Difference between revisions of "Berwick Saga Skills"

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{{original|contributor=Othin|}}
 
{{original|contributor=Othin|}}
 
Sources: http://haruka.saiin.net/~berwick-saga/1/, http://www42.tok2.com/home/joll/
 
Sources: http://haruka.saiin.net/~berwick-saga/1/, http://www42.tok2.com/home/joll/
{|class="sf" style="width: 820px; text-align: left; margin-left: auto; margin-right: auto; border-collapse: collapse;" border="1px" cellpadding="0" cellspacing="0"
+
{|class="sf sortable" style="width: 820px; text-align: left; margin-left: auto; margin-right: auto; border-collapse: collapse;" border="1px" cellpadding="0" cellspacing="0"
 
!width="9%"|Name
 
!width="9%"|Name
 
!width="9%"|Type
 
!width="9%"|Type
Line 15: Line 15:
 
|Auto
 
|Auto
 
| -
 
| -
| +10% accuracy to allies within 3 hexes. Cumulative.
+
| +10 Hit to allies within 3 hexes. (Stacks.)
 
|Reese
 
|Reese
 
| -
 
| -
Line 23: Line 23:
 
|Auto
 
|Auto
 
| -
 
| -
| +3% accuracy to allies within 5 hexes. Cumulative.
+
| +3 Hit to allies within 5 hexes. (Stacks.)
|Enid, Lanette
+
|Enid, Lynette
 
| -
 
| -
 
| -
 
| -
 
|-
 
|-
|Support
+
|Supporter
 
|Auto
 
|Auto
 
| -
 
| -
| +20% accuracy and +4% Critical if an ally with the Support skill is within 3 hexes. Not cumulative.
+
| +20 Hit and +4 Crit if an ally with the Support skill is within 3 hexes. (Doesn't stack.)
 
|Leon, Adel
 
|Leon, Adel
 
| -
 
| -
 
| -
 
| -
 
|-
 
|-
|Protection
+
|Protector
 
|Auto
 
|Auto
 
| -
 
| -
| +5 Defense to allies within 3 hexes.
+
| +5 Def to allies within 3 hexes.
|Lanette
+
|Lynette
 
| -
 
| -
 
| -
 
| -
 
|-
 
|-
|Resistance
+
|Resistor
 
|Auto
 
|Auto
 
| -
 
| -
| +5 to all resistances to allies within 3 hexes.
+
| +5 Magic Def to allies within 3 hexes.
 
|Saphira<sup>*1</sup>
 
|Saphira<sup>*1</sup>
 
| -
 
| -
 
| -
 
| -
 
|-
 
|-
|Assist
+
|Our Bond
 
|Auto
 
|Auto
 
| -
 
| -
|Grants Reese 100% Critical while adjacent.
+
|Grants Reese 100 Crit while adjacent.
|Lanette
+
|Lynette
 
| -
 
| -
 
| -
 
| -
 
|-
 
|-
|Re-Move
+
|Canto
 
|Command (move)
 
|Command (move)
 
| -
 
| -
Line 66: Line 66:
 
| -
 
| -
 
|All mounts
 
|All mounts
|Reese, Ward, Leon, Adel, Sherlock, Elbert, Chris, Ruby, Arthur, Czene<sup>*1</sup>, Clifford, Larentia, Alvina, Paramythis
+
|Reese, Ward, Leon, Adel, Sherlock, Elbert, Christine, Ruby, Arthur, Czene<sup>*1</sup>, Clifford, Larentia, Alvina, Paramythis
 
|-
 
|-
 
|Hurry
 
|Hurry
 
|Command (move)
 
|Command (move)
 
| -
 
| -
|Moves an additional space, but limited to Wait command after moving.
+
|Move an additional space, but limited to Wait command after moving.
 
|Arthur, Burroughs
 
|Arthur, Burroughs
 
| -
 
| -
 
| -
 
| -
 
|-
 
|-
|Sprint
+
|Celerity
 
|Auto
 
|Auto
 
| -
 
| -
|Increases movement by 1.
+
|Mov +1.
 
|Faramir
 
|Faramir
 
| -
 
| -
 
| -
 
| -
 
|-
 
|-
|Slow
+
|Lethargy
 
|Auto
 
|Auto
 
| -
 
| -
|Decreases movement by 1.
+
| Mov -1. (Invisible. Movement is listed as normal.)
 
| -
 
| -
 
| -
 
| -
 
| -
 
| -
 
|-
 
|-
|Slow II
+
|Slow Start
 
|Auto
 
|Auto
 
| -
 
| -
|Decreases movement by 1 while Level is 14 or less. Not displayed.
+
| Mov -1. Lost at Level 15. (Invisible. Movement is listed as reduced.)
 
|Marcel
 
|Marcel
 
| -
 
| -
 
| -
 
| -
 
|-
 
|-
|Swim
+
|Swimmer
 
|Auto
 
|Auto
 
| -
 
| -
|Can move across Shallow, River, Lake, and Sea terrain, each with movement cost 1.
+
|Can move across Shoal, River, and Water terrain with movement cost 1.
 
|Axel
 
|Axel
 
| -
 
| -
 
| -
 
| -
 
|-
 
|-
|Hiker
+
|Climber
 
|Auto
 
|Auto
 
| -
 
| -
|Avoid is not reduced to 0 while on a cliif.
+
|Avo is not reduced to 0 while on Cliff terrain.
 
