Difference between revisions of "Berwick Saga Skills"
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{{original|contributor=Othin|}} | {{original|contributor=Othin|}} | ||
Sources: http://haruka.saiin.net/~berwick-saga/1/, http://www42.tok2.com/home/joll/ | Sources: http://haruka.saiin.net/~berwick-saga/1/, http://www42.tok2.com/home/joll/ | ||
− | {|class="sf" style="width: 820px; text-align: left; margin-left: auto; margin-right: auto; border-collapse: collapse;" border="1px" cellpadding="0" cellspacing="0" | + | {|class="sf sortable" style="width: 820px; text-align: left; margin-left: auto; margin-right: auto; border-collapse: collapse;" border="1px" cellpadding="0" cellspacing="0" |
!width="9%"|Name | !width="9%"|Name | ||
!width="9%"|Type | !width="9%"|Type | ||
Line 15: | Line 15: | ||
|Auto | |Auto | ||
| - | | - | ||
− | | +10 | + | | +10 Hit to allies within 3 hexes. (Stacks.) |
|Reese | |Reese | ||
| - | | - | ||
Line 23: | Line 23: | ||
|Auto | |Auto | ||
| - | | - | ||
− | | +3 | + | | +3 Hit to allies within 5 hexes. (Stacks.) |
− | |Enid, | + | |Enid, Lynette |
| - | | - | ||
| - | | - | ||
|- | |- | ||
− | | | + | |Supporter |
|Auto | |Auto | ||
| - | | - | ||
− | | +20 | + | | +20 Hit and +4 Crit if an ally with the Support skill is within 3 hexes. (Doesn't stack.) |
|Leon, Adel | |Leon, Adel | ||
| - | | - | ||
| - | | - | ||
|- | |- | ||
− | | | + | |Protector |
|Auto | |Auto | ||
| - | | - | ||
− | | +5 | + | | +5 Def to allies within 3 hexes. |
− | | | + | |Lynette |
| - | | - | ||
| - | | - | ||
|- | |- | ||
− | | | + | |Resistor |
|Auto | |Auto | ||
| - | | - | ||
− | | +5 | + | | +5 Magic Def to allies within 3 hexes. |
|Saphira<sup>*1</sup> | |Saphira<sup>*1</sup> | ||
| - | | - | ||
| - | | - | ||
|- | |- | ||
− | | | + | |Our Bond |
|Auto | |Auto | ||
| - | | - | ||
− | |Grants Reese 100 | + | |Grants Reese 100 Crit while adjacent. |
− | | | + | |Lynette |
| - | | - | ||
| - | | - | ||
|- | |- | ||
− | | | + | |Canto |
|Command (move) | |Command (move) | ||
| - | | - | ||
Line 66: | Line 66: | ||
| - | | - | ||
|All mounts | |All mounts | ||
− | |Reese, Ward, Leon, Adel, Sherlock, Elbert, | + | |Reese, Ward, Leon, Adel, Sherlock, Elbert, Christine, Ruby, Arthur, Czene<sup>*1</sup>, Clifford, Larentia, Alvina, Paramythis |
|- | |- | ||
|Hurry | |Hurry | ||
|Command (move) | |Command (move) | ||
| - | | - | ||
− | | | + | |Move an additional space, but limited to Wait command after moving. |
|Arthur, Burroughs | |Arthur, Burroughs | ||
| - | | - | ||
| - | | - | ||
|- | |- | ||
− | | | + | |Celerity |
|Auto | |Auto | ||
| - | | - | ||
− | | | + | |Mov +1. |
|Faramir | |Faramir | ||
| - | | - | ||
| - | | - | ||
|- | |- | ||
− | | | + | |Lethargy |
|Auto | |Auto | ||
| - | | - | ||
− | | | + | | Mov -1. (Invisible. Movement is listed as normal.) |
| - | | - | ||
| - | | - | ||
| - | | - | ||
|- | |- | ||
− | |Slow | + | |Slow Start |
|Auto | |Auto | ||
| - | | - | ||
− | | | + | | Mov -1. Lost at Level 15. (Invisible. Movement is listed as reduced.) |
|Marcel | |Marcel | ||
| - | | - | ||
| - | | - | ||
|- | |- | ||
− | | | + | |Swimmer |
|Auto | |Auto | ||
| - | | - | ||
− | |Can move across | + | |Can move across Shoal, River, and Water terrain with movement cost 1. |
|Axel | |Axel | ||
| - | | - | ||
| - | | - | ||
|- | |- | ||
− | | | + | |Climber |
|Auto | |Auto | ||
| - | | - | ||
− | | | + | |Avo is not reduced to 0 while on Cliff terrain. |
|Kramer | |Kramer | ||
| - | | - | ||
Line 119: | Line 119: | ||
|Auto | |Auto | ||
| - | | - | ||
− | | | + | |Avo bonus from terrain is multiplied by 1.5. |
− | | | + | |Esteban, Paramythis |
| - | | - | ||
| - | | - | ||
|- | |- | ||
− | | | + | |Huntsman |
|Auto | |Auto | ||
| - | | - | ||
− | |Ignores enemy | + | |Ignores enemy Avo bonus from forest terrain while using a bow or crossbow. |
− | | | + | |Esteban |
| - | | - | ||
| - | | - | ||
Line 135: | Line 135: | ||
|Command (terrain) | |Command (terrain) | ||
| - | | - | ||
− | |In specific locations, find items. If an enemy is guarding the item, fight them for 5 rounds, | + | |In specific locations, find items.<br>If an enemy is guarding the item, fight them for 5 rounds. If the battle is lost, no Exp or item is gained. (Grants 16 Exp for battles, 8 Exp otherwise.) |
− | |Axel, Czene, | + | |Axel, Czene, Thaddy |
| - | | - | ||
| - | | - | ||
|- | |- | ||
− | | | + | |Locktouch |
|Command (terrain) | |Command (terrain) | ||
| - | | - | ||
− | | | + | |Open a door or chest. (Grants 8 Exp.) |
− | |Czene, | + | |Czene, Thaddy |
| - | | - | ||
| - | | - | ||
Line 151: | Line 151: | ||
|Auto | |Auto | ||
| - | | - | ||
