Difference between revisions of "Skill Descriptions (Awakening)"
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|'''Rightful King''' | |'''Rightful King''' | ||
− | |Increases the trigger rate of the | + | |Increases the trigger rate of the unit's skills by 10%. |
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|'''Veteran''' | |'''Veteran''' | ||
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|'''Solidarity''' | |'''Solidarity''' | ||
− | |Grants Crit/Ddg +10 to all | + | |Grants Crit/Ddg +10 to all adjacent allies. |
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|'''Ignis''' | |'''Ignis''' | ||
− | |Add half Mag or Str to the other | + | |Add half Mag or Str to the other value. Trigger % = (Skill stat) |
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|'''Rally Spectrum''' | |'''Rally Spectrum''' | ||
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|'''Discipline''' | |'''Discipline''' | ||
− | |Doubles the amount of weapon experience the unit receives | + | |Doubles the amount of weapon experience the unit receives. |
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|'''Outdoor Fighter''' | |'''Outdoor Fighter''' | ||
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|Increases the trigger rate of Dual Guards by 10%. | |Increases the trigger rate of Dual Guards by 10%. | ||
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− | |''' | + | |'''Defense +2''' |
|Grants Def +2. | |Grants Def +2. | ||
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|Grants Hit/Avo +10 while fighting indoors. | |Grants Hit/Avo +10 while fighting indoors. | ||
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− | |'''Rally | + | |'''Rally Defense''' |
|Use "Rally" to grant Def +4 to units within three spaces for one turn. | |Use "Rally" to grant Def +4 to units within three spaces for one turn. | ||
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|'''Avoid +10''' | |'''Avoid +10''' | ||
− | |Grants Avo | + | |Grants Avo +10. |
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|'''Vantage''' | |'''Vantage''' | ||
− | | If HP is half or less, always strike first, even when attacked. | + | |If HP is half or less, always strike first, even when attacked. |
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|'''Astra''' | |'''Astra''' | ||
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|'''Armsthrift''' | |'''Armsthrift''' | ||
− | |Attack without expending a weapon use. Trigger % = (Lck stat | + | |Attack without expending a weapon use. Trigger % = (Lck stat × 2) |
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|'''Patience''' | |'''Patience''' | ||
− | |Grants Hit/Avo +10 when the unit under attack. | + | |Grants Hit/Avo +10 when the unit is under attack. |
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|'''Sol''' | |'''Sol''' | ||
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|'''HP +5''' | |'''HP +5''' | ||
− | |Grants Max HP + 5. | + | |Grants Max HP +5. |
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|'''Zeal''' | |'''Zeal''' | ||
− | |Grants Crit +5 | + | |Grants Crit +5. |
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|'''Rally Strength''' | |'''Rally Strength''' | ||
− | |Use "Rally" to grant Str +4 to units | + | |Use "Rally" to grant Str +4 to units within three spaces for one turn. |
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|'''Counter''' | |'''Counter''' | ||
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|'''Hit Rate +20''' | |'''Hit Rate +20''' | ||
− | |Grants Hit +20 | + | |Grants Hit +20. |
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|'''Bowfaire''' | |'''Bowfaire''' | ||
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|'''Rally Skill''' | |'''Rally Skill''' | ||
− | | | + | |Use "Rally" to grant Skill +4 to units within three spaces for one turn. |
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|'''Bowbreaker''' | |'''Bowbreaker''' | ||
− | | | + | |Grants Hit/Avo +50 if the enemy is using a bow. |
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|'''Locktouch''' | |'''Locktouch''' | ||
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|'''Movement +1''' | |'''Movement +1''' | ||