|Kramer
 
|Kramer
 
| -
 
| -
Line 119: Line 119:
 
|Auto
 
|Auto
 
| -
 
| -
|Terrain bonus to Avoid is multiplied by 1.5.
+
|Avo bonus from terrain is multiplied by 1.5.
|Estobar, Paramythis
+
|Esteban, Paramythis
 
| -
 
| -
 
| -
 
| -
 
|-
 
|-
|Hunter
+
|Huntsman
 
|Auto
 
|Auto
 
| -
 
| -
|Ignores enemy Avoid bonus from forest terrain while using a bow or crossbow.
+
|Ignores enemy Avo bonus from forest terrain while using a bow or crossbow.
|Estobar
+
|Esteban
 
| -
 
| -
 
| -
 
| -
Line 135: Line 135:
 
|Command (terrain)
 
|Command (terrain)
 
| -
 
| -
|In specific locations, find items. If an enemy is guarding the item, fight them for 5 rounds, then gains 16 Exp. Otherwise, gains 8 Exp.
+
|In specific locations, find items.<br>If an enemy is guarding the item, fight them for 5 rounds. If the battle is lost, no Exp or item is gained. (Grants 16 Exp for battles, 8 Exp otherwise.)
|Axel, Czene, Sedy
+
|Axel, Czene, Thaddy
 
| -
 
| -
 
| -
 
| -
 
|-
 
|-
|Unlock
+
|Locktouch
 
|Command (terrain)
 
|Command (terrain)
 
| -
 
| -
|Opens a door or chest, then gains 8 Exp.
+
|Open a door or chest. (Grants 8 Exp.)
|Czene, Sedy
+
|Czene, Thaddy
 
| -
 
| -
 
| -
 
| -
Line 151: Line 151:
 
|Auto
 
|Auto
 
| -
 
| -
|When in a forest or house, disappears from enemy view unless an enemy with the skill Watch is nearby or any enemy is adjacent.
+
|When on certain terrain, disappear from enemy view. Canceled if an enemy is adjacent, or if an enemy with the skill Watchful is within 3 hexes.
|Axel, Sylvia, Czene, Estobar, Sedy
+
|Axel, Sylvia, Czene, Esteban, Thaddy
|Luna Talisman
+
|Vanish Charm
|Dean, Izerna, Ouro, Kramer, Faye, Aegina, Sherpa, Saphira, Olwen, Sedy, Enid, Percival, Paramythis
+
|Dean, Izerna, Volo, Kramer, Faye, Aegina, Sherpa, Saphira, Owen, Thaddy, Enid, Perceval, Paramythis
 
|-
 
|-
|Shadow
+
|Obfuscation
 
|Auto
 
|Auto
 
| -
 
| -
|Hides all statistical information at all times unless an enemy with the skill Watch is nearby or any enemy is adjacent.
+
|Hides all statistical information. Canceled if an enemy is adjacent, or if an enemy with the skill Watchful is within 3 hexes.
 
| -
 
| -
 
| -
 
| -
 
| -
 
| -
 
|-
 
|-
|Watch
+
|Watchful
 
|Auto
 
|Auto
 
| -
 
| -
|Reveals hidden enemies within 3 hexes.
+
|Cancels the skills Hide and Obfuscation within 3 hexes.
 
|Czene, Larentia
 
|Czene, Larentia
 
| -
 
| -
 
| -
 
| -
 
|-
 
|-
|Night Vision
+
|Scotopic
 
|Auto
 
|Auto
 
| -
 
| -
|Can see one hex farther away at night.
+
|Fog-of-War vision range +1.
|Estobar
+
|Esteban
 
| -
 
| -
 
| -
 
| -
 
|-
 
|-
|Advanced
+
|Expert
 
|Auto
 
|Auto
 
| -
 
| -
|Can use higher-Rank equipment with failure rate changed as if level was increased by 7.
+
|Failure rate for using equipment is calculated as if Level were +7.
|Reese, Izerna<sup>*1</sup>, Sylvia, Olwen
+
|Reese, Izerna<sup>*1</sup>, Sylvia, Owen
 
| -
 
| -
 
| -
 
| -
Line 191: Line 191:
 
|Auto
 
|Auto
 
| -
 
| -
|Can only use equipment up to Rank 3.
+
|Can only use equipment that is Rank 3 or lower. Unit will automatically fail to use Rank 4 or higher equipment.
|Olwen<sup>*3</sup>
+
|Owen<sup>*3</sup>
 
| -
 
| -
 
| -
 
| -
 
|-
 
|-
|Versatile
+
|Prepared
 
|Auto
 
|Auto
 
| -
 
| -
Line 204: Line 204:
 
| -
 
| -
 
|-
 
|-
|Chant
+
|Versatile
 
|Auto
 
|Auto
 
| -
 
| -
|After using non-attacking spell, returns to previous equipment.
+
|After using a non-attacking spell, reverts to previous equipment.
 
|Izerna<sup>*1</sup>, Saphira, Paramythis
 
|Izerna<sup>*1</sup>, Saphira, Paramythis
 
| -
 
| -
Line 216: Line 216:
 
| -
 
| -
 
|Can equip blades.
 
|Can equip blades.
|Ouro, Kramer<sup>*1</sup>, Faye<sup>*1</sup>, Faramir, Sherpa, Marcel
+
|Volo, Kramer<sup>*1</sup>, Faye<sup>*1</sup>, Faramir, Sherpa, Marcel
 
| -
 
| -
 
| -
 
| -
Line 239: Line 239:
 
|Auto
 
|Auto
 
|25%
 
|25%
|When defeating an enemy at range 0-1, randomly steals an item. Cannot steal rare items or items with rank higher than level. Can only activate up to 3 times per map.
+
|When defeating an enemy at range 0-1, randomly steals an item. Cannot steal rare items or items with Rank higher than Level. Can only activate up to 3 times per map.
 
|Axel
 
|Axel
 
| -
 
| -
 
| -
 
| -
 
|-
 
|-
|Plunder
+
|Despoil
 
|Auto
 
|Auto
 
| -
 
| -
|When defeating an enemy at range 0-1, get gold depending on enemy level.
+
|When defeating an enemy at range 0-1, get a small amount of gold depending on enemy level.
|Ouro
+
|Volo
 
| -
 
| -
 
| -
 
| -
 
|-
 
|-
|Weapon Care
+
|Armsthrift
 
|Auto
 
|Auto
 
|20%
 
|20%
|Randomly prevents weapon durability from decreasing.
+
|Randomly prevents weapon durability from decreasing when used.
|Chris, Arthur, Burroughs
+
|Christine, Arthur, Burroughs
|Maintenance Guide, Revival Masterpiece
+
|Armsthrift Manual, Art: "Revival"
 
|All<sup>*4</sup>
 
|All<sup>*4</sup>
 
|-
 
|-
Line 268: Line 268:
 
| -
 
| -
 
|-
 
|-
|Mug II
+
|Mug+
 
|Auto
 
|Auto
 
|?%
 
|?%
|When hitting an enemy at range 0, randomly steals any item. Cannot steal rare tems. Against enemies with Robust and after activating at least twice in one map, can only steal unequipped items.
+
|When hitting an enemy at range 0, randomly steals ''any'' item. Cannot steal rare tems. Against enemies with Robust and after activating at least 2 times in one map, effect becomes that of ordinary Mug.
 
