Difference between revisions of "Mercedes (Three Hopes)"
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^[[Fire_Emblem_Warriors:_Three_Hopes|Back]] | ^[[Fire_Emblem_Warriors:_Three_Hopes|Back]] | ||
− | == Learnset== | + | |
+ | == Recruitment == | ||
+ | |||
+ | {|class="sf" width="800px" | ||
+ | !Route | ||
+ | !Chapter | ||
+ | !Condition | ||
+ | |- | ||
+ | |Scarlet Blaze | ||
+ | |Chapter 8 | ||
+ | |Must use Persuade Mercedes strategy during the Main Quest and then defeat Mercedes in battle. Requires Jeritza. | ||
+ | |- | ||
+ | |Azure Gleam | ||
+ | |Chapter 2 | ||
+ | |Automatically joins at beginning of chapter. | ||
+ | |- | ||
+ | |Golden Wildfire | ||
+ | |N/A | ||
+ | |Not Recruitable | ||
+ | |} | ||
+ | |||
+ | == Skills == | ||
+ | |||
+ | {|class="sf" width="800px" | ||
+ | !Class | ||
+ | ! | ||
+ | !Name | ||
+ | !Description | ||
+ | |- | ||
+ | | Bow Knight||[[File:Three-hopes-ability418.png|22px]]||Sharpshooter||(Innate) Causes critical hits to instantly defeat non-commander units. | ||
+ | |- | ||
+ | | Archer||[[File:Three-hopes-ability051.png|22px]]||Archer's Ploy||Increases the critical hit rate of Archer, Sniper, and Bow Knight class actions. | ||
+ | |- | ||
+ | | Archer||[[File:Three-hopes-ability126.png|22px]]||Armsthrift||Slows the degrading of weapon durability when using combat arts or magic. | ||
+ | |- | ||
+ | | Armored Knight||[[File:Three-hopes-ability126.png|22px]]||Armored Infantry's Ploy||Improves physical damage reduction inside areas created by Armor Knight and Fortress Knight class actions. | ||
+ | |- | ||
+ | | Brigand||[[File:Three-hopes-ability086.png|22px]]||Death Blow||Keeps the Stun Gauge visible for longer. | ||
+ | |- | ||
+ | | Brigand||[[File:Three-hopes-ability111.png|22px]]||Warrior's Ploy||When using Brigand and Warrior class actions, temporarily reduces enemy Def in proportion to the number of bars filled. | ||
+ | |- | ||
+ | | Cavalier||[[File:Three-hopes-ability143.png|22px]]||Desperation||When HP is at 50% or below: strong attacks will break an enemy's guard. | ||
+ | |- | ||
+ | | Cavalier||[[File:Three-hopes-ability421.png|22px]]||Knight's Ploy||Guarantees the enemy's guard will break when activating the class actions of lance-wielding cavalry with at least one bar filled. | ||
+ | |- | ||
+ | | Mage||[[File:Three-hopes-ability045.png|22px]]||Mage's Ploy||Imbues Mage, Warlock, and Gremory class actions with an element regardless of whether they are chained from strong attacks. | ||
+ | |- | ||
+ | | Mercenary||[[File:Three-hopes-ability141.png|22px]]||Vantage||When HP is at 50% or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges. | ||
+ | |- | ||
+ | | Mercenary||[[File:Three-hopes-ability048.png|22px]]||Mercenary's Ploy||Increases the critical hit rate of Mercenary, Swordmaster, and Mortal Savant class actions. | ||
+ | |- | ||
+ | | Pegasus Knight||[[File:Three-hopes-ability126.png|22px]]||Pegasus Knight's Ploy||Adds an element to Pegasus Knight and Falcon Knight class actions. The element is determined by the active unit. | ||
+ | |- | ||