− | |Grants Mov +1 | + | |Grants Mov +1. |
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|'''Lethality''' | |'''Lethality''' | ||
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|'''Acrobat''' | |'''Acrobat''' | ||
− | |Treats all accessible | + | |Treats all accessible terrain as if it were a plain, movement-wise. |
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|'''Speed +2''' | |'''Speed +2''' | ||
− | |Grants | + | |Grants Spd +2. |
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|'''Relief''' | |'''Relief''' | ||
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|'''Rally Speed''' | |'''Rally Speed''' | ||
− | | Use "Rally" to grant Spd +4 to units | + | |Use "Rally" to grant Spd +4 to units within three spaces for one turn. |
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|'''Lancefaire''' | |'''Lancefaire''' | ||
− | |Grants Str +5 if using a lance. (Mag +5 if using a Shockstick | + | |Grants Str +5 if using a lance. (Mag +5 if using a Shockstick) |
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|'''Rally Movement''' | |'''Rally Movement''' | ||
− | |Use "Rally" to grant Mov +1 to units | + | |Use "Rally" to grant Mov +1 to units within three spaces for one turn. |
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|'''Galeforce''' | |'''Galeforce''' | ||
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|'''Rally Magic''' | |'''Rally Magic''' | ||
− | |Use "Rally" to grant Mag +4 to units | + | |Use "Rally" to grant Mag +4 to units within three spaces for one turn. |
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|'''Tomefaire''' | |'''Tomefaire''' | ||
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|'''Vengeance''' | |'''Vengeance''' | ||
− | |Add half accrued damage to attacks. Trigger % = (Skill stat | + | |Add half accrued damage to attacks. Trigger % = (Skill stat × 2) |
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|'''Tomebreaker''' | |'''Tomebreaker''' | ||
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|'''Miracle''' | |'''Miracle''' | ||
− | |Survive lethal attacks if HP | + | |Survive lethal attacks if HP > 1. Trigger % = (Lck stat) |
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|'''Healtouch''' | |'''Healtouch''' | ||
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|'''Rally Luck''' | |'''Rally Luck''' | ||
− | |Use "Rally" to grant Lck +8 to units | + | |Use "Rally" to grant Lck +8 to units within three spaces for one turn. |
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|'''Renewal''' | |'''Renewal''' | ||
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|'''Aptitude''' | |'''Aptitude''' | ||
− | |Adds 20% to each | + | |Adds 20% to each stat's odds of increasing at level up. |
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|'''Underdog''' | |'''Underdog''' | ||
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|'''Luck +4''' | |'''Luck +4''' | ||
|Grants Lck +4. | |Grants Lck +4. | ||
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+ | |'''Dance''' | ||
+ | |(Unused) Use "Dance" to allow an adjacent ally to act again. | ||
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|'''Special Dance''' | |'''Special Dance''' | ||
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|'''Conquest''' | |'''Conquest''' | ||
− | |Protects from bonus damage against | + | |Protects from bonus damage against beasts/riders/armor. |
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|'''Resistance +10''' | |'''Resistance +10''' | ||
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|'''Rally Heart''' | |'''Rally Heart''' | ||
− | |Use "Rally" grant +2 all stats/Mov +1 to units within three spaces for one turn. | + | |Use "Rally" to grant +2 all stats/Mov +1 to units within three spaces for one turn. |
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|'''Bond''' | |'''Bond''' | ||
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|'''Iote's Shield''' | |'''Iote's Shield''' | ||
− | | | + | |Protects from bonus damage against fliers. |
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− | |'''Limit | + | |'''Limit Breaker''' |
− | | | + | |Extends all stat caps by 10. |