|Czene<sup>*1</sup>
 
|Czene<sup>*1</sup>
 
| -
 
| -
Line 279: Line 279:
 
|Command (enemy)
 
|Command (enemy)
 
| -
 
| -
|Take an unequipped weapon or item from an adjacent enemy, then gains 8 Exp. Cannot steal rare items. Before moving only. Can only be used up to 3 times per map.
+
|Steal an unequipped weapon or item from an adjacent enemy. (Grants 8 Exp.) Cannot steal rare items. Only usable in place of moving. Can only be used up to 3 times per map.
|Sedy
+
|Thaddy
 
| -
 
| -
 
| -
 
| -
Line 287: Line 287:
 
|Auto
 
|Auto
 
| -
 
| -
|When Speed exceedes enemy Speed by 5 or more, increases attack number by 1.
+
|When this unit's AS exceeds enemy's AS by 5 or more, +1 number of strikes.
|Estobar<sup>*1</sup>, Paramythis
+
|Esteban<sup>*1</sup>, Paramythis
 
| -
 
| -
 
| -
 
| -
 
|-
 
|-
|Continue
+
|Adept
 
|Auto
 
|Auto
|(Weapon Skill/2 + Speed)%
+
|(Weapon Skill/2 + AS)%
|When Speed is 5 or more, randomly adds an additional attack.
+
|When AS is 5 or more, may randomly add an additional attack.
|Reese, Dean, Ouro, Ruby<sup>*1</sup>, Czene, Faye, Larentia, Percival, Alvina
+
|Reese, Dean, Volo, Ruby<sup>*1</sup>, Czene, Faye, Larentia, Perceval, Alvina
|Cod Poele
+
|Butter-Baked Cod
|Kramer, Olwen
+
|Kramer, Owen
 
|-
 
|-
|Multishot
+
|Double-Shot
 
|Command (attack)
 
|Command (attack)
 
| -
 
| -
|Attacks twice consecutively with a bow at -5% accuracy. Every 4 turns only.
+
|Attack with a bow with -5 Hit and x2 number of strikes. Cooldown of 4 turns.
 
|Sherlock<sup>*2</sup>
 
|Sherlock<sup>*2</sup>
 
| -
 
| -
 
| -
 
| -
 
|-
 
|-
|Rapid-Fire
+
|Triple-Shot
 
|Command (attack)
 
|Command (attack)
 
| -
 
| -
|Attacks three times consecutively with a bow at -5% accuracy for the first attack and +5% accuracy for the third attack. Every 5 turns only.
+
|Attack with a bow with x3 number of strikes; Hit -5 for the first attack, Hit ±0 for the second attack, Hit +5 for the third attack. Cooldown of 5 turns.
 
|Sherlock<sup>*1</sup>
 
|Sherlock<sup>*1</sup>
 
| -
 
| -
 
| -
 
| -
 
|-
 
|-
|Starstrike
+
|Astra
 
|Command (attack)
 
|Command (attack)
 
| -
 
| -
|Attacks five times consecutively with a sword. Every 7 turns only.
+
|Attack with a sword with x5 number of strikes. Cooldown of 7 turns.
 
|Faye<sup>*1</sup>
 
|Faye<sup>*1</sup>
 
| -
 
| -
Line 327: Line 327:
 
|Command (attack)
 
|Command (attack)
 
| -
 
| -
|Attacks an enemy able to counterattack, extending combat to 5 rounds and allowing both fighters to counterattack even if they take damage.
+
|Attack an enemy with 5 times the normal rounds of combat. Enemy must be able to counterattack. Both fighters can counterattack even if they take damage.
|Leon, Ouro
+
|Leon, Volo
 
| -
 
| -
 
| -
 
| -
Line 335: Line 335:
 
|Command (attack)
 
|Command (attack)
 
| -
 
| -
|Attacks with a bow, crossbow, or ballista with accuracy +33%. Only usable in place of moving.
+
|Attack with a bow, crossbow, or ballista with Hit +33. Only usable in place of moving.
|Chris, Sylvia, Estobar<sup>*1</sup>, Burroughs<sup>*1</sup>
+
|Christine, Sylvia, Esteban<sup>*1</sup>, Burroughs<sup>*1</sup>
 
| -
 
| -
 
| -
 
| -
 
|-
 
|-
|Critical
+
|Sunder
 
|Command (attack)
 
|Command (attack)
 
| -
 
| -
|Attacks with Critical +25%. Only usable in place of moving.
+
|Attack with Crit +25. Only usable in place of moving.
 
|Faye
 
|Faye
 
| -
 
| -
 
| -
 
| -
 
|-
 
|-
|Critical II
+
|Critical
 
|Auto
 
|Auto
 
| -
 
| -
|Adds level to Critical rate.
+
|Adds Level to Crit.
|Sedy
+
|Thaddy
 
| -
 
| -
 
| -
 
| -
Line 359: Line 359:
 
|Command (attack)
 
|Command (attack)
 
| -
 
| -
|Attacks with accuracy +22%. Increases enemy accuracy to 100% and reduces own Defense (except shields) to 0. Allows both fighters to counterattack even if they take damage.
+
|Attack an enemy with Hit +22. Enemy must be able to counterattack. Increases enemy Hit to 100 and reduces own Def (except shields) to 0. Both fighters can counterattack even if they take damage.
 
|Dean, Arthur
 
|Dean, Arthur
 
| -
 
| -
 
| -
 
| -
 
|-
 
|-
|Focus
+
|Focus Chant
 
|Command (attack)
 
|Command (attack)
 
| -
 
| -
|Attacks with magic with accuracy +30% and power +10-30%. Every 7 turns only.
+
|Attack with magic with Hit +30 and Mt +10-30%. Cooldown of 7 turns.
 
