Difference between revisions of "Vestaria Saga 1 Mission Data"
From EmblemWiki
(33 intermediate revisions by the same user not shown) | |||
Line 2: | Line 2: | ||
{{original|contributor=Aggro Incarnate|}} | {{original|contributor=Aggro Incarnate|}} | ||
+ | This page is under construction. | ||
==Prologue: The Fallen Kingdom== | ==Prologue: The Fallen Kingdom== | ||
− | [[File:Vestaria Prologue.png|center]] | + | [[File:Vestaria Prologue.png|750px|center]] |
<br/> | <br/> | ||
{| class="sf" | {| class="sf" | ||
|- | |- | ||
| rowspan="5" style="text-align:center; font-weight:bold" | Map<br />Information | | rowspan="5" style="text-align:center; font-weight:bold" | Map<br />Information | ||
− | | style="vertical-align:middle font-weight:bold;" | Deployment | + | | style="vertical-align:middle; font-weight:bold;" | Deployment |
| style="vertical-align:middle; font-weight:normal;" | Zade, Athol, Troy, Bonacel, Prody | | style="vertical-align:middle; font-weight:normal;" | Zade, Athol, Troy, Bonacel, Prody | ||
|- style="font-weight:bold;" | |- style="font-weight:bold;" | ||
− | | style="vertical-align:middle;" | Victory Conditions | + | | style="vertical-align:middle; font-weight:bold" | Victory Conditions |
| style="vertical-align:middle; font-weight:normal;" | All units arrive at Frall Harbor | | style="vertical-align:middle; font-weight:normal;" | All units arrive at Frall Harbor | ||
|- style="font-weight:bold;" | |- style="font-weight:bold;" | ||
Line 55: | Line 56: | ||
| style="text-align:center; vertical-align:middle;" | Visit House | | style="text-align:center; vertical-align:middle;" | Visit House | ||
| style="vertical-align:middle;" | 17 houses | | style="vertical-align:middle;" | 17 houses | ||
− | | style=" | + | | style="vertical-align:middle" | ''100D'' (2 particular houses do not give gold if Athol visits, but involves unique dialogue) |
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
| style="text-align:center;" | Visit Village | | style="text-align:center;" | Visit Village | ||
Line 76: | Line 77: | ||
|- | |- | ||
| rowspan="3" style="text-align:center;" | Other Events | | rowspan="3" style="text-align:center;" | Other Events | ||
− | | style="vertical-align: | + | | style="vertical-align:middle;" | Turn 5 NPC Phase |
− | | style="vertical-align: | + | | style="vertical-align:middle;" | Venecian Carrack leaves |
|- | |- | ||
| style="vertical-align:middle;" | Turn 10 NPC Phase | | style="vertical-align:middle;" | Turn 10 NPC Phase | ||
| style="vertical-align:middle;" | Thorcian Carrack leaves | | style="vertical-align:middle;" | Thorcian Carrack leaves | ||
|- | |- | ||
− | | style="vertical-align: | + | | style="vertical-align:middle;" | End of the chapter |
− | | style=" | + | | style="vertical-align:middle;" | ''1,200D'' received if the Thorcian Carrack survives or leaves |
|} | |} | ||
− | ==Chapter 1== | + | ==Chapter 1: Put to the Test== |
− | [[File:Vestaria Ch1.png|center]] | + | [[File:Vestaria Ch1.png|960px|center]] |
+ | <br/> | ||
+ | {| class="sf" | ||
+ | |- style="font-weight:bold;" | ||
+ | | rowspan="5" style="text-align:center" | Map<br />Information | ||
+ | | style="vertical-align:middle;" | Deployment | ||
+ | | style="vertical-align:middle; font-weight:normal;" | Zade, Troy, Bonacel, Prody | ||
+ | |- style="font-weight:bold;" | ||
+ | | rowspan="2" | Victory Conditions | ||
+ | | style="vertical-align:middle; font-weight:normal;" | Zade visits Lucca Village | ||
+ | |- style="font-weight:bold;" | ||
+ | | style="vertical-align:middle; font-weight:normal;" | Zade seizes the mayoral manse in Elsa | ||
+ | |- style="font-weight:bold;" | ||
+ | | rowspan="2" | Defeat Conditions | ||
+ | | style="vertical-align:middle; font-weight:normal;" | Zade dies | ||
+ | |- style="font-weight:bold;" | ||
+ | | style="vertical-align:middle; font-weight:normal;" | Alysia dies | ||
+ | |- style="font-weight:bold; vertical-align:middle;" | ||
+ | | style="text-align:center;" | Event Type | ||
+ | | Specifics | ||
+ | | Description | ||
+ | |- style="font-weight:bold;" | ||
+ | | rowspan="4" style="text-align:center;" | Recruitment | ||
+ | | style="vertical-align:middle;" | Dune | ||
+ | | style="vertical-align:middle;" | Zade visits Lucca Village | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Ash | ||
+ | | style="vertical-align:middle;" | Zade visits Lucca Village | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Jean | ||
+ | | style="vertical-align:middle;" | Zade visits Lucca Village | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Alysia | ||
+ | | style="vertical-align:middle;" | Zade visits Lucca Village | ||
+ | |- | ||
+ | | rowspan="2" style="text-align:center;" | Talk | ||
+ | | style="vertical-align:middle;" | Zade ↔ Alysia | ||
+ | | style="vertical-align:middle;" | Available after Zade visits Lucca Village | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Dune ↔ Alysia | ||
+ | | style="vertical-align:middle;" | Available after Zade visits Lucca Village | ||
+ | |- | ||
+ | | rowspan="2" style="text-align:center;" | Visit Village | ||
+ | | style="vertical-align:middle;" | Lucca Village | ||
+ | | style="vertical-align:middle;" | Visit with Zade to recruit Dune, Ash, Jean and Alysia | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Northwest village | ||
+ | | style="vertical-align:middle; font-style:italic;" | 1,200D | ||
+ | |- | ||
+ | | rowspan="4" style="text-align:center;" | Visit House | ||
+ | | style="vertical-align:middle;" | Left house (northeast) | ||
+ | | style="vertical-align:middle;" | Story monologue | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Right house (northeast) | ||
+ | | style="vertical-align:middle;" | Information (Alysia and Zade each have unique dialogue, Zade visiting closes the house) | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Left house (southwest) | ||
+ | | style="vertical-align:middle; font-style:italic;" | Liquid Magic | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Right house (southwest) | ||
+ | | style="vertical-align:middle; font-style:italic;" | Service Sword | ||
+ | |- | ||
+ | | rowspan="5" style="text-align:center;" | Item Drop | ||
+ | | style="vertical-align:middle;" | Brigand Archer | ||
+ | | style="vertical-align:middle; font-style:italic;" | Compact Bow | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Ruffian | ||
+ | | style="vertical-align:middle; font-style:italic;" | Herbs | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Barbarian | ||
+ | | style="vertical-align:middle; font-style:italic;" | Serrated Axe | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Hooke (Pirate) | ||
+ | | style="vertical-align:middle; font-style:italic;" | Sack of Coin | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Amundsen (Mercenary) | ||
+ | | style="vertical-align:middle; font-style:italic;" | Merc Sword | ||
+ | |} | ||
− | ==Chapter 2== | + | ==Chapter 2: Isle of Pirates== |
− | [[File:Vestaria Ch2.png|center]] | + | [[File:Vestaria Ch2.png|960px|center]] |
+ | <br/> | ||
+ | {| class="sf" | ||
+ | |- style="font-weight:bold;" | ||
+ | | rowspan="5" style="text-align:center;" | Map<br />Information | ||
+ | | style="vertical-align:middle;" | Deployment | ||
+ | | style="vertical-align:middle; font-weight:normal;" | Zade + Alysia + 6 units | ||
+ | |- style="font-weight:bold;" | ||
+ | | rowspan="2" | Victory Conditions | ||
+ | | style="vertical-align:middle; font-weight:normal;" | Zades seizes the wharf | ||
+ | |- style="font-weight:bold;" | ||
+ | | style="vertical-align:middle; font-weight:normal;" | Zade seizes the cave | ||
+ | |- style="font-weight:bold;" | ||
+ | | rowspan="2" | Defeat Conditions | ||
+ | | style="vertical-align:middle; font-weight:normal;" | Zade dies | ||
+ | |- style="font-weight:bold;" | ||
+ | | style="vertical-align:middle; font-weight:normal;" | Alysia dies | ||
+ | |- style="font-weight:bold; vertical-align:middle;" | ||
+ | | style="text-align:center;" | Event Type | ||
+ | | Specifics | ||
+ | | Description | ||
+ | |- style="vertical-align:middle;" | ||
+ | | style="text-align:center;" | Recruitment | ||
+ | | Merida | ||
+ | | Talk with Zade or end the map with her surviving | ||
+ | |- | ||
+ | | rowspan="3" style="text-align:center;" | Talk | ||
+ | | style="vertical-align:middle;" | Zade → Merida | ||
+ | | style="vertical-align:middle;" | Merida joins | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Bonacel ↔ Prody | ||
+ | | style="vertical-align:middle;" | Available after seizing the port | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Jean ↔ Ash | ||
+ | | style="vertical-align:middle;" | Available after seizing the port | ||
+ | |- | ||
+ | | rowspan="2" style="text-align:center;" | Visit House | ||
+ | | style="vertical-align:middle;" | Right house | ||
+ | | style="vertical-align:middle; font-style:italic;" | Herbs | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Left house | ||