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|'''Outrealm Skill''' | |'''Outrealm Skill''' | ||
− | | | + | |This skill is obtained at the Outrealm Gate. |
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|'''Dragonskin''' | |'''Dragonskin''' | ||
− | | | + | |Nullifies Lethality and Counter, and more than halves damage. |
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|'''Hit Rate +10''' | |'''Hit Rate +10''' | ||
− | | | + | |Grants Hit +10. |
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|'''Rightful God''' | |'''Rightful God''' | ||
− | | | + | |Increases the trigger rate of the unit's skills by 30%. |
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|'''Vantage+''' | |'''Vantage+''' | ||
− | | | + | |Always strike first, even when attacked. |
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|'''Luna+''' | |'''Luna+''' | ||
− | | | + | |Halve enemy Def/Res when attacking. Effects do not stack. |
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|'''Hawkeye''' | |'''Hawkeye''' | ||
− | | | + | |Ensures every attack hits. |
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|'''Pavise+''' | |'''Pavise+''' | ||
− | | | + | |Always halve sword/lance/axe/beaststone damage. |
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|'''Aegis+''' | |'''Aegis+''' | ||
− | | | + | |Always halve bow/tome/dragonstone damage. |
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|} | |} | ||
[[Category:Game Scripts]][[Category:Awakening Scripts]] | [[Category:Game Scripts]][[Category:Awakening Scripts]] |
Latest revision as of 01:14, 10 December 2016
Skill | Description |
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Dual Strike+ | Increases the trigger rate of Dual Strikes by 10%. |
Charm | Grants Hit/Avo +5 to all allies within three spaces. |
Aether | Use Sol and Luna in succession. Trigger % = (Skill stat ÷ 2) |
Rightful King | Increases the trigger rate of the unit's skills by 10%. |
Veteran | Grants the unit 50% more EXP while paired with another unit. |
Solidarity | Grants Crit/Ddg +10 to all adjacent allies. |
Ignis | Add half Mag or Str to the other value. Trigger % = (Skill stat) |
Rally Spectrum | Use "Rally" to grant +4 to all stats to units within three spaces for one turn. |
Discipline | Doubles the amount of weapon experience the unit receives. |
Outdoor Fighter | Grants Hit/Avo +10 while fighting outdoors. |
Defender | Grants +1 to all stats while paired with another unit. |
Aegis | Halve bow/tome/dragonstone damage. Trigger % = (Skill stat) |
Luna | Halve enemy Def/Res when attacking. Trigger % = (Skill stat) |
Dual Guard+ | Increases the trigger rate of Dual Guards by 10%. |
Defense +2 | Grants Def +2. |
Indoor Fighter | Grants Hit/Avo +10 while fighting indoors. |
Rally Defense | Use "Rally" to grant Def +4 to units within three spaces for one turn. |
Pavise | Halve sword/lance/axe/beaststone/blight damage. Trigger % = (Skill stat) |
Avoid +10 | Grants Avo +10. |
Vantage | If HP is half or less, always strike first, even when attacked. |
Astra | Strike five times at half damage. Trigger % = (Skill stat ÷ 2) |
Swordfaire | Grants Str +5 if using a sword. (Mag +5 if using a Levin Sword) |
Armsthrift | Attack without expending a weapon use. Trigger % = (Lck stat × 2) |
Patience | Grants Hit/Avo +10 when the unit is under attack. |
Sol | Absorb HP equal to half damage dealt. Trigger % = (Skill stat) |
Axebreaker | Grants Hit/Avo +50 if the enemy is using an axe. |
HP +5 | Grants Max HP +5. |
Zeal | Grants Crit +5. |
Rally Strength | Use "Rally" to grant Str +4 to units within three spaces for one turn. |
Counter | Damage taken from an adjacent enemy is dealt back to that foe. |
Despoil | Get a Bullion (S) if the unit's target falls. Trigger % = (Lck stat) |
Gamble | Reduces Hit by 5, but grants Crit +10. |
Wrath | Grants Crit +20 when HP is half or less. |
Axefaire | Grants Str +5 if using an axe. (Mag +5 if using a Bolt Axe) |
Skill +2 | Grants Skill +2. |
Prescience | Grants Hit/Avo +15 when the unit initiates an attack. |
Hit Rate +20 | Grants Hit +20. |
Bowfaire | Grants Str +5 if using a bow. |
Rally Skill | Use "Rally" to grant Skill +4 to units within three spaces for one turn. |