|Aegina, Enid
 
|Aegina, Enid
 
| -
 
| -
 
| -
 
| -
 
|-
 
|-
|Marksman
+
|Deadeye
 
|Command (attack)
 
|Command (attack)
 
| -
 
| -
|Attacks with a bow with range +1 and accuracy -15%. Only usable in place of moving.
+
|Attack with a bow with range +1 and Hit -15. Only usable in place of moving.
 
|Sylvia
 
|Sylvia
 
| -
 
| -
 
| -
 
| -
 
|-
 
|-
|Surprise
+
|Windsweep
 
|Command (attack)
 
|Command (attack)
 
| -
 
| -
|Attacks with enemy's counterattacking skills disabled. Only usable in place of moving.
+
|Attack while preventing the enemy from counterattacking. Only usable in place of moving.
|Sherpa
+
|Sherpa, Larentia
 
| -
 
| -
 
| -
 
| -
Line 391: Line 391:
 
|Command (attack)
 
|Command (attack)
 
| -
 
| -
|Attacks with attack power doubled on first hit and Defense reduced to 0. Only usable in place of moving.
+
|Attack with Def reduced to 0 and Atk doubled on first strike. Only usable in place of moving.
 
|Axel, Daoud
 
|Axel, Daoud
 
| -
 
| -
Line 399: Line 399:
 
|Command (attack)
 
|Command (attack)
 
| -
 
| -
|Attacks an enemy; if they would be killed, their HP is instead reduced to 1.
+
|Attack an enemy who has more than 1 HP remaining. If the enemy would be killed, their HP is instead reduced to 1.
|Dean<sup>*1</sup>, Derrick, Larentia, Percival, Alvina, Lanette
+
|Dean<sup>*1</sup>, Derrick, Larentia, Perceval, Alvina, Lynette
 
| -
 
| -
 
| -
 
| -
Line 407: Line 407:
 
|Command (attack)
 
|Command (attack)
 
| -
 
| -
|Attacks with a range 1 weapon with accuracy +10%. Switches back to previously equipped weapon after combat.
+
|Attacks with a range 1 weapon with Hit +10. Switches back to previously equipped weapon after combat.
 
|Leon<sup>*1</sup>, Adel, Ruby<sup>*1</sup>, Derrick, Larentia, Alvina
 
|Leon<sup>*1</sup>, Adel, Ruby<sup>*1</sup>, Derrick, Larentia, Alvina
 
| -
 
| -
 
| -
 
| -
 
|-
 
|-
|Re-Attack
+
|One-Two
 
|Command (attack)
 
|Command (attack)
 
| -
 
| -
|Functions as Attack command, available immediately after attacking. Every 6 turns only.
+
|Functions as Attack command, available immediately after attacking. Cooldown of 6 turns.
 
|Sherlock
 
|Sherlock
 
| -
 
| -
 
| -
 
| -
 
|-
 
|-
|Ambush
+
|Vantage
 
|Auto
 
|Auto
 
| -
 
| -
|When attacked at range 0 while able to counterattack and while having a higher Speed than enemy, attacks first.
+
|When attacked at range 0 while both being able to counterattack and having a higher AS than the enemy, attacks first instead.
 
|Adel
 
|Adel
|Honey Hare
+
|Stuffat Tal-Fenek
|Leon, Sylvia, Ruby, Czene, Larentia, Sedy, Enid
+
|Leon, Sylvia, Ruby, Czene, Larentia, Thaddy, Enid
 
|-
 
|-
 
|Iaido
 
|Iaido
 
|Auto
 
|Auto
 
|(Weapon Skill/2+40)%
 
|(Weapon Skill/2+40)%
|When attacked and avoid an attack while equipping a sword and able to counterattack, randomly increases accuracy +33% and Critical +3%.
+
|After avoiding an attack while a sword is equipped and able to counterattack, may boost Hit +33 and Crit +3 on counterattack.
|Ouro, Faye, Faramir
+
|Volo, Faye, Faramir
 
| -
 
| -
 
| -
 
| -
 
|-
 
|-
|Wrath
+
|Vengeful
 
|Auto
 
|Auto
 
|(3xDamage taken)%
 
|(3xDamage taken)%
|When attacked and damaged while equipping an axe and able to counterattack, randomly counterattacks in spite of damage with accuracy x2 and enemy damage added to attack power.
+
|When attacked and damaged while an axe is equipped and able to counterattack, may counterattacks with Hit x2 and enemy damage added to Mt.
 
|Dean
 
|Dean
 
| -
 
| -
Line 447: Line 447:
 
|Auto
 
|Auto
 
| -
 
| -
|When attacked and able to counter, counters even if damaged by the attack.
+
|When attacked and able to counterattack, counterattack even if damaged by the attack.
 
|Sherpa
 
|Sherpa
 
|Roast Beef
 
|Roast Beef
|Ward, Adel, Sherlock, Ouro, Axel, Arthur, Kramer, Clifford, Marcel
+
|Ward, Adel, Sherlock, Volo, Axel, Arthur, Kramer, Clifford, Marcel
 
|-
 
|-
|Shield Master
+
|Shieldfaire
 
|Auto
 
|Auto
 
| -
 
| -
|Increases shield accuracy +18%.
+
|Increases Shield Rate +18. (If shield rate would've been insufficient without the skill, displays a message in battle.)
 
|Adel<sup>*1</sup>, Elbert<sup>*1</sup>, Clifford, Marcel, Alvina
 
|Adel<sup>*1</sup>, Elbert<sup>*1</sup>, Clifford, Marcel, Alvina
 
| -
 
| -
 
| -
 
| -
 
|-
 
|-
|Fortitude
+
|Fortune
 
|Auto
 
|Auto
 
| -
 
| -
|Sets enemy Critical rate to 0.
+
|Sets enemy Crit rate to 0.
 