+ | | style="vertical-align:middle; font-style:italic;" | Tisane | ||
+ | |- style="vertical-align:middle;" | ||
+ | | style="text-align:center;" | ?? | ||
+ | | Seashell (southwest) | ||
+ | | style="font-style:italic;" | Liquid Defense | ||
+ | |- | ||
+ | | rowspan="2" style="text-align:center;" | Investigate | ||
+ | | style="vertical-align:middle;" | Northeast signpost | ||
+ | | style="vertical-align:middle;" | Information | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Northwest signpost | ||
+ | | style="vertical-align:middle;" | Information | ||
+ | |- | ||
+ | | rowspan="5" style="text-align:center;" | Item Drop | ||
+ | | style="vertical-align:middle;" | Zurne (Pirate) | ||
+ | | style="vertical-align:middle; font-style:italic;" | 300D | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Pirate | ||
+ | | style="vertical-align:middle; font-style:italic;" | Battleaxe | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Thief ×2 | ||
+ | | style="vertical-align:middle; font-style:italic;" | 50D | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Thief ×2 (reinforcement) | ||
+ | | style="vertical-align:middle; font-style:italic;" | 150D | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Morgan (Chief Thief reinforcement) | ||
+ | | style="vertical-align:middle; font-style:italic;" | 300D | ||
+ | |- | ||
+ | | rowspan="3" style="text-align:center;" | Other Events | ||
+ | | style="vertical-align:middle;" | Merida falls as an NPC | ||
+ | | style="vertical-align:middle;" | Triggers the start of Merida's alternative recruitment event in Chapter 11 | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | End of chapter | ||
+ | | style="vertical-align:middle; font-style:italic;" | Siurian Thaumite | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Special post-chapter reward | ||
+ | | style="vertical-align:middle;" | ''Liquid Dexterity ''(Dune is alive, Zurne is defeated, and the chapter is cleared by Turn 27) | ||
+ | |} | ||
− | ==Chapter 3== | + | ==Chapter 3: The Brigand's Due== |
− | [[File:Vestaria Ch3.png|center]] | + | [[File:Vestaria Ch3.png|960px|center]] |
+ | <br/> | ||
+ | {| class="sf" | ||
+ | |- style="font-weight:bold;" | ||
+ | | rowspan="4" style="text-align:center;" | Map<br />Information | ||
+ | | style="vertical-align:middle;" | Deployment | ||
+ | | style="vertical-align:middle; font-weight:normal;" | Zade + Athol + 7 units | ||
+ | |- style="font-weight:bold;" | ||
+ | | style="vertical-align:middle;" | Victory Conditions | ||
+ | | style="vertical-align:middle; font-weight:normal;" | Zade occupies the ruins | ||
+ | |- style="font-weight:bold;" | ||
+ | | rowspan="2" | Defeat Conditions | ||
+ | | style="vertical-align:middle; font-weight:normal;" | Zade dies | ||
+ | |- style="font-weight:bold;" | ||
+ | | style="vertical-align:middle; font-weight:normal;" | Athol dies | ||
+ | |- style="font-weight:bold; vertical-align:middle;" | ||
+ | | style="text-align:center;" | Event Type | ||
+ | | Specifics | ||
+ | | Description | ||
+ | |- | ||
+ | | rowspan="4" style="text-align:center;" | Recruitment | ||
+ | | style="vertical-align:middle;" | Theodel | ||
+ | | style="vertical-align:middle;" | Automatically at the start of Turn 3 Player Phase | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Cezar | ||
+ | | style="vertical-align:middle;" | Automatically at the start of Turn 4 Player Phase | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Sheela | ||
+ | | style="vertical-align:middle;" | Zade seizes Thebes | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Zayid | ||
+ | | style="vertical-align:middle;" | Cezar or Sheela visits the Yapa yurt without turning the Yapa NPCs hostile (walk from behind the bridge to the yurt) | ||
+ | |- | ||
+ | | rowspan="4" style="text-align:center;" | Talk | ||
+ | | style="vertical-align:middle;" | Zade → Theodel | ||
+ | | style="vertical-align:middle;" | Available from Turn 3 | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Zade ↔ Cezar | ||
+ | | style="vertical-align:middle;" | Available from Turn 4 | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Sheela → Zayid | ||
+ | | Available if Cezar visits the Yapa Yurt; confers Sheela the ''Rambling Rose'' | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Zayid → Sheela | ||
+ | | Available if Sheela visits the Yapa Yurt; confers Sheela the ''Rambling Rose'' | ||
+ | |- | ||
+ | | rowspan="2" style="text-align:center;" | Visit House | ||
+ | | style="vertical-align:middle;" | Left yellow house | ||
+ | | style="vertical-align:middle;" | Information | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Right yellow house | ||
+ | | style="vertical-align:middle; font-style:italic;" | Tomahawk | ||
+ | |- | ||
+ | | rowspan="3" style="text-align:center;" | Visit Village | ||
+ | | style="vertical-align:middle;" | Southwest village | ||
+ | | Allows any unit to retrieve ''Liquid Vitality'' from the north cave (only if the village was visited by someone other than Theodel, who only has unique dialogue) | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Southeast village | ||
+ | | Information about the ''Old Statue'' | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Southeast village | ||
+ | | Hand over the ''Old Statue'' for ''2,000D'' | ||
+ | |- | ||
+ | | rowspan="3" style="text-align:center;" | Examine | ||
+ | | style="vertical-align:middle;" | Greattree | ||
+ | | style="vertical-align:middle;" | ''Liquid Strength'' (spawns two Deadly Edge Thieves nearby) | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | North cave | ||
+ | | style="vertical-align:middle;" | ''Liquid Vitality'' (after a player unit that isn't Theodel visits the southwest village) | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | East cave entrance | ||
+ | | Retrieve the ''Old Statue'' (someone other than Sheela or Zayid) | ||
+ | |- style="vertical-align:middle;" | ||
+ | | style="text-align:center;" | Chest | ||
+ | | Blue Chest | ||
+ | | style="font-style:italic;" | Starfall Dagger☆ | ||
+ | |- style="vertical-align:middle;" | ||
+ | | style="text-align:center;" | ?? | ||
+ | | Pink flower | ||
+ | | style="font-style:italic;" | Octavo Herbs | ||
+ | |- | ||
+ | | rowspan="15" style="text-align:center;" | Item Drop | ||
+ | | style="vertical-align:middle;" | Mountaineer | ||
+ | | style="vertical-align:middle; font-style:italic;" | Herbs | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Thief ×2 | ||
+ | | style="vertical-align:middle; font-style:italic;" | 200D | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Thief | ||
+ | | style="vertical-align:middle; font-style:italic;" | 150D | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Barbarian | ||
+ | | style="vertical-align:middle; font-style:italic;" | Broadaxe | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Barbarian | ||
+ | | style="vertical-align:middle; font-style:italic;" | Battleaxe | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Axefighter (M) | ||
+ | | style="vertical-align:middle; font-style:italic;" | Herbs | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Barbarian | ||
+ | | style="vertical-align:middle; font-style:italic;" | Tomahawk | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Barbarian | ||
+ | | style="vertical-align:middle; font-style:italic;" | Sack of Coin | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Thief | ||
+ | | style="vertical-align:middle; font-style:italic;" | Jeweled Knife | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Thief ×2 (reinforcement) | ||
+ | | style="vertical-align:middle; font-style:italic;" | 200D | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Thief (reinforcements) | ||
+ | | style="vertical-align:middle; font-style:italic;" | 80D | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Thief (reinforcements) | ||
+ | | style="vertical-align:middle; font-style:italic;" | 100D | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Thief (reinforcements) | ||
+ | | style="vertical-align:middle; font-style:italic;" | 120D | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Tyron (Chief Thief, Phase 2) | ||
+ | | style="vertical-align:middle;" | ''Morning Star'' (Note: unobtainable if Tyron's Phase 2 or his HP regen cutscene is skipped) | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Trickster | ||
+ | | Re-obtain the ''Old Statue'' | ||
+ | |- | ||
+ | | rowspan="5" style="text-align:center;" | Event | ||
+ | | style="vertical-align:middle;" | Zayid | ||
+ | | style="vertical-align:middle;" | ''Agza's Crescent☆'' (Zayid hands over the ''Old Statue'' to the Yapa Elder after defeating the Trickster) | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Sheela | ||
+ | | style="vertical-align:middle;" | ''Soaring Flame☆'' (Sheela hands over the ''Old Statue'' to the Yapa Elder after defeating the Trickster) | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Any other unit | ||