− | |When | + | |When on certain terrain, disappear from enemy view. Canceled if an enemy is adjacent, or if an enemy with the skill Watchful is within 3 hexes. |
− | |Axel, Sylvia, Czene, | + | |Axel, Sylvia, Czene, Esteban, Thaddy |
− | | | + | |Vanish Charm |
− | |Dean, Izerna, | + | |Dean, Izerna, Volo, Kramer, Faye, Aegina, Sherpa, Saphira, Owen, Thaddy, Enid, Perceval, Paramythis |
|- | |- | ||
− | | | + | |Obfuscation |
|Auto | |Auto | ||
| - | | - | ||
− | |Hides all statistical information | + | |Hides all statistical information. Canceled if an enemy is adjacent, or if an enemy with the skill Watchful is within 3 hexes. |
| - | | - | ||
| - | | - | ||
| - | | - | ||
|- | |- | ||
− | | | + | |Watchful |
|Auto | |Auto | ||
| - | | - | ||
− | | | + | |Cancels the skills Hide and Obfuscation within 3 hexes. |
|Czene, Larentia | |Czene, Larentia | ||
| - | | - | ||
| - | | - | ||
|- | |- | ||
− | | | + | |Scotopic |
|Auto | |Auto | ||
| - | | - | ||
− | | | + | |Fog-of-War vision range +1. |
− | | | + | |Esteban |
| - | | - | ||
| - | | - | ||
|- | |- | ||
− | | | + | |Expert |
|Auto | |Auto | ||
| - | | - | ||
− | | | + | |Failure rate for using equipment is calculated as if Level were +7. |
− | |Reese, Izerna<sup>*1</sup>, Sylvia, | + | |Reese, Izerna<sup>*1</sup>, Sylvia, Owen |
| - | | - | ||
| - | | - | ||
Line 191: | Line 191: | ||
|Auto | |Auto | ||
| - | | - | ||
− | |Can only use equipment | + | |Can only use equipment that is Rank 3 or lower. Unit will automatically fail to use Rank 4 or higher equipment. |
− | | | + | |Owen<sup>*3</sup> |
| - | | - | ||
| - | | - | ||
|- | |- | ||
− | | | + | |Prepared |
|Auto | |Auto | ||
| - | | - | ||
Line 204: | Line 204: | ||
| - | | - | ||
|- | |- | ||
− | | | + | |Versatile |
|Auto | |Auto | ||
| - | | - | ||
− | |After using non-attacking spell, | + | |After using a non-attacking spell, reverts to previous equipment. |
|Izerna<sup>*1</sup>, Saphira, Paramythis | |Izerna<sup>*1</sup>, Saphira, Paramythis | ||
| - | | - | ||
Line 216: | Line 216: | ||
| - | | - | ||
|Can equip blades. | |Can equip blades. | ||
− | | | + | |Volo, Kramer<sup>*1</sup>, Faye<sup>*1</sup>, Faramir, Sherpa, Marcel |
| - | | - | ||
| - | | - | ||
Line 239: | Line 239: | ||
|Auto | |Auto | ||
|25% | |25% | ||
− | |When defeating an enemy at range 0-1, randomly steals an item. Cannot steal rare items or items with | + | |When defeating an enemy at range 0-1, randomly steals an item. Cannot steal rare items or items with Rank higher than Level. Can only activate up to 3 times per map. |
|Axel | |Axel | ||
| - | | - | ||
| - | | - | ||
|- | |- | ||
− | | | + | |Despoil |
|Auto | |Auto | ||
| - | | - | ||
− | |When defeating an enemy at range 0-1, get gold depending on enemy level. | + | |When defeating an enemy at range 0-1, get a small amount of gold depending on enemy level. |
− | | | + | |Volo |
| - | | - | ||
| - | | - | ||
|- | |- | ||
− | | | + | |Armsthrift |
|Auto | |Auto | ||
|20% | |20% | ||
− | |Randomly prevents weapon durability from decreasing. | + | |Randomly prevents weapon durability from decreasing when used. |
− | | | + | |Christine, Arthur, Burroughs |
− | | | + | |Armsthrift Manual, Art: "Revival" |
|All<sup>*4</sup> | |All<sup>*4</sup> | ||
|- | |- | ||
Line 268: | Line 268: | ||
| - | | - | ||
|- | |- | ||
− | |Mug | + | |Mug+ |
|Auto | |Auto | ||
|?% | |?% | ||
− | |When hitting an enemy at range 0, randomly steals any item. Cannot steal rare tems. Against enemies with Robust and after activating at least | + | |When hitting an enemy at range 0, randomly steals ''any'' item. Cannot steal rare tems. Against enemies with Robust and after activating at least 2 times in one map, effect becomes that of ordinary Mug. |
|Czene<sup>*1</sup> | |Czene<sup>*1</sup> | ||
| - | | - | ||
Line 279: | Line 279: | ||
|Command (enemy) | |Command (enemy) | ||
| - | | - | ||
− | | | + | |Steal an unequipped weapon or item from an adjacent enemy. (Grants 8 Exp.) Cannot steal rare items. Only usable in place of moving. Can only be used up to 3 times per map. |
− | | | + | |Thaddy |
| - | | - | ||
| - | | - | ||
Line 287: | Line 287: | ||
|Auto | |Auto | ||
| - | | - | ||
− | |When | + | |When this unit's AS exceeds enemy's AS by 5 or more, +1 number of strikes. |
− | | | + | |Esteban<sup>*1</sup>, Paramythis |
| - | | - | ||
| - | | - | ||
|- | |- | ||
− | | | + | |Adept |
|Auto | |Auto | ||
− | |(Weapon Skill/2 + | + | |(Weapon Skill/2 + AS)% |
− | |When | + | |When AS is 5 or more, may randomly add an additional attack. |
− | |Reese, Dean, | + | |Reese, Dean, Volo, Ruby<sup>*1</sup>, Czene, Faye, Larentia, Perceval, Alvina |