|Dean<sup>*1</sup>, Faramir
 
|Dean<sup>*1</sup>, Faramir
|Tulsa Ornament
+
|Tulsa Circlet
 
|Reese
 
|Reese
 
|-
 
|-
|Dodge Swords
+
|Swordbane
 
|Auto
 
|Auto
|67%
+
| ~67%
 
|When an enemy would hit with a sword, blade, or mace, randomly avoids attack.
 
|When an enemy would hit with a sword, blade, or mace, randomly avoids attack.
 
| -
 
| -
Line 476: Line 476:
 
| -
 
| -
 
|-
 
|-
|Dodge Spears
+
|Spearbane
 
|Auto
 
|Auto
|67%
+
| ~67%
 
|When an enemy would hit with a spear, lance, or fork, randomly avoids attack.
 
|When an enemy would hit with a spear, lance, or fork, randomly avoids attack.
 
| -
 
| -
Line 484: Line 484:
 
| -
 
| -
 
|-
 
|-
|Dodge Axes
+
|Axebane
 
|Auto
 
|Auto
|67%
+
| ~67%
 
|When an enemy would hit with an axe, randomly avoids attack.
 
|When an enemy would hit with an axe, randomly avoids attack.
 
|Ruby
 
|Ruby
Line 492: Line 492:
 
| -
 
| -
 
|-
 
|-
|Dodge Arrows
+
|Arrowbane
 
|Auto
 
|Auto
|67%
+
| ~67%
 
|When an enemy would hit with a bow, crossbow, or ballista, randomly avoids attack.
 
|When an enemy would hit with a bow, crossbow, or ballista, randomly avoids attack.
|Elbert, Kramer, Percival
+
|Elbert, Kramer, Perceval
 
|Bouillabaisse
 
|Bouillabaisse
|Ward, Ouro, Faye, Saphira, Burroughs
+
|Ward, Volo, Faye, Saphira, Burroughs
 
|-
 
|-
|Dodge Magic
+
|Magicbane
 
|Auto
 
|Auto
|67%
+
| ~67%
 
|When an enemy would hit with any magic, randomly avoids attack. Immune to Sleep and Berserk spells.
 
|When an enemy would hit with any magic, randomly avoids attack. Immune to Sleep and Berserk spells.
|Lanette
+
|Lynette
 
|Seafood Salad
 
|Seafood Salad
|Sylvia, Faramir, Estobar, Saphira, Percival, Burroughs
+
|Sylvia, Faramir, Esteban, Saphira, Perceval, Burroughs
 
|-
 
|-
 
|Miracle
 
|Miracle
 
|Auto
 
|Auto
|(90-Enemy accuracy)%
+
| ~(90-Enemy Hit)%
 
|When an enemy would hit for fatal damage, randomly avoids attack.
 
|When an enemy would hit for fatal damage, randomly avoids attack.
 
|Aegina, Saphira
 
|Aegina, Saphira
Line 522: Line 522:
 
|Faye, Faramir
 
|Faye, Faramir
 
|Main Gauche, Balmung
 
|Main Gauche, Balmung
|Ouro, Czene, Kramer<sup>*1</sup>, Estobar, Sherpa, Sedy, Marcel
+
|Volo, Czene, Kramer<sup>*1</sup>, Esteban, Sherpa, Thaddy, Marcel
 
|-
 
|-
 
|Evasion
 
|Evasion
 
|Command (self)
 
|Command (self)
 
| -
 
| -
|Increases Avoid +50% until moving. Only usable before moving and every 5 turns.
+
|Increases Avo +50 until next action is taken. Only usable before moving. Cooldown of 5 turns.
|Sedy
+
|Thaddy
 
| -
 
| -
 
| -
 
| -
Line 535: Line 535:
 
|Command (attack)
 
|Command (attack)
 
| -
 
| -
|Halves attack power but increases injury rate +33%. Every 4 turns only.
+
|Halves attack power but increases injury rate +33. Every 4 turns only.
 
|Arthur, Paramythis
 
|Arthur, Paramythis
 
| -
 
| -
 
| -
 
| -
 
|-
 
|-
|Backhanded
+
|Maim
 
|Auto
 
|Auto
 
|(Weapon Skill/2+5)%
 
|(Weapon Skill/2+5)%
Line 548: Line 548:
 
| -
 
| -
 
|-
 
|-
|Gauntlets
+
|Knock Away
 
|Auto
 
|Auto
 
|(Weapon Skill/2+30)%
 
|(Weapon Skill/2+30)%
Line 560: Line 560:
 
| -
 
| -
 
|Enemy within 5 hexes gains Fury status against user, and will attempt to attack them if possible.  Only usable before moving.
 
|Enemy within 5 hexes gains Fury status against user, and will attempt to attack them if possible.  Only usable before moving.
|Elbert, Clifford, Sedy
+
|Elbert, Clifford, Thaddy
 
| -
 
| -
 
| -
 
| -
 
|-
 
|-
|Yell
+
|Battle Cry
 
|Command (self)
 
|Command (self)
 
| -
 
| -
|Gains Mt +3 and Accuracy +10% for next battle. Effect is cumulative up to six times. Only usable before moving.
+
|Gains Mt +3 and Hit +10 for next battle. Effect is cumulative up to six times. Only usable before moving.
 
|Daoud, Burroughs
 
|Daoud, Burroughs
 
| -
 
| -
 
| -
 
| -
 
|-
 
|-
|Shooter
+
|Overwatch
 
|Command (self)
 
|Command (self)
 
| -
 
| -
|Gains Shooter status. Until next turn, automatically attacks one enemy entering range of equipped weapon; if they take damage, their turn ends. Only usable before moving and while equipped with a bow, crossbow, or ballista. Status goes away if damage is taken.
+
|Gains Overwatch status. Until next turn, automatically attacks one enemy entering range of equipped weapon; if they take damage, their turn ends. Only usable before moving and while equipped with a bow, crossbow, or ballista. Status goes away if damage is taken.
 