+ | | style="vertical-align:middle;" | Flame Axe (Any other unit hands over the ''Old Statue'' to the Yapa Elder after defeating the Trickster) | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Zade seizes Thebes | ||
+ | | style="vertical-align:middle;" | Valerius retreats, Sheela joins | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | End of chapter | ||
+ | | style="vertical-align:middle; font-style:italic;" | Siurian Thaumite | ||
+ | |} | ||
− | ==Chapter 4== | + | ==Chapter 4: A Howl in the Dark== |
− | [[File:Vestaria Ch4.png|center]] | + | [[File:Vestaria Ch4.png|750px|center]] |
+ | <br/> | ||
+ | {| class="sf" | ||
+ | |- style="font-weight:bold;" | ||
+ | | rowspan="4" style="text-align:center;" | Map<br />Information | ||
+ | | style="vertical-align:middle;" | Deployment | ||
+ | | style="vertical-align:middle; font-weight:normal;" | Zade + 8 units | ||
+ | |- style="font-weight:bold;" | ||
+ | | style="vertical-align:middle;" | Victory Conditions | ||
+ | | style="vertical-align:middle; font-weight:normal;" | Defeat Dawes | ||
+ | |- style="font-weight:bold;" | ||
+ | | rowspan="2" | Defeat Conditions | ||
+ | | style="vertical-align:middle; font-weight:normal;" | Zade dies | ||
+ | |- style="font-weight:bold;" | ||
+ | | style="vertical-align:middle; font-weight:normal;" | Athol dies | ||
+ | |- style="font-weight:bold; vertical-align:middle;" | ||
+ | | style="text-align:center;" | Event Type | ||
+ | | Specifics | ||
+ | | Description | ||
+ | |- style="vertical-align:middle;" | ||
+ | | style="text-align:center;" | Recruitment | ||
+ | | Haldyn | ||
+ | | Automatically in the preparations menu | ||
+ | |- | ||
+ | | rowspan="4" style="text-align:center;" | Talk | ||
+ | | style="vertical-align:middle;" | Cezar → Sheela | ||
+ | | style="vertical-align:middle;" | Available from Turn 3 Player Phase | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Zayid → Sheela | ||
+ | | style="vertical-align:middle;" | Available from Turn 4 Player Phase | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Sheela → Barl | ||
+ | | Available from Turn 5 Player Phase; Barl leaves the map in the next few turns, yields ''Liquid Agility'' at the end of the map if he escapes or survives | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Zayid → Barl | ||
+ | | Available from Turn 5 Player Phase; Barl leaves the map in the next few turns, yields ''Liquid Agility'' at the end of the map if he escapes or survives | ||
+ | |- | ||
+ | | rowspan="2" style="text-align:center;" | Examine | ||
+ | | style="vertical-align:middle;" | Cave rock | ||
+ | | style="vertical-align:middle;" | Available only to axe users; clears out the rock blocking entry to the left chest room | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Skeleton | ||
+ | | style="vertical-align:middle;" | ''Silver Key'' (1st option) | ||
+ | |- | ||
+ | | rowspan="3" style="text-align:center;" | Chest | ||
+ | | style="vertical-align:middle;" | Left chest | ||
+ | | style="vertical-align:middle; font-style:italic;" | Multichance Tome | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Middle chest | ||
+ | | style="vertical-align:middle; font-style:italic;" | Thunderlight Sword | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Right chest | ||
+ | | style="vertical-align:middle; font-style:italic;" | Iron Duke | ||
+ | |- | ||
+ | | rowspan="12" style="text-align:center;" | Item Drop | ||
+ | | style="vertical-align:middle;" | Ruffian | ||
+ | | style="vertical-align:middle; font-style:italic;" | Sack of Coin | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Mountaineer | ||
+ | | style="vertical-align:middle; font-style:italic;" | Sack of Coin | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Mountaineer | ||
+ | | style="vertical-align:middle; font-style:italic;" | Herbs | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Mountaineer | ||
+ | | style="vertical-align:middle; font-style:italic;" | Hurlbat | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Thief | ||
+ | | style="vertical-align:middle; font-style:italic;" | Main Gauche | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Thief | ||
+ | | style="vertical-align:middle; font-style:italic;" | Healing Staff | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Thief | ||
+ | | style="vertical-align:middle; font-style:italic;" | 200D | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Dawes (Chief Thief) | ||
+ | | style="vertical-align:middle; font-style:italic;" | Sack of Coin | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Thief ×2 | ||
+ | | style="vertical-align:middle; font-style:italic;" | Jeweled Knife | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Temple Firewyrm | ||
+ | | style="vertical-align:middle; font-style:italic;" | Gold Bullion | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Tyron (Chief Thief reinforcement*) | ||
+ | | style="vertical-align:middle;" | ''Tisane'' (*Tyron only appears if he was not defeated back in Chapter 3) | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Thief (reinforcements) | ||
+ | | style="vertical-align:middle;" | ''20-100D'' (random amount) | ||
+ | |- | ||
+ | | style="text-align:center; vertical-align:middle;" | Other Events | ||
+ | | style="vertical-align:middle;" | End of chapter | ||
+ | | style="vertical-align:middle;" | ''Liquid Agility'' (Barl was talked to, and either survives or escapes the map) | ||
+ | |} | ||
− | ==Chapter 5== | + | ==Chapter 5: Venecia's Turmoil== |
− | [[File:Vestaria Ch5.png|center]] | + | [[File:Vestaria Ch5.png|1080px|center]] |
+ | <br/> | ||
+ | {| class="sf" | ||
+ | |- style="font-weight:bold;" | ||
+ | | rowspan="5" style="text-align:center;" | Map<br />Information | ||
+ | | style="vertical-align:middle;" | Deployment | ||
+ | | style="vertical-align:middle; font-weight:normal;" | Zade + Athol + 9 units | ||
+ | |- style="font-weight:bold;" | ||
+ | | style="vertical-align:middle;" | Victory Conditions | ||
+ | | style="vertical-align:middle; font-weight:normal;" | Zade seizes the Concio Hall (situation worsens after Turn 30 or after Zade crosses the northeast bridge) | ||
+ | |- style="font-weight:bold;" | ||
+ | | rowspan="3" | Defeat Conditions | ||
+ | | style="vertical-align:middle; font-weight:normal;" | Zade or Athol dies | ||
+ | |- style="font-weight:bold;" | ||
+ | | style="vertical-align:middle; font-weight:normal;" | Ritton dies | ||
+ | |- style="font-weight:bold;" | ||
+ | | style="vertical-align:middle; font-weight:normal;" | Nina dies | ||
+ | |- style="font-weight:bold; vertical-align:middle;" | ||
+ | | style="text-align:center;" | Event Type | ||
+ | | Specifics | ||
+ | | Description | ||
+ | |- | ||
+ | | rowspan="4" style="text-align:center;" | Recruitment | ||
+ | | style="vertical-align:middle;" | Yaeri | ||
+ | | style="vertical-align:middle;" | Automatically at the start of Turn 3 Player Phase | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Rubina | ||
+ | | style="vertical-align:middle;" | Automatically at the start of Turn 3 Player Phase | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Aslanne | ||
+ | | style="vertical-align:middle;" | Automatically at the start of Turn 3 Player Phase | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Nina | ||
+ | | style="vertical-align:middle;" | Automatically at the start of Turn 11 Player Phase | ||
+ | |- | ||
+ | | rowspan="4" style="text-align:center;" | Talk | ||
+ | | style="vertical-align:middle;" | Any player unit → Lost Girl | ||
+ | | Talk with a female unit and select 1st option for a Ring of Bliss | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Nina ↔ Marlena | ||
+ | | Available from Turn 11 Player Phase; Marlena and Beorn switch sides and become NPCs (Marlena auto-initiates the event if Nina is within her attack range) | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Nina → Zade | ||
+ | | style="vertical-align:middle;" | Available from Turn 11 Player Phase | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Zade → Ritton | ||
+ | | style="vertical-align:middle;" | Available from Turn 12 Player Phase | ||
+ | |- | ||
+ | | rowspan="7" style="text-align:center;" | Visit House | ||
+ | | style="vertical-align:middle;" | Northwesternmost house | ||
+ | | style="vertical-align:middle;" | Information | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | 2nd Northwesternmost house | ||
+ | | style="vertical-align:middle;" | Information | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Southmost house | ||
+ | | style="vertical-align:middle;" | Ferry 4 units to the other side of the river by visiting with the player unit that talked to the Lost Girl, units get an extra action for that turn | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Middle house | ||
+ | | style="vertical-align:middle;" | Opens the raised bascule to the rampart | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Northeast house | ||
