
 
|}
 +
[[Category:Game Scripts]][[Category:Path of Radiance Scripts]]

Latest revision as of 15:13, 15 March 2011

Notes:

  • Skills are sorted in alphabetical order by their internal name.
Skill Internal name Description
Vantage Ambush Allows this unit to attack
first in all fights.
Wrath Anger Increases critical-hit
percentage whenever unit's
HP are at half or less.
Lethality Assassinate In certain instances, grants
this unit the ability to kill
certain foes with one blow.
Vigilance BIGEAR Increases Dodge ability.
Flare BRIGHTNESS In certain conditions, reduces
enemy magic resistance
by half.
Resolve Blave Increases strength, skill,
and speed whenever unit's
HP are at half or less.
Serenity Calm Halves biorhythm effects.
Guard Cancel In certain conditions, nullifies
one enemy attack.
Canto Chant Grants this unit the ability
to perform a chant that
lets allied units move again.
Adept Continuation In certain conditions, grants
this unit 2 consecutive
attacks.
Counter Counter In certain instances, causes
enemy to receive half of the
damage it deals to this unit.
Knife EQUIPKNIFE Allows user to wield
knives.
Lumina EQUIPLIGHT Allows wielder to use
light magic. The level
appears next to the staff.
Boon EarthBlessing Returns an adjacent unit
to normal condition.
Paragon Elite Doubles the experience
points this unit gains.
Parity Fairness Cancels support, terrain, and
skill bonuses, making units
fight on ability alone.
Blossom Frac90 Grants unit fewer experience
points but enhances growth
over time.
Vortex Fultter Attacks with the same
effect as Wind.
Mantle GODDESSBLESS Greatly decreases the
damage done by most
attacks.
Gamble Gamble Halves this unit's chance to
hit, but doubles its chance
to land a critical hit.
Nihil Grasp Negates enemy's combat-
related skills.
Discipline Handi Allows this unit to control
strength when training.
Horrify Horror Decreases hit and critical-hit
percentages of all enemies
within 3 spaces.
Stun Impact In certain instances,
immobilizes an enemy unit
for 1 turn after being hit.
Luna MoonTrick In certain conditions, reduces
enemy defense by half.
Miracle Pray Reduces any lethal blow
to half damage.
Provoke Provoke Provokes enemies into
attacking first.
Reinforce Reinforcements Allows unit to call
Partner reinforcements.
Savior RescueP Eliminates skill and speed
penalities when this unit
is carrying a traveler.
Colossus Rumble In certain conditions,
increases damage when
unit's Cn exceeds enemy's.
Shade Shade Causes enemies to attack
other units first.
Blessing SkyBlessing Restores HP to a unit
in an adjacent space.
Roar Snarl Immobilizes enemies on the
next turn. Does not work
against certain units.
Deadeye Snipe Doubles chance to hit and,
in certain instances, puts
enemy to sleep.
Astra StarTrick In certain conditions, grants
this unit 5 consecutive
attacks at half damage.
Steal Steal Allows this unit to steal
unequipped items or weapons
under certain conditions.
Aether SunMoon In certain instances, triggers
both Sol and Luna
consecutively.
Sol SunTrick In certain conditions,
restores as many HP as the
damage dealt to an enemy.
Celerity Swift Increases movement by
two spaces.
Insight TELEGNOSIS Increases hit percentage.
Smite Tackle2 Doubles the effect of
Shove.
Tempest Temper Doubles biorhythm effects.
Renewal TurnRegene Restores a set number
of HP each turn.
Corrosion WeaponDestroy In certain instances, causes
enemy's weapon durability
to drop.
Cancel WingShield In certain conditions, nullifies
enemy attacks.