|Sherlock<sup>*1</sup>, Sylvia
 
|Sherlock<sup>*1</sup>, Sylvia
|Test Scorpion , Scorpion
+
|Prototype Scorpio, Scorpio
 
|Burroughs
 
|Burroughs
 
|-
 
|-
|Axe Defense
+
|Axe Guard
 
|Command (self)
 
|Command (self)
 
|(Weapon Skill+25)%
 
|(Weapon Skill+25)%
|Gains Axe Defense status. Until next action, randomly blocks attacks using equipped axe as a shield, with Defense bonus equal to axe's Mt. Costs weapon durability for each block. Cannot counterattack while in effect. Only usable before moving and while equipping an axe.
+
|Gains Axe Def status. Until next action, randomly blocks attacks using equipped axe as a shield, with Def bonus equal to axe's Mt. Costs weapon durability for each block. Cannot counterattack while in effect. Only usable before moving and while equipping an axe.
 
|Derrick, Daoud
 
|Derrick, Daoud
 
| -
 
| -
Line 596: Line 596:
 
| -
 
| -
 
|-
 
|-
|Robust II
+
|Robust+
 
|Auto
 
|Auto
 
| -
 
| -
 
|Immune to Injured and Crippled statuses. Not displayed.
 
|Immune to Injured and Crippled statuses. Not displayed.
|Faramir, Saphira, Olwen, Paramythis
+
|Faramir, Saphira, Owen, Paramythis
 
| -
 
| -
 
| -
 
| -
 
|-
 
|-
|Weakness
+
|Vulnerable
 
|Auto
 
|Auto
 
| -
 
| -
Line 612: Line 612:
 
| -
 
| -
 
|-
 
|-
|Fury
+
|Hateful
 
|Auto
 
|Auto
 
| -
 
| -
Line 620: Line 620:
 
| -
 
| -
 
|-
 
|-
|Horse Master
+
|Horse-Lover
 
|Auto
 
|Auto
 
| -
 
| -
 
|When advancing to the next chapter, restores 20 HP to horse in possession.
 
|When advancing to the next chapter, restores 20 HP to horse in possession.
|Chris
+
|Christine
 
|Tico
 
|Tico
 
|Czene
 
|Czene
 
|-
 
|-
|Horse Swap
+
|Swap Horse
 
|Command (ally)
 
|Command (ally)
 
| -
 
| -
 
|Switches horses with an adjacent ally. Requires both characters to be able to ride horses, but does not require both characters to possess a horse.
 
|Switches horses with an adjacent ally. Requires both characters to be able to ride horses, but does not require both characters to possess a horse.
|Chris
+
|Christine
 
| -
 
| -
 
| -
 
| -
Line 640: Line 640:
 
| -
 
| -
 
|At the start of each turn, heals 0-3 HP to all allies within 3 hexes.
 
|At the start of each turn, heals 0-3 HP to all allies within 3 hexes.
|Izerna, Lanette
+
|Izerna, Lynette
 
| -
 
| -
 
| -
 
| -
 
|-
 
|-
|Self-Heal
+
|Imbue
 
|Command (self)
 
|Command (self)
 
| -
 
| -
Line 660: Line 660:
 
| -
 
| -
 
|-
 
|-
|Elite
+
|Paragon
 
|Auto
 
|Auto
 
| -
 
| -
Line 671: Line 671:
 
|Command (ally)
 
|Command (ally)
 
| -
 
| -
|Protects an adjacent ally, entering combat in place of them if they are attacked and preventing them from being captured until either character uses a command other than Wait. Defense and Avoid are halved while in effect; shields are unaffected.
+
|Protects an adjacent ally, entering combat in place of them if they are attacked and preventing them from being captured until either character uses a command other than Wait. Def and Avo are halved while in effect; shields are unaffected.
 
|Ward, Sherpa, Marcel
 
|Ward, Sherpa, Marcel
 
| -
 
| -
Line 680: Line 680:
 
| -
 
| -
 
|Leaves the map.
 
|Leaves the map.
|Olwen<sup>*2</sup>
+
|Owen<sup>*2</sup>
 
| -
 
| -
 
| -
 
| -
 
|-
 
|-
|Conversion
+
|Convert
 
|Command (self)
 
|Command (self)
 
| -
 
| -
|Class changes to Raze Priest or back to starting class. Cannot gain Exp while a Raze Priest.
+
|Class changes to Raze Monk or back to starting class. Cannot gain Exp or weapon skill while a Raze Monk.
|Olwen<sup>*1</sup>
+
|Owen<sup>*1</sup>
 
| -
 
| -
 
| -
 
| -
Line 695: Line 695:
 
*<sup>*1</sup> Requires reaching a certain level, promoting, or being recruited
 
*<sup>*1</sup> Requires reaching a certain level, promoting, or being recruited
 
*<sup>*2</sup> Later replaced by another skill
 
*<sup>*2</sup> Later replaced by another skill
*<sup>*3</sup> Only as a Raze Priest
+
*<sup>*3</sup> Only as a Raze Monk
*<sup>*4</sup> Revival Masterpiece is Reese only
+
*<sup>*4</sup> Art: "Revival" is for Reese only
 
[[Category:Game Guides]][[Category:Berwick Saga Guides]]
 
[[Category:Game Guides]][[Category:Berwick Saga Guides]]

Latest revision as of 04:51, 4 December 2023

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This content was originally provided by Othin.

Sources: http://haruka.saiin.net/~berwick-saga/1/, http://www42.tok2.com/home/joll/