− | |Cod | + | |Butter-Baked Cod |
− | |Kramer, | + | |Kramer, Owen |
|- | |- | ||
− | | | + | |Double-Shot |
|Command (attack) | |Command (attack) | ||
| - | | - | ||
− | | | + | |Attack with a bow with -5 Hit and x2 number of strikes. Cooldown of 4 turns. |
|Sherlock<sup>*2</sup> | |Sherlock<sup>*2</sup> | ||
| - | | - | ||
| - | | - | ||
|- | |- | ||
− | | | + | |Triple-Shot |
|Command (attack) | |Command (attack) | ||
| - | | - | ||
− | | | + | |Attack with a bow with x3 number of strikes; Hit -5 for the first attack, Hit ±0 for the second attack, Hit +5 for the third attack. Cooldown of 5 turns. |
|Sherlock<sup>*1</sup> | |Sherlock<sup>*1</sup> | ||
| - | | - | ||
| - | | - | ||
|- | |- | ||
− | | | + | |Astra |
|Command (attack) | |Command (attack) | ||
| - | | - | ||
− | | | + | |Attack with a sword with x5 number of strikes. Cooldown of 7 turns. |
|Faye<sup>*1</sup> | |Faye<sup>*1</sup> | ||
| - | | - | ||
Line 327: | Line 327: | ||
|Command (attack) | |Command (attack) | ||
| - | | - | ||
− | | | + | |Attack an enemy with 5 times the normal rounds of combat. Enemy must be able to counterattack. Both fighters can counterattack even if they take damage. |
− | |Leon, | + | |Leon, Volo |
| - | | - | ||
| - | | - | ||
Line 335: | Line 335: | ||
|Command (attack) | |Command (attack) | ||
| - | | - | ||
− | | | + | |Attack with a bow, crossbow, or ballista with Hit +33. Only usable in place of moving. |
− | | | + | |Christine, Sylvia, Esteban<sup>*1</sup>, Burroughs<sup>*1</sup> |
| - | | - | ||
| - | | - | ||
|- | |- | ||
− | | | + | |Sunder |
|Command (attack) | |Command (attack) | ||
| - | | - | ||
− | | | + | |Attack with Crit +25. Only usable in place of moving. |
|Faye | |Faye | ||
| - | | - | ||
| - | | - | ||
|- | |- | ||
− | |Critical | + | |Critical |
|Auto | |Auto | ||
| - | | - | ||
− | |Adds | + | |Adds Level to Crit. |
− | | | + | |Thaddy |
| - | | - | ||
| - | | - | ||
Line 359: | Line 359: | ||
|Command (attack) | |Command (attack) | ||
| - | | - | ||
− | | | + | |Attack an enemy with Hit +22. Enemy must be able to counterattack. Increases enemy Hit to 100 and reduces own Def (except shields) to 0. Both fighters can counterattack even if they take damage. |
|Dean, Arthur | |Dean, Arthur | ||
| - | | - | ||
| - | | - | ||
|- | |- | ||
− | |Focus | + | |Focus Chant |
|Command (attack) | |Command (attack) | ||
| - | | - | ||
− | | | + | |Attack with magic with Hit +30 and Mt +10-30%. Cooldown of 7 turns. |
|Aegina, Enid | |Aegina, Enid | ||
| - | | - | ||
| - | | - | ||
|- | |- | ||
− | | | + | |Deadeye |
|Command (attack) | |Command (attack) | ||
| - | | - | ||
− | | | + | |Attack with a bow with range +1 and Hit -15. Only usable in place of moving. |
|Sylvia | |Sylvia | ||
| - | | - | ||
| - | | - | ||
|- | |- | ||
− | | | + | |Windsweep |
|Command (attack) | |Command (attack) | ||
| - | | - | ||
− | | | + | |Attack while preventing the enemy from counterattacking. Only usable in place of moving. |
|Sherpa, Larentia | |Sherpa, Larentia | ||
| - | | - | ||
Line 391: | Line 391: | ||
|Command (attack) | |Command (attack) | ||
| - | | - | ||
− | | | + | |Attack with Def reduced to 0 and Atk doubled on first strike. Only usable in place of moving. |
|Axel, Daoud | |Axel, Daoud | ||
| - | | - | ||
Line 399: | Line 399: | ||
|Command (attack) | |Command (attack) | ||
| - | | - | ||
− | | | + | |Attack an enemy who has more than 1 HP remaining. If the enemy would be killed, their HP is instead reduced to 1. |
− | |Dean<sup>*1</sup>, Derrick, Larentia, | + | |Dean<sup>*1</sup>, Derrick, Larentia, Perceval, Alvina, Lynette |
| - | | - | ||
| - | | - | ||
Line 407: | Line 407: | ||
|Command (attack) | |Command (attack) | ||
| - | | - | ||
− | |Attacks with a range 1 weapon with | + | |Attacks with a range 1 weapon with Hit +10. Switches back to previously equipped weapon after combat. |
|Leon<sup>*1</sup>, Adel, Ruby<sup>*1</sup>, Derrick, Larentia, Alvina | |Leon<sup>*1</sup>, Adel, Ruby<sup>*1</sup>, Derrick, Larentia, Alvina | ||
| - | | - | ||
| - | | - | ||
|- | |- | ||
− | | | + | |One-Two |
|Command (attack) | |Command (attack) | ||
| - | | - | ||
− | |Functions as Attack command, available immediately after attacking. | + | |Functions as Attack command, available immediately after attacking. Cooldown of 6 turns. |
|Sherlock | |Sherlock | ||
| - | | - | ||
| - | | - | ||
|- | |- | ||
− | | | + | |Vantage |
|Auto | |Auto | ||
| - | | - | ||
− | |When attacked at range 0 while able to counterattack and | + | |When attacked at range 0 while both being able to counterattack and having a higher AS than the enemy, attacks first instead. |