+ | | Pegasus Knight||[[File:Three-hopes-ability088.png|22px]]||Darting Blow||Increases the amount that successful attacks fill the Awakening Gauge. | ||
+ | |- | ||
+ | | Priest||[[File:Three-hopes-ability430.png|22px]]||Essence of Light||Causes light-based combat arts, magic, strong attacks, and class actions to instead produce a more powerful version of that attack. | ||
+ | |- | ||
+ | | Priest||[[File:Three-hopes-ability124.png|22px]]||Priest's Ploy||Increases the recovery amounts of Priest and Bishop class actions. | ||
+ | |- | ||
+ | | Thief||[[File:Three-hopes-ability418.png|22px]]||Thief's Ploy||Gives Thieves, Assassins, and Tricksters a rare chance to instantly defeat non-commander units with class actions. | ||
+ | |- | ||
+ | | Assassin||[[File:Three-hopes-ability130.png|22px]]||Lethality||Grants a (Dex × 0.25%) chance of instantly defeating non-commander units. | ||
+ | |- | ||
+ | | Bishop||[[File:Three-hopes-ability082.png|22px]]||Boost Critical||Increases critical hit rate. | ||
+ | |- | ||
+ | | Bishop||[[File:Three-hopes-ability053.png|22px]]||Apex Tome||Increases critical hit damage when equipped with a tome. | ||
+ | |- | ||
+ | | Fortress Knight||[[File:Three-hopes-ability132.png|22px]]||Pavise||Grants a (Dex × 0.25%) chance of nullifying damage from enemies equipped with swords, lances, axes, or gauntlets. | ||
+ | |- | ||
+ | | Sniper||[[File:Three-hopes-ability101.png|22px]]||Awakening Assist||When this unit is an adjutant: increases the fill rate of the active unit's Awakening Gauge. | ||
+ | |- | ||
+ | | Swordmaster||[[File:Three-hopes-ability111.png|22px]]||Provoke||Draws attacks, increasing the frequency that surrounding foes attack the unit. | ||
+ | |- | ||
+ | | Warlock||[[File:Three-hopes-ability213.png|22px]]||Aggression||Increases the Warrior Gauge fill rate when attacking foes with status effects. | ||
+ | |- | ||
+ | | Warrior||[[File:Three-hopes-ability145.png|22px]]||Wrath||When HP is at 50% or below: greatly increases damage dealt by critical rushes. | ||
+ | |- | ||
+ | | Wyvern Rider||[[File:Three-hopes-ability076.png|22px]]||Defiant Str||When HP is at 25% or below: increases Str by 20. | ||
+ | |- | ||
+ | | Wyvern Rider||[[File:Three-hopes-ability421.png|22px]]||Wyvern Rider's Ploy||Guarantees an enemy's guard will break when activating the class actions of axe-wielding fliers with at least one bar filled. | ||
+ | |- | ||
+ | | Bow Knight||[[File:Three-hopes-ability419.png|22px]]||Battle Instincts||Increases the fill rate of both the Warrior and Awakening Gauges until one of them is completely full. | ||
+ | |- | ||
+ | | Dancer||[[File:Three-hopes-ability136.png|22px]]||Special Dance||Increases the potency of a dancer unit's class actions. | ||
+ | |- | ||
+ | | Dancer||[[File:Three-hopes-ability213.png|22px]]||Charm Catalyst||Increases the Warrior Gauge fill rate in proportion to the unit's Cha. | ||
+ | |- | ||
+ | | Dark Knight||[[File:Three-hopes-ability213.png|22px]]||Driven Spirit||Increases the Warrior Gauge fill rate while Awakened. | ||
+ | |- | ||