Name Type Activation Effect Characters Other Other Characters
Commander Auto - +10 Hit to allies within 3 hexes. (Stacks.) Reese - -
Charisma Auto - +3 Hit to allies within 5 hexes. (Stacks.) Enid, Lynette - -
Supporter Auto - +20 Hit and +4 Crit if an ally with the Support skill is within 3 hexes. (Doesn't stack.) Leon, Adel - -
Protector Auto - +5 Def to allies within 3 hexes. Lynette - -
Resistor Auto - +5 Magic Def to allies within 3 hexes. Saphira*1 - -
Our Bond Auto - Grants Reese 100 Crit while adjacent. Lynette - -
Canto Command (move) - After attacking, can use remaining movement to move again, but not if damaged in battle. Limited to Wait command after moving. - All mounts Reese, Ward, Leon, Adel, Sherlock, Elbert, Christine, Ruby, Arthur, Czene*1, Clifford, Larentia, Alvina, Paramythis
Hurry Command (move) - Move an additional space, but limited to Wait command after moving. Arthur, Burroughs - -
Celerity Auto - Mov +1. Faramir - -
Lethargy Auto - Mov -1. (Invisible. Movement is listed as normal.) - - -
Slow Start Auto - Mov -1. Lost at Level 15. (Invisible. Movement is listed as reduced.) Marcel - -
Swimmer Auto - Can move across Shoal, River, and Water terrain with movement cost 1. Axel - -
Climber Auto - Avo is not reduced to 0 while on Cliff terrain. Kramer - -
Camouflage Auto - Avo bonus from terrain is multiplied by 1.5. Esteban, Paramythis - -
Huntsman Auto - Ignores enemy Avo bonus from forest terrain while using a bow or crossbow. Esteban - -
Search Command (terrain) - In specific locations, find items.
If an enemy is guarding the item, fight them for 5 rounds. If the battle is lost, no Exp or item is gained. (Grants 16 Exp for battles, 8 Exp otherwise.)
Axel, Czene, Thaddy - -
Locktouch Command (terrain) - Open a door or chest. (Grants 8 Exp.) Czene, Thaddy - -
Hide Auto - When on certain terrain, disappear from enemy view. Canceled if an enemy is adjacent, or if an enemy with the skill Watchful is within 3 hexes. Axel, Sylvia, Czene, Esteban, Thaddy Vanish Charm Dean, Izerna, Volo, Kramer, Faye, Aegina, Sherpa, Saphira, Owen, Thaddy, Enid, Perceval, Paramythis
Obfuscation Auto - Hides all statistical information. Canceled if an enemy is adjacent, or if an enemy with the skill Watchful is within 3 hexes. - - -
Watchful Auto - Cancels the skills Hide and Obfuscation within 3 hexes. Czene, Larentia - -
Scotopic Auto - Fog-of-War vision range +1. Esteban - -
Expert Auto - Failure rate for using equipment is calculated as if Level were +7. Reese, Izerna*1, Sylvia, Owen - -
Limited Auto - Can only use equipment that is Rank 3 or lower. Unit will automatically fail to use Rank 4 or higher equipment. Owen*3 - -
Prepared Auto - When attacked, automatically changes equipped weapon to be able to counterattack. - - -
Versatile Auto - After using a non-attacking spell, reverts to previous equipment. Izerna*1, Saphira, Paramythis - -
Blade Auto - Can equip blades. Volo, Kramer*1, Faye*1, Faramir, Sherpa, Marcel - -
Lance Auto - Can equip lances. Leon*1, Adel*1, Clifford - -
Fork Auto - Can equip forks. Adel - -
Robbery Auto 25% When defeating an enemy at range 0-1, randomly steals an item. Cannot steal rare items or items with Rank higher than Level. Can only activate up to 3 times per map. Axel - -
Despoil Auto - When defeating an enemy at range 0-1, get a small amount of gold depending on enemy level. Volo - -
Armsthrift Auto 20% Randomly prevents weapon durability from decreasing when used. Christine, Arthur, Burroughs Armsthrift Manual, Art: "Revival" All*4
Mug Auto ?% When hitting an enemy at range 0, randomly steals an unequipped item. Cannot steal rare items. Czene*2 - -
Mug+ Auto ?% When hitting an enemy at range 0, randomly steals any item. Cannot steal rare tems. Against enemies with Robust and after activating at least 2 times in one map, effect becomes that of ordinary Mug. Czene*1 - -
Steal Command (enemy) - Steal an unequipped weapon or item from an adjacent enemy. (Grants 8 Exp.) Cannot steal rare items. Only usable in place of moving. Can only be used up to 3 times per map. Thaddy - -
Pursuit Auto - When this unit's AS exceeds enemy's AS by 5 or more, +1 number of strikes. Esteban*1, Paramythis - -
Adept Auto (Weapon Skill/2 + AS)% When AS is 5 or more, may randomly add an additional attack. Reese, Dean, Volo, Ruby*1, Czene, Faye, Larentia, Perceval, Alvina Butter-Baked Cod Kramer, Owen
Double-Shot Command (attack) - Attack with a bow with -5 Hit and x2 number of strikes. Cooldown of 4 turns. Sherlock*2 - -
Triple-Shot Command (attack) - Attack with a bow with x3 number of strikes; Hit -5 for the first attack, Hit ±0 for the second attack, Hit +5 for the third attack. Cooldown of 5 turns. Sherlock*1 - -
Astra Command (attack) - Attack with a sword with x5 number of strikes. Cooldown of 7 turns. Faye*1 - -
Deathmatch Command (attack) - Attack an enemy with 5 times the normal rounds of combat. Enemy must be able to counterattack. Both fighters can counterattack even if they take damage. Leon, Volo - -
Aim Command (attack) - Attack with a bow, crossbow, or ballista with Hit +33. Only usable in place of moving. Christine, Sylvia, Esteban*1, Burroughs*1 - -
Sunder Command (attack) - Attack with Crit +25. Only usable in place of moving. Faye - -
Critical Auto - Adds Level to Crit. Thaddy - -
Desperation Command (attack) - Attack an enemy with Hit +22. Enemy must be able to counterattack. Increases enemy Hit to 100 and reduces own Def (except shields) to 0. Both fighters can counterattack even if they take damage. Dean, Arthur - -
Focus Chant Command (attack) - Attack with magic with Hit +30 and Mt +10-30%. Cooldown of 7 turns. Aegina, Enid - -
Deadeye Command (attack) - Attack with a bow with range +1 and Hit -15. Only usable in place of moving. Sylvia - -
Windsweep Command (attack) - Attack while preventing the enemy from counterattacking. Only usable in place of moving. Sherpa, Larentia - -