+ | | style="vertical-align:middle; font-style:italic;" | Champion's Mark | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Northernmost house | ||
+ | | style="vertical-align:middle; font-style:italic;" | Tisane | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | 2nd Northernmost house | ||
+ | | style="vertical-align:middle; font-style:italic;" | Golden Axe | ||
+ | |- | ||
+ | | rowspan="5" style="text-align:center;" | Item Drop | ||
+ | | style="vertical-align:middle;" | Matagroth (Grand Guard) | ||
+ | | style="vertical-align:middle; font-style:italic;" | Harpoon | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Wolfgang (Sniper) | ||
+ | | style="vertical-align:middle; font-style:italic;" | Seriatim Bow | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Sorcerer | ||
+ | | style="vertical-align:middle; font-style:italic;" | Healing Staff | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Vilweiss | ||
+ | | style="vertical-align:middle; font-style:italic;" | Villains' Purse | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Harald (Grand Guard reinforcement) | ||
+ | | style="vertical-align:middle; font-style:italic;" | 750D | ||
+ | |- | ||
+ | | rowspan="3" style="text-align:center;" | Other Events | ||
+ | | style="vertical-align:middle;" | Start of Turn 2 Enemy Phase | ||
+ | | style="vertical-align:middle;" | Door on the left opens | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Lever | ||
+ | | style="vertical-align:middle;" | Opens the 6 main gates into the city | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Zade crosses bridge or 30 turns pass | ||
+ | | style="vertical-align:middle;" | Reinforcements spawn near the Concio | ||
+ | |} | ||
− | ==Chapter 6== | + | ==Chapter 6: The Long Krall== |
− | [[File:Vestaria Ch6.png|center]] | + | [[File:Vestaria Ch6.png|750px|center]] |
+ | <br/> | ||
+ | {| class="sf" | ||
+ | |- | ||
+ | | rowspan="4" style="text-align:center; font-weight:bold" | Map<br />Information | ||
+ | | style="vertical-align:middle; font-weight:bold;" | Deployment | ||
+ | | style="vertical-align:middle;" | Lilia + 6 units (Zade or Athol cannot be deployed) | ||
+ | |- | ||
+ | | style="vertical-align:middle; font-weight:bold;" | Victory Conditions | ||
+ | | style="vertical-align:middle;" | Maechen's wain reaches the village | ||
+ | |- | ||
+ | | rowspan="2" style="font-weight:bold;" | Defeat Conditions | ||
+ | | style="vertical-align:middle;" | Maechen dies | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Lilia dies | ||
+ | |- style="font-weight:bold; vertical-align:middle;" | ||
+ | | style="text-align:center;" | Event Type | ||
+ | | Specifics | ||
+ | | Description | ||
+ | |- style="vertical-align:middle;" | ||
+ | | style="text-align:center;" | Recruitment | ||
+ | | Lilia | ||
+ | | Automatically at the start of the map | ||
+ | |- | ||
+ | | rowspan="2" style="text-align:center;" | Talk | ||
+ | | style="vertical-align:middle;" | Jean → Hulking Man | ||
+ | | Available after routing the map; confers Jean the ''Axe of Amity☆'' | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Lilia → Hulking Man | ||
+ | | style="vertical-align:middle;" | Available after routing the map | ||
+ | |- | ||
+ | | rowspan="3" style="text-align:center;" | Visit House | ||
+ | | style="vertical-align:middle;" | Right house | ||
+ | | style="vertical-align:middle; font-style:italic;" | Herbs | ||
+ | |- | ||
+ | | rowspan="2" | Left house | ||
+ | | style="vertical-align:middle;" | ''Slice of Tasha's'' (visit with Troy) | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | ''Bottle of Tasha's'' (visit with Lilia, closes the house upon visit) | ||
+ | |- | ||
+ | | rowspan="2" style="text-align:center;" | ?? | ||
+ | | style="vertical-align:middle;" | Pink Flower | ||
+ | | style="vertical-align:middle; font-style:italic;" | Octavo Herbs | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Purple Mushroom | ||
+ | | style="vertical-align:middle; font-style:italic;" | Liquid Vitality | ||
+ | |- | ||
+ | | rowspan="3" style="text-align:center;" | Other Events | ||
+ | | style="vertical-align:middle;" | Dune deployed | ||
+ | | Begins a sequence of events that confers Dune the ''Bow of Aragoth☆'' after Chapter 9 | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Map routed | ||
+ | | style="vertical-align:middle;" | Maechen's mobility increases from 4 to 7; spawns the NPC Hulking Man | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | End of chapter | ||
+ | | style="vertical-align:middle; font-style:italic;" | 7,000D | ||
+ | |} | ||
− | ==Chapter 7== | + | ==Chapter 7: Revenants and Riders== |
− | [[File:Vestaria Ch7.png|center]] | + | [[File:Vestaria Ch7.png|1080px|center]] |
+ | <br/> | ||
+ | {| class="sf" | ||
+ | |- | ||
+ | | rowspan="8" style="text-align:center; font-weight:bold" | Map<br />Information | ||
+ | | style="vertical-align:middle; font-weight:bold;" | Deployment | ||
+ | | style="vertical-align:middle;" | Zade + Athol + 12 units | ||
+ | |- | ||
+ | | rowspan="4" style="font-weight:bold;" | Victory Conditions | ||
+ | | style="vertical-align:middle;" | Zade seizes the western manse | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Zade seizes the monastery | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Zade talks to Prince Cyltan | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Protect the village until Ghyskal returns | ||
+ | |- | ||
+ | | rowspan="3" style="font-weight:bold;" | Defeat Conditions | ||
+ | | style="vertical-align:middle;" | Zade or Athol dies | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Cyltan dies | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | All the small yurts in Malaya are destroyed | ||
+ | |- style="font-weight:bold; vertical-align:middle;" | ||
+ | | style="text-align:center;" | Event Type | ||
+ | | Specifics | ||
+ | | Description | ||
+ | |- style="vertical-align:middle;" | ||
+ | | style="text-align:center;" | Guest Unit | ||
+ | | Accorte | ||
+ | | Talk to the Diabolist with Zade, while keeping the Revenant Witch alive | ||
+ | |- | ||
+ | | rowspan="2" style="text-align:center;" | Talk | ||
+ | | style="vertical-align:middle;" | Zade → Diabolist | ||
+ | | style="vertical-align:middle;" | Available only if the Revenant Which is kept alive; Accorte joins as a guest unit, changes the victory condition | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Zade → Cyltan | ||
+ | | style="vertical-align:middle;" | Changes the victory condition or ends the map depending on enemy count | ||
+ | |- | ||
+ | | rowspan="11" style="text-align:center;" | Visit House | ||
+ | | style="vertical-align:middle;" | Southeast rightmost house | ||
+ | | style="vertical-align:middle; font-style:italic;" | 574D | ||
+ | |- | ||
+ | | rowspan="2" | Southeast middle house | ||
+ | | style="vertical-align:middle;" | ''Masudian Brew'' (before Zade talks to the Diabolist) | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | ''Herbs'' (after Zade talks to the Diabolist) | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Southeast leftmost house | ||
+ | | style="vertical-align:middle; font-style:italic;" | Antiplegic | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Southwest rightmost house | ||
+ | | style="vertical-align:middle;" | ''Throwing Knife'' (available after Zade talks to the Diabolist with all the Revenant Knights alive, Accorte has unique dialogue but cannot retrieve item) | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Southwest middle house | ||
+ | | style="vertical-align:middle;" | ''Altium Sword'' (available after Zade talks to the Diabolist with all the Revenant Knights alive, Accorte has unique dialogue but cannot retrieve item) | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Southwest leftmost house | ||
+ | | style="vertical-align:middle;" | ''Hunting Bow'' (available after Zade talks to the Diabolist with all the Revenant Knights alive, Accorte has unique dialogue but cannot retrieve item) | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Northwest rightmost house | ||
+ | | style="vertical-align:middle;" | Information | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Northwest lowermost house | ||
+ | | style="vertical-align:middle;" | Information | ||
+ | |- | ||
+ | | style="vertical-align:bottom;" | Northwest middle house | ||
+ | | style="vertical-align:middle;" | Information | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Northwest uppermost house | ||
+ | | style="vertical-align:middle;" | Information (remark changes with visitor's mobility paradigm, visitor can also act again after visit) | ||
+ | |- style="vertical-align:middle;" | ||
+ | | style="text-align:center;" | ?? | ||
+ | | Yellow flower | ||
+ | | style="font-style:italic;" | Bellflower Leaf | ||
+ | |- style="vertical-align:middle;" | ||
+ | | style="text-align:center;" | Chest | ||
+ | | Chest | ||