+ | | Falcon Knight||[[File:Three-hopes-ability126.png|22px]]||Harmonious Specials||When this unit is the active unit or an adjutant: increases the damage of Partner Specials. | ||
+ | |- | ||
+ | | Falcon Knight||[[File:Three-hopes-ability422.png|22px]]||Sol||Restores HP proportional to the unit's Lck each time an enemy commander is defeated. | ||
+ | |- | ||
+ | | Great Knight||[[File:Three-hopes-ability042.png|22px]]||Armored Cavalry's Ploy||Increases the attack range of Great Knight class actions. | ||
+ | |- | ||
+ | | Great Knight||[[File:Three-hopes-ability175.png|22px]]||Nullify Armored Effect||Nullifies effectiveness against armored units. | ||
+ | |- | ||
+ | | Gremory||[[File:Three-hopes-ability115.png|22px]]||Bowbreaker||Grants one tier greater advantage against enemies equipped with bows. Increases damage to them by 50%. | ||
+ | |- | ||
+ | | Gremory||[[File:Three-hopes-ability101.png|22px]]||Light Assist||When this unit is an adjutant: adds a light element to the active unit's strong attacks. | ||
+ | |- | ||
+ | | Holy Knight||[[File:Three-hopes-ability137.png|22px]]||Adjutant's Benefit||When this unit is the active unit: if this unit would gain any experience, their adjutant gains it instead. | ||
+ | |- | ||
+ | | Holy Knight||[[File:Three-hopes-ability094.png|22px]]||Shining Guardian||Reduces the damage allies sustain when inside the same allied stronghold as the unit. | ||
+ | |- | ||
+ | | Mortal Savant||[[File:Three-hopes-ability126.png|22px]]||Dual Onslaught||Factors Mag into physical attacks and Str into magical attacks when calculating damage. | ||
+ | |- | ||
+ | | Trickster||[[File:Three-hopes-ability151.png|22px]]||Pass||Makes it easier to perform Perfect Guards. | ||
+ | |- | ||
+ | | Trickster||[[File:Three-hopes-ability214.png|22px]]||Burst of Resolve||Restores the Awakening Gauge with each critical hit. | ||
+ | |- | ||
+ | | Wyvern Lord||[[File:Three-hopes-ability177.png|22px]]||Nullify Flying Effect||Nullifies effectiveness against flying units. | ||
+ | |} | ||
+ | |||
+ | == Combat Arts & Magic == | ||
+ | |||
+ | {|class="sf" width="800px" | ||
+ | !Class | ||
+ | ! | ||
+ | !Name | ||
+ | !Description | ||
+ | |- | ||
+ | | Myrmidon||[[File:Three-hopes-art-sword.png|22px]]||Grounder||Strike swiftly with a trio of slashes. | ||
+ | |- | ||
+ | | Mercenary||[[File:Three-hopes-art-sword.png|22px]]||Windsweep||Generate a cyclone. | ||
+ | |- | ||
+ | | Thief||[[File:Three-hopes-art-sword.png|22px]]||Lightblade||Absorb a portion of inflicted damage as HP. Deals damage based on Mag. | ||
+ | |- | ||
+ | | Assassin||[[File:Three-hopes-art-sword.png|22px]]||Assassinate||Slash while charging forward. Has a chance to instantly defeat non-commander units. | ||
+ | |- | ||
+ | | Swordmaster||[[File:Three-hopes-art-sword.png|22px]]||Finesse Blade||Strike the surrounding area with blades. Damage dealt will increase with Dex. | ||
+ | |- | ||
+ | | Swordmaster||[[File:Three-hopes-art-sword.png|22px]]||Astra||Perform a series of five slashes while moving swiftly. | ||
+ | |- | ||
+ | | Dancer||[[File:Three-hopes-art-sword.png|22px]]||Sword Dance||Slash while charging forward. | ||
+ | |- | ||