Pulverize Command (attack) - Attack with Def reduced to 0 and Atk doubled on first strike. Only usable in place of moving. Axel, Daoud - -
Mercy Command (attack) - Attack an enemy who has more than 1 HP remaining. If the enemy would be killed, their HP is instead reduced to 1. Dean*1, Derrick, Larentia, Perceval, Alvina, Lynette - -
Throw Command (attack) - Attacks with a range 1 weapon with Hit +10. Switches back to previously equipped weapon after combat. Leon*1, Adel, Ruby*1, Derrick, Larentia, Alvina - -
One-Two Command (attack) - Functions as Attack command, available immediately after attacking. Cooldown of 6 turns. Sherlock - -
Vantage Auto - When attacked at range 0 while both being able to counterattack and having a higher AS than the enemy, attacks first instead. Adel Stuffat Tal-Fenek Leon, Sylvia, Ruby, Czene, Larentia, Thaddy, Enid
Iaido Auto (Weapon Skill/2+40)% After avoiding an attack while a sword is equipped and able to counterattack, may boost Hit +33 and Crit +3 on counterattack. Volo, Faye, Faramir - -
Vengeful Auto (3xDamage taken)% When attacked and damaged while an axe is equipped and able to counterattack, may counterattacks with Hit x2 and enemy damage added to Mt. Dean - -
Counter Auto - When attacked and able to counterattack, counterattack even if damaged by the attack. Sherpa Roast Beef Ward, Adel, Sherlock, Volo, Axel, Arthur, Kramer, Clifford, Marcel
Shieldfaire Auto - Increases Shield Rate +18. (If shield rate would've been insufficient without the skill, displays a message in battle.) Adel*1, Elbert*1, Clifford, Marcel, Alvina - -
Fortune Auto - Sets enemy Crit rate to 0. Dean*1, Faramir Tulsa Circlet Reese
Swordbane Auto ~67% When an enemy would hit with a sword, blade, or mace, randomly avoids attack. - - -
Spearbane Auto ~67% When an enemy would hit with a spear, lance, or fork, randomly avoids attack. - - -
Axebane Auto ~67% When an enemy would hit with an axe, randomly avoids attack. Ruby - -
Arrowbane Auto ~67% When an enemy would hit with a bow, crossbow, or ballista, randomly avoids attack. Elbert, Kramer, Perceval Bouillabaisse Ward, Volo, Faye, Saphira, Burroughs
Magicbane Auto ~67% When an enemy would hit with any magic, randomly avoids attack. Immune to Sleep and Berserk spells. Lynette Seafood Salad Sylvia, Faramir, Esteban, Saphira, Perceval, Burroughs
Miracle Auto ~(90-Enemy Hit)% When an enemy would hit for fatal damage, randomly avoids attack. Aegina, Saphira Maiden Statue Reese
Parry Auto (Weapon Skill/2+5)% When equipping a physical weapon and would be hit by a physical weapon, randomly avoids damage at the cost of weapon durability. Faye, Faramir Main Gauche, Balmung Volo, Czene, Kramer*1, Esteban, Sherpa, Thaddy, Marcel
Evasion Command (self) - Increases Avo +50 until next action is taken. Only usable before moving. Cooldown of 5 turns. Thaddy - -
Flourish Command (attack) - Halves attack power but increases injury rate +33. Every 4 turns only. Arthur, Paramythis - -
Maim Auto (Weapon Skill/2+5)% When attacking an enemy, randomly doubles cripple rate. Can only activate up to 5 times per map. Sylvia - -
Knock Away Auto (Weapon Skill/2+30)% When hitting an enemy, randomly unequips their shield. Kramer - -
Provoke Command (enemy) - Enemy within 5 hexes gains Fury status against user, and will attempt to attack them if possible. Only usable before moving. Elbert, Clifford, Thaddy - -
Battle Cry Command (self) - Gains Mt +3 and Hit +10 for next battle. Effect is cumulative up to six times. Only usable before moving. Daoud, Burroughs - -
Overwatch Command (self) - Gains Overwatch status. Until next turn, automatically attacks one enemy entering range of equipped weapon; if they take damage, their turn ends. Only usable before moving and while equipped with a bow, crossbow, or ballista. Status goes away if damage is taken. Sherlock*1, Sylvia Prototype Scorpio, Scorpio Burroughs
Axe Guard Command (self) (Weapon Skill+25)% Gains Axe Def status. Until next action, randomly blocks attacks using equipped axe as a shield, with Def bonus equal to axe's Mt. Costs weapon durability for each block. Cannot counterattack while in effect. Only usable before moving and while equipping an axe. Derrick, Daoud - -
Robust Auto - Immune to Injured and Crippled statuses. Reese, Ward, Leon, Sherpa, Daoud - -
Robust+ Auto - Immune to Injured and Crippled statuses. Not displayed. Faramir, Saphira, Owen, Paramythis - -
Vulnerable Auto - Increases rate of receiving Crippled status. Not displayed. - - -
Hateful Auto - When attacked, gains Fury status against attacker, and will attempt to attack them if possible. Not displayed. - - -
Horse-Lover Auto - When advancing to the next chapter, restores 20 HP to horse in possession. Christine Tico Czene
Swap Horse Command (ally) - Switches horses with an adjacent ally. Requires both characters to be able to ride horses, but does not require both characters to possess a horse. Christine - -
Blessing Auto - At the start of each turn, heals 0-3 HP to all allies within 3 hexes. Izerna, Lynette - -
Imbue Command (self) - Recovers (Mind+3) HP. Only usable before moving and every 4 turns. Saphira, Paramythis - -
Silence Command (self) - Prevents use of all dark magic for 3 turns. Only usable before moving and every 10 turns. Saphira*1 - -
Paragon Auto - Gains Exp x1.2 while Level is 10 or less. Ruby, Enid - -
Guard Command (ally) - Protects an adjacent ally, entering combat in place of them if they are attacked and preventing them from being captured until either character uses a command other than Wait. Def and Avo are halved while in effect; shields are unaffected. Ward, Sherpa, Marcel - -
Return Command (self) - Leaves the map. Owen*2 - -
Convert Command (self) - Class changes to Raze Monk or back to starting class. Cannot gain Exp or weapon skill while a Raze Monk. Owen*1 - -
  • *1 Requires reaching a certain level, promoting, or being recruited
  • *2 Later replaced by another skill
  • *3 Only as a Raze Monk
  • *4 Art: "Revival" is for Reese only