|Adel | |Adel | ||
− | | | + | |Stuffat Tal-Fenek |
− | |Leon, Sylvia, Ruby, Czene, Larentia, | + | |Leon, Sylvia, Ruby, Czene, Larentia, Thaddy, Enid |
|- | |- | ||
|Iaido | |Iaido | ||
|Auto | |Auto | ||
|(Weapon Skill/2+40)% | |(Weapon Skill/2+40)% | ||
− | |After avoiding an attack while | + | |After avoiding an attack while a sword is equipped and able to counterattack, may boost Hit +33 and Crit +3 on counterattack. |
− | | | + | |Volo, Faye, Faramir |
| - | | - | ||
| - | | - | ||
|- | |- | ||
− | | | + | |Vengeful |
|Auto | |Auto | ||
|(3xDamage taken)% | |(3xDamage taken)% | ||
− | |When attacked and damaged while | + | |When attacked and damaged while an axe is equipped and able to counterattack, may counterattacks with Hit x2 and enemy damage added to Mt. |
|Dean | |Dean | ||
| - | | - | ||
Line 447: | Line 447: | ||
|Auto | |Auto | ||
| - | | - | ||
− | |When attacked and able to | + | |When attacked and able to counterattack, counterattack even if damaged by the attack. |
|Sherpa | |Sherpa | ||
|Roast Beef | |Roast Beef | ||
− | |Ward, Adel, Sherlock, | + | |Ward, Adel, Sherlock, Volo, Axel, Arthur, Kramer, Clifford, Marcel |
|- | |- | ||
− | | | + | |Shieldfaire |
|Auto | |Auto | ||
| - | | - | ||
− | |Increases | + | |Increases Shield Rate +18. (If shield rate would've been insufficient without the skill, displays a message in battle.) |
|Adel<sup>*1</sup>, Elbert<sup>*1</sup>, Clifford, Marcel, Alvina | |Adel<sup>*1</sup>, Elbert<sup>*1</sup>, Clifford, Marcel, Alvina | ||
| - | | - | ||
| - | | - | ||
|- | |- | ||
− | | | + | |Fortune |
|Auto | |Auto | ||
| - | | - | ||
− | |Sets enemy | + | |Sets enemy Crit rate to 0. |
|Dean<sup>*1</sup>, Faramir | |Dean<sup>*1</sup>, Faramir | ||
− | |Tulsa | + | |Tulsa Circlet |
|Reese | |Reese | ||
|- | |- | ||
− | | | + | |Swordbane |
|Auto | |Auto | ||
− | |67% | + | | ~67% |
|When an enemy would hit with a sword, blade, or mace, randomly avoids attack. | |When an enemy would hit with a sword, blade, or mace, randomly avoids attack. | ||
| - | | - | ||
Line 476: | Line 476: | ||
| - | | - | ||
|- | |- | ||
− | | | + | |Spearbane |
|Auto | |Auto | ||
− | |67% | + | | ~67% |
|When an enemy would hit with a spear, lance, or fork, randomly avoids attack. | |When an enemy would hit with a spear, lance, or fork, randomly avoids attack. | ||
| - | | - | ||
Line 484: | Line 484: | ||
| - | | - | ||
|- | |- | ||
− | | | + | |Axebane |
|Auto | |Auto | ||
− | |67% | + | | ~67% |
|When an enemy would hit with an axe, randomly avoids attack. | |When an enemy would hit with an axe, randomly avoids attack. | ||
|Ruby | |Ruby | ||
Line 492: | Line 492: | ||
| - | | - | ||
|- | |- | ||
− | | | + | |Arrowbane |
|Auto | |Auto | ||
− | |67% | + | | ~67% |
|When an enemy would hit with a bow, crossbow, or ballista, randomly avoids attack. | |When an enemy would hit with a bow, crossbow, or ballista, randomly avoids attack. | ||
− | |Elbert, Kramer, | + | |Elbert, Kramer, Perceval |
|Bouillabaisse | |Bouillabaisse | ||
− | |Ward, | + | |Ward, Volo, Faye, Saphira, Burroughs |
|- | |- | ||
− | | | + | |Magicbane |
|Auto | |Auto | ||
− | |67% | + | | ~67% |
|When an enemy would hit with any magic, randomly avoids attack. Immune to Sleep and Berserk spells. | |When an enemy would hit with any magic, randomly avoids attack. Immune to Sleep and Berserk spells. | ||
− | | | + | |Lynette |
|Seafood Salad | |Seafood Salad | ||
− | |Sylvia, Faramir, | + | |Sylvia, Faramir, Esteban, Saphira, Perceval, Burroughs |
|- | |- | ||
|Miracle | |Miracle | ||
|Auto | |Auto | ||
− | |(90-Enemy | + | | ~(90-Enemy Hit)% |
|When an enemy would hit for fatal damage, randomly avoids attack. | |When an enemy would hit for fatal damage, randomly avoids attack. | ||
|Aegina, Saphira | |Aegina, Saphira | ||
Line 522: | Line 522: | ||
|Faye, Faramir | |Faye, Faramir | ||
|Main Gauche, Balmung | |Main Gauche, Balmung | ||
− | | | + | |Volo, Czene, Kramer<sup>*1</sup>, Esteban, Sherpa, Thaddy, Marcel |
|- | |- | ||
|Evasion | |Evasion | ||
|Command (self) | |Command (self) | ||
| - | | - | ||
− | |Increases | + | |Increases Avo +50 until next action is taken. Only usable before moving. Cooldown of 5 turns. |
− | | | + | |Thaddy |
| - | | - | ||
| - | | - | ||
Line 535: | Line 535: | ||
|Command (attack) | |Command (attack) | ||
| - | | - | ||
− | |Halves attack power but increases injury rate +33 | + | |Halves attack power but increases injury rate +33. Every 4 turns only. |
|Arthur, Paramythis | |Arthur, Paramythis | ||
| - | | - | ||
| - | | - | ||
|- | |- | ||
− | | | + | |Maim |
|Auto | |Auto | ||
|(Weapon Skill/2+5)% | |(Weapon Skill/2+5)% | ||