Bowbreaker | Grants Hit/Avo +50 if the enemy is using a bow. |
Locktouch | Allows the unit to open doors and chests without keys. |
Movement +1 | Grants Mov +1. |
Lethality | Fell an enemy in one hit. Trigger % = (Skill stat ÷ 4) |
Pass | Allows the unit to pass through spaces occupied by enemies. |
Lucky Seven | Grants Hit/Avo +20 for the first seven turns. |
Acrobat | Treats all accessible terrain as if it were a plain, movement-wise. |
Speed +2 | Grants Spd +2. |
Relief | Restores 20% HP each turn if no units are within three spaces. |
Rally Speed | Use "Rally" to grant Spd +4 to units within three spaces for one turn. |
Lancefaire | Grants Str +5 if using a lance. (Mag +5 if using a Shockstick) |
Rally Movement | Use "Rally" to grant Mov +1 to units within three spaces for one turn. |
Galeforce | Allows the unit to act again upon defeating a foe. (Once per turn.) |
Strength +2 | Grants Str +2. |
Tantivy | Grants Hit/Avo +10 when there are no allies within three spaces. |
Quick Burn | Grants Hit/Avo +15 at the start of battle. Stats gradually revert. |
Swordbreaker | Grants Hit/Avo +50 if the enemy is using a sword. |
Deliverer | Grants Mov +2 while paired with another unit. |
Lancebreaker | Grants Hit/Avo +50 if the enemy is using a lance. |
Magic +2 | Grants Mag +2. |
Focus | Grants Crit +10 when there are no allies within three spaces. |
Rally Magic | Use "Rally" to grant Mag +4 to units within three spaces for one turn. |
Tomefaire | Grants Mag +5 if using a tome. |
Hex | Reduces Avo by 15 for all adjacent enemies. |
Anathema | Reduces Avo/Ddg by 10 for all enemies within three spaces. |
Vengeance | Add half accrued damage to attacks. Trigger % = (Skill stat × 2) |
Tomebreaker | Grants Hit/Avo +50 if the enemy is using a tome. |
Slow Burn | Increases Hit/Avo by 1 each turn. Effects end after 15 turns. |
Lifetaker | When attacking, restores 50% HP if the enemy is defeated. |
Miracle | Survive lethal attacks if HP > 1. Trigger % = (Lck stat) |
Healtouch | Adds 5 HP to the amount recovered when healing allies with a staff. |
Rally Luck | Use "Rally" to grant Lck +8 to units within three spaces for one turn. |
Renewal | Restores 30% HP at the start of each turn. |
Resistance +2 | Grants Res +2. |
Demoiselle | Grants Avo/Ddg +10 to all male allies within three spaces. |
Rally Resistance | Use "Rally" to grant Res +4 to units within three spaces for one turn. |
Dual Support+ | Increases Dual Support bonuses. |
Aptitude | Adds 20% to each stat's odds of increasing at level up. |
Underdog | Hit/Avo +15 if a foe's level is higher. (For adv. classes, add +20 to level.) |
Luck +4 | Grants Lck +4. |
Dance | (Unused) Use "Dance" to allow an adjacent ally to act again. |
Special Dance | Allies that act again receive Str/Mag/Def/Res +2 that turn. |
Even Rhythm | Grants Hit/Avo +10 during even-numbered turns. |
Beastbane | Allows units in taguel form to deal bonus damage to beasts/riders. |
Odd Rhythm | Grants Hit/Avo +10 during odd-numbered turns. |
Wyrmsbane | Allows units in manakete form to deal bonus damage to dragons. |
Shadowgift | Allows non-dark mages to use dark magic. |
Conquest | Protects from bonus damage against beasts/riders/armor. |
Resistance +10 | Grants Res +10. |
Aggressor | Grants Atk +10 when the unit initiates an attack. |
Rally Heart | Use "Rally" to grant +2 all stats/Mov +1 to units within three spaces for one turn. |
Bond | Restores 10 HP to allies within three spaces at the start of each turn. |
All Stats +2 | Grants +2 to all stats. |
Paragon | Doubles the amount of EXP the unit receives. |
Iote's Shield | Protects from bonus damage against fliers. |
Limit Breaker | Extends all stat caps by 10. |
Outrealm Skill | This skill is obtained at the Outrealm Gate. |
Dragonskin | Nullifies Lethality and Counter, and more than halves damage. |
Hit Rate +10 | Grants Hit +10. |
Rightful God | Increases the trigger rate of the unit's skills by 30%. |
Vantage+ | Always strike first, even when attacked. |
Luna+ | Halve enemy Def/Res when attacking. Effects do not stack. |
Hawkeye | Ensures every attack hits. |
Pavise+ | Always halve sword/lance/axe/beaststone damage. |
Aegis+ | Always halve bow/tome/dragonstone damage. |