+ | | style="font-style:italic;" | Siurian Thaumite | ||
+ | |- | ||
+ | | style="text-align:center; vertical-align:middle;" | Event | ||
+ | | style="vertical-align:middle;" | Zade enters the southeast cave | ||
+ | | style="vertical-align:middle;" | ''Far-Healing Staff'' (available after Zade talks to the Diabolist; Zade's HP is set to 9 below his full HP) | ||
+ | |- | ||
+ | | rowspan="4" style="text-align:center;" | Item Drop | ||
+ | | style="vertical-align:middle;" | Korval (Sniper Knight) | ||
+ | | style="vertical-align:middle; font-style:italic;" | Composite Bow | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Shaman (reinforcement) | ||
+ | | style="vertical-align:middle; font-style:italic;" | Sack of Coin | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Mumiya (reinforcement) | ||
+ | | style="vertical-align:middle; font-style:italic;" | Masudian Brand | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Grevandel (Apostle reinforcement) | ||
+ | | style="vertical-align:middle; font-style:italic;" | Diligence Tome | ||
+ | |} | ||
− | ==Chapter 8== | + | ==Chapter 8: Battle for Malaya== |
− | [[File:Vestaria Ch8.png|center]] | + | [[File:Vestaria Ch8.png|1140px|center]] |
+ | <br/> | ||
+ | {| class="sf" | ||
+ | |- | ||
+ | | rowspan="6" style="text-align:center; font-weight:bold" | Map<br />Information | ||
+ | | style="vertical-align:middle; font-weight:bold;" | Deployment | ||
+ | | style="vertical-align:middle;" | Zade + Athol + Hoelun + 15 units | ||
+ | |- | ||
+ | | rowspan="2" style="font-weight:bold;" | Victory Conditions | ||
+ | | style="vertical-align:middle;" | Hold defenses for 15 turns | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Defeat Dulcan | ||
+ | |- | ||
+ | | rowspan="3" style="font-weight:bold;" | Defeat Conditions | ||
+ | | style="vertical-align:middle;" | Zade or Athol dies | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Cyltan or Hoelun dies | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Gyskhal dies | ||
+ | |- style="font-weight:bold; vertical-align:middle;" | ||
+ | | style="text-align:center;" | Event Type | ||
+ | | Specifics | ||
+ | | Description | ||
+ | |- | ||
+ | | rowspan="4" style="text-align:center;" | Visit Yurt | ||
+ | | style="vertical-align:middle;" | Uppermost yurt | ||
+ | | style="vertical-align:middle;" | Visit with Zade so that he shows up near the boss 10 turns later, can only be visited up to Turn 5 | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Second uppermost yurt | ||
+ | | style="vertical-align:middle; font-style:italic;" | Tisane | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | 2nd lowermost yurt | ||
+ | | style="vertical-align:middle;" | Information | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Lowermost yurt | ||
+ | | style="vertical-align:middle;" | Information | ||
+ | |- | ||
+ | | rowspan="2" style="text-align:center;" | ?? | ||
+ | | style="vertical-align:bottom;" | Pink Flower | ||
+ | | style="vertical-align:middle; font-style:italic;" | Liquid Mobility | ||
+ | |- | ||
+ | | style="vertical-align:bottom;" | Yellow Flower | ||
+ | | style="vertical-align:middle; font-style:italic;" | Bellflower Leaf | ||
+ | |- | ||
+ | | rowspan="15" style="text-align:center;" | Item Drop | ||
+ | | style="vertical-align:middle;" | Zima (Shaman) | ||
+ | | style="font-style:italic;" | Healing Staff, Far-Healing Staff | ||
+ | |- | ||
+ | | style="vertical-align:bottom" | Dulcan (Knight-Sergeant) | ||
+ | | style="vertical-align:middle;" | ''Siurian Thaumite'' (Note: Dulcan escapes if he survives a round of combat with 15 HP or less) | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Hele (Distance Archer) | ||
+ | | style="vertical-align:middle; font-style:italic;" | Arbalest +1 | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Baymonk (Sword Lion) | ||
+ | | style="vertical-align:middle; font-style:italic;" | Euphoria | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Cristobal (Vestal Mage) | ||
+ | | style="vertical-align:middle; font-style:italic;" | Neffyre | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Barbarian ×2 | ||
+ | | style="vertical-align:middle; font-style:italic;" | Serrated Axe | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Horseman | ||
+ | | style="vertical-align:middle; font-style:italic;" | Sack of Coin | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Sarajevo (Thief Fighter) | ||
+ | | style="vertical-align:middle; font-style:italic;" | Villain's Purse | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Mercenary | ||
+ | | style="vertical-align:middle; font-style:italic;" | Merc Sword | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Axefighter | ||
+ | | style="vertical-align:middle;" | ''Tomahawk'' | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Knight | ||
+ | | style="vertical-align:middle; font-style:italic;" | Sack of Coin | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Knight | ||
+ | | style="vertical-align:middle; font-style:italic;" | Light Spear | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Eagle Rider | ||
+ | | style="vertical-align:middle; font-style:italic;" | Spear | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Eagle Rider | ||
+ | | style="vertical-align:middle; font-style:italic;" | Herbs | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Eagle Rider ×2 | ||
+ | | style="vertical-align:middle; font-style:italic;" | Sack of Coin | ||
+ | |- style="vertical-align:middle;" | ||
+ | | style="text-align:center;" | Other Events | ||
+ | | End of chapter | ||
+ | | Obtain ''3,000D'' at the end of the chapter, if none of the yurts are destroyed | ||
+ | |} | ||
− | ==Chapter 9== | + | ==Chapter 9: Trading in Troths== |
− | [[File:Vestaria Ch9.png|center]] | + | [[File:Vestaria Ch9.png|960px|center]] |
+ | <br/> | ||
+ | {| class="sf" | ||
+ | |- | ||
+ | | rowspan="6" style="text-align:center; font-weight:bold" | Map<br />Information | ||
+ | | style="vertical-align:middle; font-weight:bold;" | Deployment | ||
+ | | style="vertical-align:middle;" | Zade + Athol + 10 units | ||
+ | |- | ||
+ | | rowspan="2" style="font-weight:bold;" | Victory Conditions | ||
+ | | style="vertical-align:middle;" | Zade occupies the enemy greatyurt | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Guide all units to safety | ||
+ | |- | ||
+ | | rowspan="3" style="font-weight:bold;" | Defeat Conditions | ||
+ | | style="vertical-align:middle;" | Zade or Athol dies | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Cyltan dies | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Hoelun dies | ||
+ | |- style="font-weight:bold; vertical-align:middle;" | ||
+ | | style="text-align:center;" | Event Type | ||
+ | | Specifics | ||
+ | | Description | ||
+ | |- | ||
+ | | rowspan="4" style="text-align:center;" | Visit Yurt | ||
+ | | style="vertical-align:middle;" | Northwest leftmost yurt | ||
+ | | style="vertical-align:middle;" | Information | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Northwest 2nd leftmost yurt | ||
+ | | style="vertical-align:middle;" | ''Cutlass'' (triggers battle) | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Northeast yurt | ||
+ | | style="vertical-align:middle;" | Information | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Southwest yurt | ||
+ | | style="vertical-align:middle;" | Information (remark changes with visitor's mobility paradigm) | ||
+ | |- style="vertical-align:middle;" | ||
+ | | style="text-align:center;" | ?? | ||
+ | | style="vertical-align:bottom;" | Pink Flower | ||
+ | | style="font-style:italic;" | Liquid Magic | ||
+ | |- style="vertical-align:middle;" | ||
+ | | style="text-align:center;" | Chest | ||
+ | | Chest | ||
+ | | style="font-style:italic;" | Siurian Thaumite | ||
+ | |- | ||
+ | | style="text-align:center; vertical-align:middle;" | Talk | ||
+ | | style="vertical-align:middle;" | Cyltan→Ke'mar | ||
+ | | Obtain the ''Seeker Bow'' (E'noth, Re'kar and enemy Yurts should not attacked for this conversation to remain triggerable) | ||
+ | |- | ||
+ | | rowspan="11" style="text-align:center;" | Item Drop | ||
+ | | style="vertical-align:middle;" | Barbarian | ||
+ | | style="vertical-align:middle; font-style:italic;" | Serrated Axe | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Barbarian | ||
+ | | style="vertical-align:middle; font-style:italic;" | Herbs | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Assassin | ||
+ | | style="vertical-align:middle; font-style:italic;" | Jeweled Knife | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Yurt ×7 | ||
+ | | style="vertical-align:middle;" | ''Sack of Coin'' (Attacking deactivates Cyltan's conversation with Ke'mar this chapter and Ma'aya's potential recruitment in Chapter 11) | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Yurt | ||