Line 548: | Line 548: | ||
| - | | - | ||
|- | |- | ||
− | | | + | |Knock Away |
|Auto | |Auto | ||
|(Weapon Skill/2+30)% | |(Weapon Skill/2+30)% | ||
Line 560: | Line 560: | ||
| - | | - | ||
|Enemy within 5 hexes gains Fury status against user, and will attempt to attack them if possible. Only usable before moving. | |Enemy within 5 hexes gains Fury status against user, and will attempt to attack them if possible. Only usable before moving. | ||
− | |Elbert, Clifford, | + | |Elbert, Clifford, Thaddy |
| - | | - | ||
| - | | - | ||
|- | |- | ||
− | | | + | |Battle Cry |
|Command (self) | |Command (self) | ||
| - | | - | ||
− | |Gains Mt +3 and | + | |Gains Mt +3 and Hit +10 for next battle. Effect is cumulative up to six times. Only usable before moving. |
|Daoud, Burroughs | |Daoud, Burroughs | ||
| - | | - | ||
| - | | - | ||
|- | |- | ||
− | | | + | |Overwatch |
|Command (self) | |Command (self) | ||
| - | | - | ||
− | |Gains | + | |Gains Overwatch status. Until next turn, automatically attacks one enemy entering range of equipped weapon; if they take damage, their turn ends. Only usable before moving and while equipped with a bow, crossbow, or ballista. Status goes away if damage is taken. |
|Sherlock<sup>*1</sup>, Sylvia | |Sherlock<sup>*1</sup>, Sylvia | ||
− | | | + | |Prototype Scorpio, Scorpio |
|Burroughs | |Burroughs | ||
|- | |- | ||
− | |Axe | + | |Axe Guard |
|Command (self) | |Command (self) | ||
|(Weapon Skill+25)% | |(Weapon Skill+25)% | ||
− | |Gains Axe | + | |Gains Axe Def status. Until next action, randomly blocks attacks using equipped axe as a shield, with Def bonus equal to axe's Mt. Costs weapon durability for each block. Cannot counterattack while in effect. Only usable before moving and while equipping an axe. |
|Derrick, Daoud | |Derrick, Daoud | ||
| - | | - | ||
Line 596: | Line 596: | ||
| - | | - | ||
|- | |- | ||
− | |Robust | + | |Robust+ |
|Auto | |Auto | ||
| - | | - | ||
|Immune to Injured and Crippled statuses. Not displayed. | |Immune to Injured and Crippled statuses. Not displayed. | ||
− | |Faramir, Saphira, | + | |Faramir, Saphira, Owen, Paramythis |
| - | | - | ||
| - | | - | ||
|- | |- | ||
− | | | + | |Vulnerable |
|Auto | |Auto | ||
| - | | - | ||
Line 612: | Line 612: | ||
| - | | - | ||
|- | |- | ||
− | | | + | |Hateful |
|Auto | |Auto | ||
| - | | - | ||
Line 620: | Line 620: | ||
| - | | - | ||
|- | |- | ||
− | |Horse | + | |Horse-Lover |
|Auto | |Auto | ||
| - | | - | ||
|When advancing to the next chapter, restores 20 HP to horse in possession. | |When advancing to the next chapter, restores 20 HP to horse in possession. | ||
− | | | + | |Christine |
|Tico | |Tico | ||
|Czene | |Czene | ||
|- | |- | ||
− | |Horse | + | |Swap Horse |
|Command (ally) | |Command (ally) | ||
| - | | - | ||
|Switches horses with an adjacent ally. Requires both characters to be able to ride horses, but does not require both characters to possess a horse. | |Switches horses with an adjacent ally. Requires both characters to be able to ride horses, but does not require both characters to possess a horse. | ||
− | | | + | |Christine |
| - | | - | ||
| - | | - | ||
Line 640: | Line 640: | ||
| - | | - | ||
|At the start of each turn, heals 0-3 HP to all allies within 3 hexes. | |At the start of each turn, heals 0-3 HP to all allies within 3 hexes. | ||
− | |Izerna, | + | |Izerna, Lynette |
| - | | - | ||
| - | | - | ||
|- | |- | ||
− | | | + | |Imbue |
|Command (self) | |Command (self) | ||
| - | | - | ||
Line 660: | Line 660: | ||
| - | | - | ||
|- | |- | ||
− | | | + | |Paragon |
|Auto | |Auto | ||
| - | | - | ||
Line 671: | Line 671: | ||
|Command (ally) | |Command (ally) | ||
| - | | - | ||
− | |Protects an adjacent ally, entering combat in place of them if they are attacked and preventing them from being captured until either character uses a command other than Wait. | + | |Protects an adjacent ally, entering combat in place of them if they are attacked and preventing them from being captured until either character uses a command other than Wait. Def and Avo are halved while in effect; shields are unaffected. |
|Ward, Sherpa, Marcel | |Ward, Sherpa, Marcel | ||
| - | | - | ||
Line 680: | Line 680: | ||
| - | | - | ||
|Leaves the map. | |Leaves the map. | ||
− | | | + | |Owen<sup>*2</sup> |
| - | | - | ||
| - | | - | ||
|- | |- | ||
− | | | + | |Convert |
|Command (self) | |Command (self) | ||
| - | | - | ||
− | |Class changes to Raze | + | |Class changes to Raze Monk or back to starting class. Cannot gain Exp or weapon skill while a Raze Monk. |
− | | | + | |Owen<sup>*1</sup> |
| - | | - | ||
| - | | - | ||