+ | | Mortal Savant||[[File:Three-hopes-art-sword.png|22px]]||Haze Slice||Strike a wide area ahead with a series of slashes. | ||
+ | |- | ||
+ | | Trickster||[[File:Three-hopes-art-sword.png|22px]]||Magic Blade||Strike the surrounding area with magical blades. Deals damage based on Mag. | ||
+ | |- | ||
+ | | Soldier||[[File:Three-hopes-art-lance.png|22px]]||Knightkneeler||Perform a powerful lance thrust. | ||
+ | |- | ||
+ | | Cavalier||[[File:Three-hopes-art-lance.png|22px]]||Glowing Ember||Hurl a fiery lance straight ahead. Damage dealt will increase with Def. | ||
+ | |- | ||
+ | | Pegasus Knight||[[File:Three-hopes-art-lance.png|22px]]||Stormblade||Whip up a storm that ravages the surrounding area with blades of wind. | ||
+ | |- | ||
+ | | Paladin||[[File:Three-hopes-art-lance.png|22px]]||Tempest Lance||Conjure up a whirlwind with an overhead spin of the lance. | ||
+ | |- | ||
+ | | Dark Knight||[[File:Three-hopes-art-lance.png|22px]]||Dark Lance||Send dark hexes flying at foes. Damage dealt will increase with Mag. | ||
+ | |- | ||
+ | | Dark Knight||[[File:Three-hopes-art-lance.png|22px]]||Titanic Might||Temporarily increase Str. | ||
+ | |- | ||
+ | | Falcon Knight||[[File:Three-hopes-art-lance.png|22px]]||Lance Jab||Perform a thrusting attack that often yields critical hits. Damage dealt will increase with Spd. | ||
+ | |- | ||
+ | | Holy Knight||[[File:Three-hopes-art-lance.png|22px]]||Lightstrike||Absorb a portion of inflicted damage as HP. Damage dealt will increase with Mag. | ||
+ | |- | ||
+ | | Holy Knight||[[File:Three-hopes-art-lance.png|22px]]||Shatter Slash||Perform a series of lance strikes that temporarily reduce enemy Def. | ||
+ | |- | ||
+ | | Fighter||[[File:Three-hopes-art-axe.png|22px]]||Swinging Fury||Perform a consecutive series of axe swings. | ||
+ | |- | ||
+ | | Armored Knight||[[File:Three-hopes-art-axe.png|22px]]||Lightning Axe||Hurl a lightning-charged axe. Deals damage based on Mag. | ||
+ | |- | ||
+ | | Brigand||[[File:Three-hopes-art-axe.png|22px]]||Invigorating Spirit||Temporarily increase Str. | ||
+ | |- | ||
+ | | Fortress Knight||[[File:Three-hopes-art-axe.png|22px]]||Wild Abandon||Rip through foes with axe swings. | ||
+ | |- | ||
+ | | Warrior||[[File:Three-hopes-art-axe.png|22px]]||War Strike||Bring an axe down so fiercely it sunders the ground and sends enemies flying into the air. | ||
+ | |- | ||
+ | | Wyvern Rider||[[File:Three-hopes-art-axe.png|22px]]||Diamond Axe||Smash the ground so hard it displaces the earth. | ||
+ | |- | ||
+ | | Great Knight||[[File:Three-hopes-art-axe.png|22px]]||Armored Strike||Hit foes hard with a single, powerful axe blow. Damage dealt will increase with Def. | ||
+ | |- | ||
+ | | Wyvern Lord||[[File:Three-hopes-art-axe.png|22px]]||Helm Splitter||Smash the foes ahead with a powerful overhead strike. | ||
+ | |- | ||
+ | | Archer||[[File:Three-hopes-art-bow.png|22px]]||Spiral Shot||Loose arrows at a wide surrounding area. | ||
+ | |- | ||
+ | | Archer||[[File:Three-hopes-art-bow.png|22px]]||Break Shot||Send an exploding arrow toward enemies that temporarily reduces their Def. | ||