+ | | style="vertical-align:middle;" | ''Seax'' (Attacking deactivates Cyltan's conversation with Ke'mar this chapter and Ma'aya's potential recruitment in Chapter 11) | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Yurt | ||
+ | | style="vertical-align:middle;" | ''Golden Axe'' (Attacking deactivates Cyltan's conversation with Ke'mar this chapter and Ma'aya's potential recruitment in Chapter 11) | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Yurt | ||
+ | | style="vertical-align:middle;" | ''Healing Staff'' (Attacking deactivates Cyltan's conversation with Ke'mar this chapter and Ma'aya's potential recruitment in Chapter 11) | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Yurt | ||
+ | | style="vertical-align:middle;" | ''Hatchet'' (Attacking deactivates Cyltan's conversation with Ke'mar this chapter and Ma'aya's potential recruitment in Chapter 11) | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Yurt | ||
+ | | style="vertical-align:middle;" | ''Doyenne'' (Attacking deactivates Cyltan's conversation with Ke'mar this chapter and Ma'aya's potential recruitment in Chapter 11) | ||
+ | |- | ||
+ | | style="vertical-align:middle" | Ku'than (Tarkhan reinforcement) | ||
+ | | style="vertical-align:middle; font-style:italic;" | Adept Sword | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Horseman (reinforcement) | ||
+ | | style="vertical-align:middle; font-style:italic;" | Tisane | ||
+ | |- | ||
+ | | rowspan="4" style="text-align:center;" | Events | ||
+ | | style="vertical-align:middle;" | Cyltan and Hoelun end turn adjacent | ||
+ | | style="vertical-align:middle;" | Unlocks support bonuses between Cyltan and Hoelun (Only on Turns 1-5, for 4 turns) | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Engage in combat with Shyft Watchman | ||
+ | | style="vertical-align:middle;" | Aggroes stationary Deadshots and Sorcerers into moving and being aggressive | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | E'noth, Re'kar or enemy Yurts attacked | ||
+ | | style="vertical-align:middle;" | Cyltan can no longer talk to Ke'mar; Ma'aya is no longer recruitable in Chapter 11 | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | End of chapter | ||
+ | | Obtain ''Bow of Aragoth☆'' at the end of the chapter, if Dune has been deployed in Chapters 6 and 9 and remains alive | ||
+ | |} | ||
− | ==Chapter 10== | + | ==Chapter 10: The Scion's Proving== |
− | [[File:Vestaria Ch10.png|center]] | + | [[File:Vestaria Ch10.png|1140px|center]] |
+ | <br/> | ||
+ | {| class="sf" | ||
+ | |- style="font-weight:bold;" | ||
+ | | rowspan="3" style="text-align:center;" | Map<br />Information | ||
+ | | style="vertical-align:middle;" | Deployment | ||
+ | | style="vertical-align:middle; font-weight:normal;" | Hoelun + Urven | ||
+ | |- style="font-weight:bold;" | ||
+ | | style="vertical-align:middle;" | Victory Conditions | ||
+ | | style="vertical-align:middle; font-weight:normal;" | Hoelun occupies the Nymans' greatyurt | ||
+ | |- style="font-weight:bold;" | ||
+ | | style="vertical-align:middle;" | Defeat Conditions | ||
+ | | style="vertical-align:middle; font-weight:normal;" | Hoelun dies | ||
+ | |- style="font-weight:bold; vertical-align:middle;" | ||
+ | | style="text-align:center;" | Event Type | ||
+ | | Specifics | ||
+ | | Description | ||
+ | |- style="vertical-align:middle;" | ||
+ | | style="text-align:center;" | Talk | ||
+ | | Hoelun ↔ Urven | ||
+ | | Unlocks support bonuses from Hoelun to Urven | ||
+ | |- style="vertical-align:middle;" | ||
+ | | style="text-align:center;" | ?? | ||
+ | | Pink Flower | ||
+ | | style="font-style:italic;" | Royal Jelly | ||
+ | |- | ||
+ | | rowspan="3" style="text-align:center;" | Investigate | ||
+ | | style="vertical-align:middle;" | Scarecrow | ||
+ | | style="vertical-align:middle;" | Story dialogue | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Signpost | ||
+ | | style="vertical-align:middle;" | Can choose to initiate attack on Gansuk (moves Hoelun forward, allied units aggro to the closest enemy unit) | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Monument | ||
+ | | style="vertical-align:middle;" | | ||
+ | |- | ||
+ | | rowspan="8" style="text-align:center;" | Visit Greatyurt<br />(Hoelun) | ||
+ | | rowspan="2" | Ulav Greatyurt | ||
+ | | style="vertical-align:middle;" | ''3,000D'' (accept Dolstoy's offer; Urven will leave at the end of the chapter, and Hoelun cannot engage with a potential event in Chapter 12) | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Ulav clansmen become enemies, triggers enemy Barbarians and Mercenary reinforcements in subsequent turns (refuse Dolstoy's offer) | ||
+ | |- | ||
+ | | rowspan="2" | Finn Greatyurt | ||
+ | | style="vertical-align:middle;" | Opens pathway to Kukuma and minions whom aggro; triggers the Kukuma's Lackey reinforcements in subsequent turns | ||
+ | |- | ||
+ | | style="font-style:italic;" | Liquid Fortune (after defeating Kukuma) | ||
+ | |- | ||
+ | | rowspan="2" | Gallian Greatyurt | ||
+ | | style="vertical-align:middle;" | Triggers the Errant Firewyrm reinforcement | ||
+ | |- | ||
+ | | style="font-style:italic;" | Ariadne☆ (after defeating the Errant Firewyrm) | ||
+ | |- | ||
+ | | rowspan="2" | Houra Greatyurt | ||
+ | | style="vertical-align:middle;" | Triggers reinforcement darklings in the southwest | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | ''Liquid Dexterity'' (after investigating the monument on the southwest) | ||
+ | |- | ||
+ | | rowspan="9" style="text-align:center;" | Item Drop | ||
+ | | style="vertical-align:middle;" | Kukuma (Grasstrooper) | ||
+ | | style="vertical-align:middle; font-style:italic;" | Villains' Purse | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Grasstrooper | ||
+ | | style="vertical-align:middle; font-style:italic;" | Herbs | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Gansuk (Tarkhan) | ||
+ | | style="vertical-align:middle; font-style:italic;" | Archbow | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Grasstrooper ×2 | ||
+ | | style="vertical-align:middle; font-style:italic;" | Sack of Coin | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Lance Knight | ||
+ | | style="vertical-align:middle; font-style:italic;" | Argent Saddle | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Mercenary | ||
+ | | style="vertical-align:middle; font-style:italic;" | Altium Sword | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Mercenary (reinforcement) | ||
+ | | style="vertical-align:middle; font-style:italic;" | Cutlass | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Errant Firewyrm (Firewyrm) | ||
+ | | style="vertical-align:middle; font-style:italic;" | Bellflower Leaf | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | Skeleton Mummy ×2 | ||
+ | | style="vertical-align:middle; font-style:italic;" | Buried Blade | ||
+ | |- | ||
+ | | rowspan="2" style="text-align:center;" | Events | ||
+ | | style="vertical-align:middle;" | Engage combat w/ an upper right enemy | ||
+ | | rowspan="2" | Allied units aggro to the closest enemy unit | ||
+ | |- | ||
+ | | style="vertical-align:middle;" | 80 turns pass | ||
+ | |} | ||
− | ==Chapter 11== | + | ==Chapter 11: The Siege of Harral== |
− | [[File:Vestaria Ch11.png|center]] | + | [[File:Vestaria Ch11.png|960px|center]] |
− | ==Chapter 12== | + | ==Chapter 12: Boreal Winds== |
− | [[File:Vestaria Ch12.png|center]] | + | [[File:Vestaria Ch12.png|780px|center]] |
− | ==Chapter 13== | + | ==Chapter 13: Across the Sands== |
− | [[File:Vestaria Ch13.png|center]] | + | [[File:Vestaria Ch13.png|1020px|center]] |
− | ==Chapter 14== | + | ==Chapter 14: The Dread Forest== |
− | [[File:Vestaria Ch14.png|center]] | + | [[File:Vestaria Ch14.png|1020px|center]] |
− | ==Chapter 15== | + | ==Chapter 15: The Cerberean Ruse== |
− | [[File:Vestaria Ch15.png|center]] | + | [[File:Vestaria Ch15.png|960px|center]] |
− | ==Chapter 15-x== | + | ==Chapter 15-x: Dividing the Ranks== |
− | [[File:Vestaria Ch15x.png|center]] | + | [[File:Vestaria Ch15x.png|750px|center]] |
− | ==Chapter 16== | + | ==Chapter 16: Road to Deliverance== |
− | [[File:Vestaria Ch16.png|center]] | + | [[File:Vestaria Ch16.png|1200px|center]] |
− | ==Chapter 17== | + | ==Chapter 17: The Prison Camp== |
− | [[File:Vestaria Ch17.png|center]] | + | [[File:Vestaria Ch17.png|1200px|center]] |
− | ==Chapter 18== | + | ==Chapter 18: Lightbringer== |
− | [[File:Vestaria Ch18.png| | + | [[File:Vestaria Ch18.png|1500px|center]] |
− | ==Chapter 19== | + | ==Chapter 19: The Dark Quickening== |
− | [[File:Vestaria Ch19.png|center]] | + | [[File:Vestaria Ch19.png|810px|center]] |
− | ==Chapter 20== | + | ==Chapter 20: Journey's End== |
− | [[File:Vestaria Ch20.png|center]] | + | [[File:Vestaria Ch20.png|1170px|center]] |
[[Category:Game Guides]][[Category:Vestaria Saga 1 Guides]] | [[Category:Game Guides]][[Category:Vestaria Saga 1 Guides]] |
Latest revision as of 03:01, 3 August 2022
This content was originally provided by Aggro Incarnate.
This page is under construction.