Line 695: | Line 695: | ||
*<sup>*1</sup> Requires reaching a certain level, promoting, or being recruited | *<sup>*1</sup> Requires reaching a certain level, promoting, or being recruited | ||
*<sup>*2</sup> Later replaced by another skill | *<sup>*2</sup> Later replaced by another skill | ||
− | *<sup>*3</sup> Only as a Raze | + | *<sup>*3</sup> Only as a Raze Monk |
− | *<sup>*4</sup> Revival | + | *<sup>*4</sup> Art: "Revival" is for Reese only |
[[Category:Game Guides]][[Category:Berwick Saga Guides]] | [[Category:Game Guides]][[Category:Berwick Saga Guides]] |
Latest revision as of 04:51, 4 December 2023
This content was originally provided by Othin.
Sources: http://haruka.saiin.net/~berwick-saga/1/, http://www42.tok2.com/home/joll/
Name | Type | Activation | Effect | Characters | Other | Other Characters |
---|---|---|---|---|---|---|
Commander | Auto | - | +10 Hit to allies within 3 hexes. (Stacks.) | Reese | - | - |
Charisma | Auto | - | +3 Hit to allies within 5 hexes. (Stacks.) | Enid, Lynette | - | - |
Supporter | Auto | - | +20 Hit and +4 Crit if an ally with the Support skill is within 3 hexes. (Doesn't stack.) | Leon, Adel | - | - |
Protector | Auto | - | +5 Def to allies within 3 hexes. | Lynette | - | - |
Resistor | Auto | - | +5 Magic Def to allies within 3 hexes. | Saphira*1 | - | - |
Our Bond | Auto | - | Grants Reese 100 Crit while adjacent. | Lynette | - | - |
Canto | Command (move) | - | After attacking, can use remaining movement to move again, but not if damaged in battle. Limited to Wait command after moving. | - | All mounts | Reese, Ward, Leon, Adel, Sherlock, Elbert, Christine, Ruby, Arthur, Czene*1, Clifford, Larentia, Alvina, Paramythis |
Hurry | Command (move) | - | Move an additional space, but limited to Wait command after moving. | Arthur, Burroughs | - | - |
Celerity | Auto | - | Mov +1. | Faramir | - | - |
Lethargy | Auto | - | Mov -1. (Invisible. Movement is listed as normal.) | - | - | - |
Slow Start | Auto | - | Mov -1. Lost at Level 15. (Invisible. Movement is listed as reduced.) | Marcel | - | - |
Swimmer | Auto | - | Can move across Shoal, River, and Water terrain with movement cost 1. | Axel | - | - |
Climber | Auto | - | Avo is not reduced to 0 while on Cliff terrain. | Kramer | - | - |
Camouflage | Auto | - | Avo bonus from terrain is multiplied by 1.5. | Esteban, Paramythis | - | - |
Huntsman | Auto | - | Ignores enemy Avo bonus from forest terrain while using a bow or crossbow. | Esteban | - | - |
Search | Command (terrain) | - | In specific locations, find items. If an enemy is guarding the item, fight them for 5 rounds. If the battle is lost, no Exp or item is gained. (Grants 16 Exp for battles, 8 Exp otherwise.) |
Axel, Czene, Thaddy | - | - |
Locktouch | Command (terrain) | - | Open a door or chest. (Grants 8 Exp.) | Czene, Thaddy | - | - |
Hide | Auto | - | When on certain terrain, disappear from enemy view. Canceled if an enemy is adjacent, or if an enemy with the skill Watchful is within 3 hexes. | Axel, Sylvia, Czene, Esteban, Thaddy | Vanish Charm | Dean, Izerna, Volo, Kramer, Faye, Aegina, Sherpa, Saphira, Owen, Thaddy, Enid, Perceval, Paramythis |
Obfuscation | Auto | - | Hides all statistical information. Canceled if an enemy is adjacent, or if an enemy with the skill Watchful is within 3 hexes. | - | - | - |
Watchful | Auto | - | Cancels the skills Hide and Obfuscation within 3 hexes. | Czene, Larentia | - | - |
Scotopic | Auto | - | Fog-of-War vision range +1. | Esteban | - | - |
Expert | Auto | - | Failure rate for using equipment is calculated as if Level were +7. | Reese, Izerna*1, Sylvia, Owen | - | - |
Limited | Auto | - | Can only use equipment that is Rank 3 or lower. Unit will automatically fail to use Rank 4 or higher equipment. | Owen*3 | - | - |
Prepared | Auto | - | When attacked, automatically changes equipped weapon to be able to counterattack. | - | - | - |
Versatile | Auto | - | After using a non-attacking spell, reverts to previous equipment. | Izerna*1, Saphira, Paramythis | - | - |
Blade | Auto | - | Can equip blades. | Volo, Kramer*1, Faye*1, Faramir, Sherpa, Marcel | - | - |
Lance | Auto | - | Can equip lances. | Leon*1, Adel*1, Clifford | - | - |
Fork | Auto | - | Can equip forks. | Adel | - | - |
Robbery | Auto | 25% | When defeating an enemy at range 0-1, randomly steals an item. Cannot steal rare items or items with Rank higher than Level. Can only activate up to 3 times per map. | Axel | - | - |
Despoil | Auto | - | When defeating an enemy at range 0-1, get a small amount of gold depending on enemy level. | Volo | - | - |