+ | |- | ||
+ | | Archer||[[File:Three-hopes-art-bow.png|22px]]||Point-Blank Volley||Attack a wide forward area with three consecutive shots. | ||
+ | |- | ||
+ | | Sniper||[[File:Three-hopes-art-bow.png|22px]]||Flame Volley||Attack a wide area with a volley of fire arrows. | ||
+ | |- | ||
+ | | Sniper||[[File:Three-hopes-art-bow.png|22px]]||Tornado Shot||Conjure a cyclone that launches enemies into the air. | ||
+ | |- | ||
+ | | Sniper||[[File:Three-hopes-art-bow.png|22px]]||Hunter's Volley||Attack enemies launched into the air with three consecutive shots. Often yields critical hits. | ||
+ | |- | ||
+ | | Bow Knight||[[File:Three-hopes-art-bow.png|22px]]||Waning Shot||Attack a wide forward area with three consecutive shots that temporarily reduce enemy Str. | ||
+ | |- | ||
+ | | Bow Knight||[[File:Three-hopes-art-bow.png|22px]]||Deadeye||Perform a long-distance attack that yields critical hits. | ||
+ | |- | ||
+ | | Monk||[[File:Three-hopes-art-black-magic.png|22px]]||Fire||Basic fire magic. | ||
+ | |- | ||
+ | | Mage||[[File:Three-hopes-art-black-magic.png|22px]]||Thunder||Basic lightning magic. | ||
+ | |- | ||
+ | | Warlock||[[File:Three-hopes-art-black-magic.png|22px]]||Bolganone||Advanced fire magic. | ||
+ | |- | ||
+ | | Warlock||[[File:Three-hopes-art-black-magic.png|22px]]||Ragnarok||The highest tier of fire magic. | ||
+ | |- | ||
+ | | Priest||[[File:Three-hopes-art-healing.png|22px]]||Physic||Intermediate light magic. Heals allies across a wide area. | ||
+ | |- | ||
+ | | Bishop||[[File:Three-hopes-art-white-magic.png|22px]]||Restore||Cure the caster and nearby allies of any status effects. | ||
+ | |- | ||
+ | | Gremory||[[File:Three-hopes-art-healing.png|22px]]||Fortify||Advanced light magic. Greatly heals allies across a wide area. | ||
+ | |} | ||
+ | |||
+ | == Learnset == | ||
{|class="sf" width="800px" | {|class="sf" width="800px" | ||
Line 74: | Line 279: | ||
|- | |- | ||
|Swordmaster | |Swordmaster | ||
− | |Spd + | + | |Spd +5 |
|Provoke, Finesse Blade | |Provoke, Finesse Blade | ||
|Astra | |Astra | ||
|- | |- | ||
|Assassin | |Assassin | ||
− | |Dex + | + | |Dex +5 |
|Lethality | |Lethality | ||
|Assassinate | |Assassinate | ||
|- | |- | ||
|Fortress Knight | |Fortress Knight | ||
− | |Def + | + | |Def +5 |
|Pavise | |Pavise | ||
|Wild Abandon | |Wild Abandon | ||
|- | |- | ||
|Paladin | |Paladin | ||
− | |Max HP + | + | |Max HP +1000 |
|Lance Prowess | |Lance Prowess | ||
|Tempest Lance | |Tempest Lance | ||
Line 99: | Line 304: | ||
|- | |- | ||
|Warrior | |Warrior | ||
− | |Str + | + | |Str +5 |
|Axe Prowess | |Axe Prowess | ||
|Wrath, War Strike | |Wrath, War Strike | ||
Line 109: | Line 314: | ||
|- | |- | ||
|Warlock | |Warlock | ||
− | |Mag + | + | |Mag +5, Bolganone |
|Reason | |Reason | ||
|Aggression, Ragnarok | |Aggression, Ragnarok | ||
Line 130: | Line 335: | ||
|Wyvern Lord | |Wyvern Lord | ||
|Helm Splitter | |Helm Splitter | ||
− | |Str + | + | |Str +10 |
|Nullify Flying Effect | |Nullify Flying Effect | ||
|- | |- | ||
|Mortal Savant | |Mortal Savant | ||
|Haze Slice | |Haze Slice | ||