Contents
- 1 Prologue: The Fallen Kingdom
- 2 Chapter 1: Put to the Test
- 3 Chapter 2: Isle of Pirates
- 4 Chapter 3: The Brigand's Due
- 5 Chapter 4: A Howl in the Dark
- 6 Chapter 5: Venecia's Turmoil
- 7 Chapter 6: The Long Krall
- 8 Chapter 7: Revenants and Riders
- 9 Chapter 8: Battle for Malaya
- 10 Chapter 9: Trading in Troths
- 11 Chapter 10: The Scion's Proving
- 12 Chapter 11: The Siege of Harral
- 13 Chapter 12: Boreal Winds
- 14 Chapter 13: Across the Sands
- 15 Chapter 14: The Dread Forest
- 16 Chapter 15: The Cerberean Ruse
- 17 Chapter 15-x: Dividing the Ranks
- 18 Chapter 16: Road to Deliverance
- 19 Chapter 17: The Prison Camp
- 20 Chapter 18: Lightbringer
- 21 Chapter 19: The Dark Quickening
- 22 Chapter 20: Journey's End
Prologue: The Fallen Kingdom
Map Information |
Deployment | Zade, Athol, Troy, Bonacel, Prody |
Victory Conditions | All units arrive at Frall Harbor | |
Defeat Conditions | Zade dies | |
Athol dies | ||
Frallian Carrack is lost | ||
Event Type | Specifics | Description |
Recruitment | Zade | Automatically at the start of the chapter |
Athol | Automatically at the start of the chapter | |
Troy | Automatically at the start of the chapter | |
Bonacel | Automatically at the start of the chapter | |
Prody | Automatically at the start of the chapter | |
Talk | Zade ↔ Athol | Conversation |
Zade ↔ Troy | Conversation | |
Bonacel ↔ Prody | Conversation | |
Visit House | 17 houses | 100D (2 particular houses do not give gold if Athol visits, but involves unique dialogue) |
Visit Village | Southwest village | Cutlass |
?? | Pink flower | Herbs |
Item Drop | Ruffian | Sack of Coin |
Thief | Jeweled Knife | |
Thief | Herbs | |
Other Events | Turn 5 NPC Phase | Venecian Carrack leaves |
Turn 10 NPC Phase | Thorcian Carrack leaves | |
End of the chapter | 1,200D received if the Thorcian Carrack survives or leaves |
Chapter 1: Put to the Test
Map Information |
Deployment | Zade, Troy, Bonacel, Prody |
Victory Conditions | Zade visits Lucca Village | |
Zade seizes the mayoral manse in Elsa | ||
Defeat Conditions | Zade dies | |
Alysia dies | ||
Event Type | Specifics | Description |
Recruitment | Dune | Zade visits Lucca Village |
Ash | Zade visits Lucca Village | |
Jean | Zade visits Lucca Village | |
Alysia | Zade visits Lucca Village | |
Talk | Zade ↔ Alysia | Available after Zade visits Lucca Village |
Dune ↔ Alysia | Available after Zade visits Lucca Village | |
Visit Village | Lucca Village | Visit with Zade to recruit Dune, Ash, Jean and Alysia |
Northwest village | 1,200D | |
Visit House | Left house (northeast) | Story monologue |
Right house (northeast) | Information (Alysia and Zade each have unique dialogue, Zade visiting closes the house) | |
Left house (southwest) | Liquid Magic | |
Right house (southwest) | Service Sword | |
Item Drop | Brigand Archer | Compact Bow |
Ruffian | Herbs | |
Barbarian | Serrated Axe | |
Hooke (Pirate) | Sack of Coin | |
Amundsen (Mercenary) | Merc Sword |
Chapter 2: Isle of Pirates
Map Information |
Deployment | Zade + Alysia + 6 units |
Victory Conditions | Zades seizes the wharf | |
Zade seizes the cave | ||
Defeat Conditions | Zade dies | |
Alysia dies | ||
Event Type | Specifics | Description |
Recruitment | Merida | Talk with Zade or end the map with her surviving |
Talk | Zade → Merida | Merida joins |
Bonacel ↔ Prody | Available after seizing the port | |
Jean ↔ Ash | Available after seizing the port | |
Visit House | Right house | Herbs |
Left house | Tisane | |
?? | Seashell (southwest) | Liquid Defense |
Investigate | Northeast signpost | Information |
Northwest signpost | Information | |
Item Drop | Zurne (Pirate) | 300D |
Pirate | Battleaxe | |
Thief ×2 | 50D | |
Thief ×2 (reinforcement) | 150D | |
Morgan (Chief Thief reinforcement) | 300D | |
Other Events | Merida falls as an NPC | Triggers the start of Merida's alternative recruitment event in Chapter 11 |
End of chapter | Siurian Thaumite | |
Special post-chapter reward | Liquid Dexterity (Dune is alive, Zurne is defeated, and the chapter is cleared by Turn 27) |
Chapter 3: The Brigand's Due
Map Information |
Deployment | Zade + Athol + 7 units |
Victory Conditions | Zade occupies the ruins | |
Defeat Conditions | Zade dies | |
Athol dies | ||
Event Type | Specifics | Description |
Recruitment | Theodel | Automatically at the start of Turn 3 Player Phase |
Cezar | Automatically at the start of Turn 4 Player Phase | |
Sheela | Zade seizes Thebes | |
Zayid | Cezar or Sheela visits the Yapa yurt without turning the Yapa NPCs hostile (walk from behind the bridge to the yurt) | |
Talk | Zade → Theodel | Available from Turn 3 |
Zade ↔ Cezar | Available from Turn 4 | |
Sheela → Zayid | Available if Cezar visits the Yapa Yurt; confers Sheela the Rambling Rose | |
Zayid → Sheela | Available if Sheela visits the Yapa Yurt; confers Sheela the Rambling Rose | |
Visit House | Left yellow house | Information |
Right yellow house | Tomahawk | |
Visit Village | Southwest village | Allows any unit to retrieve Liquid Vitality from the north cave (only if the village was visited by someone other than Theodel, who only has unique dialogue) |
Southeast village | Information about the Old Statue | |
Southeast village | Hand over the Old Statue for 2,000D | |
Examine | Greattree | Liquid Strength (spawns two Deadly Edge Thieves nearby) |
North cave | Liquid Vitality (after a player unit that isn't Theodel visits the southwest village) | |
East cave entrance | Retrieve the Old Statue (someone other than Sheela or Zayid) | |
Chest | Blue Chest | Starfall Dagger☆ |
?? | Pink flower | Octavo Herbs |
Item Drop | Mountaineer | Herbs |
Thief ×2 | 200D | |
Thief | 150D | |
Barbarian | Broadaxe | |
Barbarian | Battleaxe | |
Axefighter (M) | Herbs | |
Barbarian | Tomahawk | |
Barbarian | Sack of Coin | |
Thief | Jeweled Knife | |
Thief ×2 (reinforcement) | 200D | |
Thief (reinforcements) | 80D | |
Thief (reinforcements) | 100D | |
Thief (reinforcements) | 120D | |
Tyron (Chief Thief, Phase 2) | Morning Star (Note: unobtainable if Tyron's Phase 2 or his HP regen cutscene is skipped) | |
Trickster | Re-obtain the Old Statue | |
Event | Zayid | Agza's Crescent☆ (Zayid hands over the Old Statue to the Yapa Elder after defeating the Trickster) |
Sheela | Soaring Flame☆ (Sheela hands over the Old Statue to the Yapa Elder after defeating the Trickster) | |
Any other unit | Flame Axe (Any other unit hands over the Old Statue to the Yapa Elder after defeating the Trickster) | |
Zade seizes Thebes | Valerius retreats, Sheela joins | |
End of chapter | Siurian Thaumite |
Chapter 4: A Howl in the Dark
Map Information |
Deployment | Zade + 8 units |
Victory Conditions | Defeat Dawes | |
Defeat Conditions | Zade dies | |
Athol dies | ||
Event Type | Specifics | Description |
Recruitment | Haldyn | Automatically in the preparations menu |
Talk | Cezar → Sheela | Available from Turn 3 Player Phase |
Zayid → Sheela | Available from Turn 4 Player Phase | |
Sheela → Barl | Available from Turn 5 Player Phase; Barl leaves the map in the next few turns, yields Liquid Agility at the end of the map if he escapes or survives | |
Zayid → Barl | Available from Turn 5 Player Phase; Barl leaves the map in the next few turns, yields Liquid Agility at the end of the map if he escapes or survives | |
Examine | Cave rock | Available only to axe users; clears out the rock blocking entry to the left chest room |
Skeleton | Silver Key (1st option) | |
Chest | Left chest | Multichance Tome |
Middle chest | Thunderlight Sword | |
Right chest | Iron Duke | |
Item Drop | Ruffian | Sack of Coin |
Mountaineer | Sack of Coin | |
Mountaineer | Herbs | |
Mountaineer | Hurlbat | |
Thief | Main Gauche | |
Thief | Healing Staff | |
Thief | 200D | |
Dawes (Chief Thief) | Sack of Coin | |
Thief ×2 | Jeweled Knife | |
Temple Firewyrm | Gold Bullion | |
Tyron (Chief Thief reinforcement*) | Tisane (*Tyron only appears if he was not defeated back in Chapter 3) | |
Thief (reinforcements) | 20-100D (random amount) | |
Other Events | End of chapter | Liquid Agility (Barl was talked to, and either survives or escapes the map) |
Chapter 5: Venecia's Turmoil
Map Information |
Deployment | Zade + Athol + 9 units |
Victory Conditions | Zade seizes the Concio Hall (situation worsens after Turn 30 or after Zade crosses the northeast bridge) | |
Defeat Conditions | Zade or Athol dies | |
Ritton dies | ||
Nina dies | ||
Event Type | Specifics | Description |
Recruitment | Yaeri | Automatically at the start of Turn 3 Player Phase |
Rubina | Automatically at the start of Turn 3 Player Phase | |
Aslanne | Automatically at the start of Turn 3 Player Phase | |
Nina | Automatically at the start of Turn 11 Player Phase | |
Talk | Any player unit → Lost Girl | Talk with a female unit and select 1st option for a Ring of Bliss |
Nina ↔ Marlena | Available from Turn 11 Player Phase; Marlena and Beorn switch sides and become NPCs (Marlena auto-initiates the event if Nina is within her attack range) | |
Nina → Zade | Available from Turn 11 Player Phase | |
Zade → Ritton | Available from Turn 12 Player Phase | |
Visit House | Northwesternmost house | Information |