Armsthrift | Auto | 20% | Randomly prevents weapon durability from decreasing when used. | Christine, Arthur, Burroughs | Armsthrift Manual, Art: "Revival" | All*4 |
Mug | Auto | ?% | When hitting an enemy at range 0, randomly steals an unequipped item. Cannot steal rare items. | Czene*2 | - | - |
Mug+ | Auto | ?% | When hitting an enemy at range 0, randomly steals any item. Cannot steal rare tems. Against enemies with Robust and after activating at least 2 times in one map, effect becomes that of ordinary Mug. | Czene*1 | - | - |
Steal | Command (enemy) | - | Steal an unequipped weapon or item from an adjacent enemy. (Grants 8 Exp.) Cannot steal rare items. Only usable in place of moving. Can only be used up to 3 times per map. | Thaddy | - | - |
Pursuit | Auto | - | When this unit's AS exceeds enemy's AS by 5 or more, +1 number of strikes. | Esteban*1, Paramythis | - | - |
Adept | Auto | (Weapon Skill/2 + AS)% | When AS is 5 or more, may randomly add an additional attack. | Reese, Dean, Volo, Ruby*1, Czene, Faye, Larentia, Perceval, Alvina | Butter-Baked Cod | Kramer, Owen |
Double-Shot | Command (attack) | - | Attack with a bow with -5 Hit and x2 number of strikes. Cooldown of 4 turns. | Sherlock*2 | - | - |
Triple-Shot | Command (attack) | - | Attack with a bow with x3 number of strikes; Hit -5 for the first attack, Hit ±0 for the second attack, Hit +5 for the third attack. Cooldown of 5 turns. | Sherlock*1 | - | - |
Astra | Command (attack) | - | Attack with a sword with x5 number of strikes. Cooldown of 7 turns. | Faye*1 | - | - |
Deathmatch | Command (attack) | - | Attack an enemy with 5 times the normal rounds of combat. Enemy must be able to counterattack. Both fighters can counterattack even if they take damage. | Leon, Volo | - | - |
Aim | Command (attack) | - | Attack with a bow, crossbow, or ballista with Hit +33. Only usable in place of moving. | Christine, Sylvia, Esteban*1, Burroughs*1 | - | - |
Sunder | Command (attack) | - | Attack with Crit +25. Only usable in place of moving. | Faye | - | - |
Critical | Auto | - | Adds Level to Crit. | Thaddy | - | - |
Desperation | Command (attack) | - | Attack an enemy with Hit +22. Enemy must be able to counterattack. Increases enemy Hit to 100 and reduces own Def (except shields) to 0. Both fighters can counterattack even if they take damage. | Dean, Arthur | - | - |
Focus Chant | Command (attack) | - | Attack with magic with Hit +30 and Mt +10-30%. Cooldown of 7 turns. | Aegina, Enid | - | - |
Deadeye | Command (attack) | - | Attack with a bow with range +1 and Hit -15. Only usable in place of moving. | Sylvia | - | - |
Windsweep | Command (attack) | - | Attack while preventing the enemy from counterattacking. Only usable in place of moving. | Sherpa, Larentia | - | - |
Pulverize | Command (attack) | - | Attack with Def reduced to 0 and Atk doubled on first strike. Only usable in place of moving. | Axel, Daoud | - | - |
Mercy | Command (attack) | - | Attack an enemy who has more than 1 HP remaining. If the enemy would be killed, their HP is instead reduced to 1. | Dean*1, Derrick, Larentia, Perceval, Alvina, Lynette | - | - |
Throw | Command (attack) | - | Attacks with a range 1 weapon with Hit +10. Switches back to previously equipped weapon after combat. | Leon*1, Adel, Ruby*1, Derrick, Larentia, Alvina | - | - |
One-Two | Command (attack) | - | Functions as Attack command, available immediately after attacking. Cooldown of 6 turns. | Sherlock | - | - |
Vantage | Auto | - | When attacked at range 0 while both being able to counterattack and having a higher AS than the enemy, attacks first instead. | Adel | Stuffat Tal-Fenek | Leon, Sylvia, Ruby, Czene, Larentia, Thaddy, Enid |
Iaido | Auto | (Weapon Skill/2+40)% | After avoiding an attack while a sword is equipped and able to counterattack, may boost Hit +33 and Crit +3 on counterattack. | Volo, Faye, Faramir | - | - |
Vengeful | Auto | (3xDamage taken)% | When attacked and damaged while an axe is equipped and able to counterattack, may counterattacks with Hit x2 and enemy damage added to Mt. | Dean | - | - |
Counter | Auto | - | When attacked and able to counterattack, counterattack even if damaged by the attack. | Sherpa | Roast Beef | Ward, Adel, Sherlock, Volo, Axel, Arthur, Kramer, Clifford, Marcel |
Shieldfaire | Auto | - | Increases Shield Rate +18. (If shield rate would've been insufficient without the skill, displays a message in battle.) | Adel*1, Elbert*1, Clifford, Marcel, Alvina | - | - |
Fortune | Auto | - | Sets enemy Crit rate to 0. | Dean*1, Faramir | Tulsa Circlet | Reese |
Swordbane | Auto | ~67% | When an enemy would hit with a sword, blade, or mace, randomly avoids attack. | - | - | - |