− | |Spd + | + | |Spd +10 |
|Dual Onslaught | |Dual Onslaught | ||
|- | |- | ||
|Trickster | |Trickster | ||
|Pass, Magic Blade | |Pass, Magic Blade | ||
− | |Dex + | + | |Dex +10 |
|Burst of Resolve | |Burst of Resolve | ||
|- | |- | ||
|Great Knight | |Great Knight | ||
|Armored Cavalry's Ploy, Armored Strike | |Armored Cavalry's Ploy, Armored Strike | ||
− | |Def + | + | |Def +10 |
|Nullify Armored Effect | |Nullify Armored Effect | ||
|- | |- | ||
Line 155: | Line 360: | ||
|Dark Knight | |Dark Knight | ||
|Dark Lance | |Dark Lance | ||
− | |Max HP + | + | |Max HP +1500, Titanic Might |
|Driven Spirit | |Driven Spirit | ||
|- | |- |
Latest revision as of 14:26, 7 July 2022
^Back
Recruitment
Route | Chapter | Condition |
---|---|---|
Scarlet Blaze | Chapter 8 | Must use Persuade Mercedes strategy during the Main Quest and then defeat Mercedes in battle. Requires Jeritza. |
Azure Gleam | Chapter 2 | Automatically joins at beginning of chapter. |
Golden Wildfire | N/A | Not Recruitable |
Skills
Combat Arts & Magic
Learnset
Class | 1-star | 2-star | 3-star |
---|---|---|---|
Myrmidon | Spd +2 | Sword Prowess | Grounder |
Soldier | Max HP +500 | Lance Prowess | Knightkneeler |
Fighter | Str +2 | Axe Prowess | Swinging Fury |
Monk | Res +2 | Faith | Fire |
Mercenary | Vantage | Sword Prowess, Windsweep | Mercenary's Ploy |
Thief | Dex +2 | Sword Prowess | Thief's Ploy, Lightblade |
Armored Knight | Def +2 | Axe Prowess, Lightning Axe | Armored Infantry's Ploy |
Cavalier | Desperation | Lance Prowess, Glowing Ember | Knight's Ploy |
Brigand | Death Blow | Invigorating Spirit | Warrior's Ploy |
Archer | Archer's Ploy, Spiral Shot | Bow Prowess, Break Shot | Armsthrift, Point-Blank Volley |
Mage | Mag +2, Thunder | Reason | Mage's Ploy |
Priest | Essence of Light, Physic | Faith | Priest's Ploy |
Pegasus Knight | Pegasus Knight's Ploy | Darting Blow | Stormblade |
Swordmaster | Spd +5 | Provoke, Finesse Blade | Astra |
Assassin | Dex +5 | Lethality | Assassinate |
Fortress Knight | Def +5 | Pavise | Wild Abandon |
Paladin | Max HP +1000 | Lance Prowess | Tempest Lance |
Wyvern Rider | Defiant Str | Wyvern Rider's Ploy | Diamond Axe |
Warrior | Str +5 | Axe Prowess | Wrath, War Strike |
Sniper | Flame Volley | Bow Prowess, Tornado Shot | Awakening Assist, Hunter's Volley |
Warlock | Mag +5, Bolganone | Reason | Aggression, Ragnarok |
Bishop | Boost Critical, Restore | Faith | Apex Tome |
Dancer | Sword Dance | Special Dance | Charm Catalyst |
Falcon Knight | Lance Jab | Harmonious Specials | Sol |
Wyvern Lord | Helm Splitter | Str +10 | Nullify Flying Effect |
Mortal Savant | Haze Slice | Spd +10 | Dual Onslaught |
Trickster | Pass, Magic Blade | Dex +10 | Burst of Resolve |
Great Knight | Armored Cavalry's Ploy, Armored Strike | Def +10 | Nullify Armored Effect |
Bow Knight | Waning Shot | Bow Prowess, Deadeye | Battle Instincts |
Dark Knight | Dark Lance | Max HP +1500, Titanic Might | Driven Spirit |
Holy Knight | Lightstrike | Adjutant's Benefit, Shatter Slash | Shining Guardian |
Gremory | Bowbreaker, Fortify | Reason | Light Assist |