2nd Northwesternmost house | Information | |
Southmost house | Ferry 4 units to the other side of the river by visiting with the player unit that talked to the Lost Girl, units get an extra action for that turn | |
Middle house | Opens the raised bascule to the rampart | |
Northeast house | Champion's Mark | |
Northernmost house | Tisane | |
2nd Northernmost house | Golden Axe | |
Item Drop | Matagroth (Grand Guard) | Harpoon |
Wolfgang (Sniper) | Seriatim Bow | |
Sorcerer | Healing Staff | |
Vilweiss | Villains' Purse | |
Harald (Grand Guard reinforcement) | 750D | |
Other Events | Start of Turn 2 Enemy Phase | Door on the left opens |
Lever | Opens the 6 main gates into the city | |
Zade crosses bridge or 30 turns pass | Reinforcements spawn near the Concio |
Chapter 6: The Long Krall
Map Information |
Deployment | Lilia + 6 units (Zade or Athol cannot be deployed) |
Victory Conditions | Maechen's wain reaches the village | |
Defeat Conditions | Maechen dies | |
Lilia dies | ||
Event Type | Specifics | Description |
Recruitment | Lilia | Automatically at the start of the map |
Talk | Jean → Hulking Man | Available after routing the map; confers Jean the Axe of Amity☆ |
Lilia → Hulking Man | Available after routing the map | |
Visit House | Right house | Herbs |
Left house | Slice of Tasha's (visit with Troy) | |
Bottle of Tasha's (visit with Lilia, closes the house upon visit) | ||
?? | Pink Flower | Octavo Herbs |
Purple Mushroom | Liquid Vitality | |
Other Events | Dune deployed | Begins a sequence of events that confers Dune the Bow of Aragoth☆ after Chapter 9 |
Map routed | Maechen's mobility increases from 4 to 7; spawns the NPC Hulking Man | |
End of chapter | 7,000D |
Chapter 7: Revenants and Riders
Map Information |
Deployment | Zade + Athol + 12 units |
Victory Conditions | Zade seizes the western manse | |
Zade seizes the monastery | ||
Zade talks to Prince Cyltan | ||
Protect the village until Ghyskal returns | ||
Defeat Conditions | Zade or Athol dies | |
Cyltan dies | ||
All the small yurts in Malaya are destroyed | ||
Event Type | Specifics | Description |
Guest Unit | Accorte | Talk to the Diabolist with Zade, while keeping the Revenant Witch alive |
Talk | Zade → Diabolist | Available only if the Revenant Which is kept alive; Accorte joins as a guest unit, changes the victory condition |
Zade → Cyltan | Changes the victory condition or ends the map depending on enemy count | |
Visit House | Southeast rightmost house | 574D |
Southeast middle house | Masudian Brew (before Zade talks to the Diabolist) | |
Herbs (after Zade talks to the Diabolist) | ||
Southeast leftmost house | Antiplegic | |
Southwest rightmost house | Throwing Knife (available after Zade talks to the Diabolist with all the Revenant Knights alive, Accorte has unique dialogue but cannot retrieve item) | |
Southwest middle house | Altium Sword (available after Zade talks to the Diabolist with all the Revenant Knights alive, Accorte has unique dialogue but cannot retrieve item) | |
Southwest leftmost house | Hunting Bow (available after Zade talks to the Diabolist with all the Revenant Knights alive, Accorte has unique dialogue but cannot retrieve item) | |
Northwest rightmost house | Information | |
Northwest lowermost house | Information | |
Northwest middle house | Information | |
Northwest uppermost house | Information (remark changes with visitor's mobility paradigm, visitor can also act again after visit) | |
?? | Yellow flower | Bellflower Leaf |
Chest | Chest | Siurian Thaumite |
Event | Zade enters the southeast cave | Far-Healing Staff (available after Zade talks to the Diabolist; Zade's HP is set to 9 below his full HP) |
Item Drop | Korval (Sniper Knight) | Composite Bow |
Shaman (reinforcement) | Sack of Coin | |
Mumiya (reinforcement) | Masudian Brand | |
Grevandel (Apostle reinforcement) | Diligence Tome |
Chapter 8: Battle for Malaya
Map Information |
Deployment | Zade + Athol + Hoelun + 15 units |
Victory Conditions | Hold defenses for 15 turns | |
Defeat Dulcan | ||
Defeat Conditions | Zade or Athol dies | |
Cyltan or Hoelun dies | ||
Gyskhal dies | ||
Event Type | Specifics | Description |
Visit Yurt | Uppermost yurt | Visit with Zade so that he shows up near the boss 10 turns later, can only be visited up to Turn 5 |
Second uppermost yurt | Tisane | |
2nd lowermost yurt | Information | |
Lowermost yurt | Information | |
?? | Pink Flower | Liquid Mobility |
Yellow Flower | Bellflower Leaf | |
Item Drop | Zima (Shaman) | Healing Staff, Far-Healing Staff |
Dulcan (Knight-Sergeant) | Siurian Thaumite (Note: Dulcan escapes if he survives a round of combat with 15 HP or less) | |
Hele (Distance Archer) | Arbalest +1 | |
Baymonk (Sword Lion) | Euphoria | |
Cristobal (Vestal Mage) | Neffyre | |
Barbarian ×2 | Serrated Axe | |
Horseman | Sack of Coin | |
Sarajevo (Thief Fighter) | Villain's Purse | |
Mercenary | Merc Sword | |
Axefighter | Tomahawk | |
Knight | Sack of Coin | |
Knight | Light Spear | |
Eagle Rider | Spear | |
Eagle Rider | Herbs | |
Eagle Rider ×2 | Sack of Coin | |
Other Events | End of chapter | Obtain 3,000D at the end of the chapter, if none of the yurts are destroyed |
Chapter 9: Trading in Troths
Map Information |
Deployment | Zade + Athol + 10 units |
Victory Conditions | Zade occupies the enemy greatyurt | |
Guide all units to safety | ||
Defeat Conditions | Zade or Athol dies | |
Cyltan dies | ||
Hoelun dies | ||
Event Type | Specifics | Description |
Visit Yurt | Northwest leftmost yurt | Information |
Northwest 2nd leftmost yurt | Cutlass (triggers battle) | |
Northeast yurt | Information | |
Southwest yurt | Information (remark changes with visitor's mobility paradigm) | |
?? | Pink Flower | Liquid Magic |
Chest | Chest | Siurian Thaumite |
Talk | Cyltan→Ke'mar | Obtain the Seeker Bow (E'noth, Re'kar and enemy Yurts should not attacked for this conversation to remain triggerable) |
Item Drop | Barbarian | Serrated Axe |
Barbarian | Herbs | |
Assassin | Jeweled Knife | |
Yurt ×7 | Sack of Coin (Attacking deactivates Cyltan's conversation with Ke'mar this chapter and Ma'aya's potential recruitment in Chapter 11) | |
Yurt | Seax (Attacking deactivates Cyltan's conversation with Ke'mar this chapter and Ma'aya's potential recruitment in Chapter 11) | |
Yurt | Golden Axe (Attacking deactivates Cyltan's conversation with Ke'mar this chapter and Ma'aya's potential recruitment in Chapter 11) | |
Yurt | Healing Staff (Attacking deactivates Cyltan's conversation with Ke'mar this chapter and Ma'aya's potential recruitment in Chapter 11) | |
Yurt | Hatchet (Attacking deactivates Cyltan's conversation with Ke'mar this chapter and Ma'aya's potential recruitment in Chapter 11) | |
Yurt | Doyenne (Attacking deactivates Cyltan's conversation with Ke'mar this chapter and Ma'aya's potential recruitment in Chapter 11) | |
Ku'than (Tarkhan reinforcement) | Adept Sword | |
Horseman (reinforcement) | Tisane | |
Events | Cyltan and Hoelun end turn adjacent | Unlocks support bonuses between Cyltan and Hoelun (Only on Turns 1-5, for 4 turns) |
Engage in combat with Shyft Watchman | Aggroes stationary Deadshots and Sorcerers into moving and being aggressive | |
E'noth, Re'kar or enemy Yurts attacked | Cyltan can no longer talk to Ke'mar; Ma'aya is no longer recruitable in Chapter 11 | |
End of chapter | Obtain Bow of Aragoth☆ at the end of the chapter, if Dune has been deployed in Chapters 6 and 9 and remains alive |
Chapter 10: The Scion's Proving
Map Information |
Deployment | Hoelun + Urven |
Victory Conditions | Hoelun occupies the Nymans' greatyurt | |
Defeat Conditions | Hoelun dies | |
Event Type | Specifics | Description |
Talk | Hoelun ↔ Urven | Unlocks support bonuses from Hoelun to Urven |
?? | Pink Flower | Royal Jelly |
Investigate | Scarecrow | Story dialogue |
Signpost | Can choose to initiate attack on Gansuk (moves Hoelun forward, allied units aggro to the closest enemy unit) | |
Monument | ||
Visit Greatyurt (Hoelun) |
Ulav Greatyurt | 3,000D (accept Dolstoy's offer; Urven will leave at the end of the chapter, and Hoelun cannot engage with a potential event in Chapter 12) |
Ulav clansmen become enemies, triggers enemy Barbarians and Mercenary reinforcements in subsequent turns (refuse Dolstoy's offer) | ||
Finn Greatyurt | Opens pathway to Kukuma and minions whom aggro; triggers the Kukuma's Lackey reinforcements in subsequent turns | |
Liquid Fortune (after defeating Kukuma) | ||
Gallian Greatyurt | Triggers the Errant Firewyrm reinforcement | |
Ariadne☆ (after defeating the Errant Firewyrm) | ||
Houra Greatyurt | Triggers reinforcement darklings in the southwest | |
Liquid Dexterity (after investigating the monument on the southwest) | ||
Item Drop | Kukuma (Grasstrooper) | Villains' Purse |
Grasstrooper | Herbs | |
Gansuk (Tarkhan) | Archbow | |
Grasstrooper ×2 | Sack of Coin | |
Lance Knight | Argent Saddle | |
Mercenary | Altium Sword | |
Mercenary (reinforcement) | Cutlass | |
Errant Firewyrm (Firewyrm) | Bellflower Leaf | |
Skeleton Mummy ×2 | Buried Blade | |
Events | Engage combat w/ an upper right enemy | Allied units aggro to the closest enemy unit |
80 turns pass |