Spearbane | Auto | ~67% | When an enemy would hit with a spear, lance, or fork, randomly avoids attack. | - | - | - |
Axebane | Auto | ~67% | When an enemy would hit with an axe, randomly avoids attack. | Ruby | - | - |
Arrowbane | Auto | ~67% | When an enemy would hit with a bow, crossbow, or ballista, randomly avoids attack. | Elbert, Kramer, Perceval | Bouillabaisse | Ward, Volo, Faye, Saphira, Burroughs |
Magicbane | Auto | ~67% | When an enemy would hit with any magic, randomly avoids attack. Immune to Sleep and Berserk spells. | Lynette | Seafood Salad | Sylvia, Faramir, Esteban, Saphira, Perceval, Burroughs |
Miracle | Auto | ~(90-Enemy Hit)% | When an enemy would hit for fatal damage, randomly avoids attack. | Aegina, Saphira | Maiden Statue | Reese |
Parry | Auto | (Weapon Skill/2+5)% | When equipping a physical weapon and would be hit by a physical weapon, randomly avoids damage at the cost of weapon durability. | Faye, Faramir | Main Gauche, Balmung | Volo, Czene, Kramer*1, Esteban, Sherpa, Thaddy, Marcel |
Evasion | Command (self) | - | Increases Avo +50 until next action is taken. Only usable before moving. Cooldown of 5 turns. | Thaddy | - | - |
Flourish | Command (attack) | - | Halves attack power but increases injury rate +33. Every 4 turns only. | Arthur, Paramythis | - | - |
Maim | Auto | (Weapon Skill/2+5)% | When attacking an enemy, randomly doubles cripple rate. Can only activate up to 5 times per map. | Sylvia | - | - |
Knock Away | Auto | (Weapon Skill/2+30)% | When hitting an enemy, randomly unequips their shield. | Kramer | - | - |
Provoke | Command (enemy) | - | Enemy within 5 hexes gains Fury status against user, and will attempt to attack them if possible. Only usable before moving. | Elbert, Clifford, Thaddy | - | - |
Battle Cry | Command (self) | - | Gains Mt +3 and Hit +10 for next battle. Effect is cumulative up to six times. Only usable before moving. | Daoud, Burroughs | - | - |
Overwatch | Command (self) | - | Gains Overwatch status. Until next turn, automatically attacks one enemy entering range of equipped weapon; if they take damage, their turn ends. Only usable before moving and while equipped with a bow, crossbow, or ballista. Status goes away if damage is taken. | Sherlock*1, Sylvia | Prototype Scorpio, Scorpio | Burroughs |
Axe Guard | Command (self) | (Weapon Skill+25)% | Gains Axe Def status. Until next action, randomly blocks attacks using equipped axe as a shield, with Def bonus equal to axe's Mt. Costs weapon durability for each block. Cannot counterattack while in effect. Only usable before moving and while equipping an axe. | Derrick, Daoud | - | - |
Robust | Auto | - | Immune to Injured and Crippled statuses. | Reese, Ward, Leon, Sherpa, Daoud | - | - |
Robust+ | Auto | - | Immune to Injured and Crippled statuses. Not displayed. | Faramir, Saphira, Owen, Paramythis | - | - |
Vulnerable | Auto | - | Increases rate of receiving Crippled status. Not displayed. | - | - | - |
Hateful | Auto | - | When attacked, gains Fury status against attacker, and will attempt to attack them if possible. Not displayed. | - | - | - |
Horse-Lover | Auto | - | When advancing to the next chapter, restores 20 HP to horse in possession. | Christine | Tico | Czene |
Swap Horse | Command (ally) | - | Switches horses with an adjacent ally. Requires both characters to be able to ride horses, but does not require both characters to possess a horse. | Christine | - | - |
Blessing | Auto | - | At the start of each turn, heals 0-3 HP to all allies within 3 hexes. | Izerna, Lynette | - | - |
Imbue | Command (self) | - | Recovers (Mind+3) HP. Only usable before moving and every 4 turns. | Saphira, Paramythis | - | - |
Silence | Command (self) | - | Prevents use of all dark magic for 3 turns. Only usable before moving and every 10 turns. | Saphira*1 | - | - |
Paragon | Auto | - | Gains Exp x1.2 while Level is 10 or less. | Ruby, Enid | - | - |
Guard | Command (ally) | - | Protects an adjacent ally, entering combat in place of them if they are attacked and preventing them from being captured until either character uses a command other than Wait. Def and Avo are halved while in effect; shields are unaffected. | Ward, Sherpa, Marcel | - | - |
Return | Command (self) | - | Leaves the map. | Owen*2 | - | - |
Convert | Command (self) | - | Class changes to Raze Monk or back to starting class. Cannot gain Exp or weapon skill while a Raze Monk. | Owen*1 | - | - |
- *1 Requires reaching a certain level, promoting, or being recruited
- *2 Later replaced by another skill
- *3 Only as a Raze Monk
- *4 Art: "Revival" is for Reese only