Difference between revisions of "Stat Descriptions (Awakening)"
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!width="16%"|Stats | !width="16%"|Stats | ||
!width="50%"|Description | !width="50%"|Description | ||
+ | |- | ||
+ | |'''LV''' | ||
+ | |Shows how seasoned a unit is in his or her current class. | ||
+ | |- | ||
+ | |'''EXP''' | ||
+ | |Experience gained in battle. At 100, the unit gains a level. | ||
+ | |- | ||
+ | |'''HP''' | ||
+ | |Current/max health. The unit is defeated when this reaches 0. | ||
|- | |- | ||
|'''Str''' | |'''Str''' | ||
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|- | |- | ||
|'''Def''' | |'''Def''' | ||
− | | | + | |Defense. Reduces damage from physical attacks. |
|- | |- | ||
|'''Res''' | |'''Res''' | ||
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|Avoid Rate. Affects the unit's odds of evading attacks. | |Avoid Rate. Affects the unit's odds of evading attacks. | ||
|- | |- | ||
− | | | + | |[[File:Movement13.png]] |
|Movement. Determines how many spaces a unit can move. | |Movement. Determines how many spaces a unit can move. | ||
|- | |- | ||
|'''Rating''' | |'''Rating''' | ||
|The sum of the unit's key stats. | |The sum of the unit's key stats. | ||
+ | |- | ||
+ | |'''Weaknesses''' | ||
+ | |The unit is weak against weapons with these icons. | ||
+ | |- | ||
+ | |(Unused) | ||
+ | |Range. The unit's attack range. | ||
|- | |- | ||
|} | |} | ||
{| class="sf" style="width: 700px; text-align: left; margin-left: auto; margin-right: auto; border-collapse: collapse;" border="1px" cellpadding="0" cellspacing="0" | {| class="sf" style="width: 700px; text-align: left; margin-left: auto; margin-right: auto; border-collapse: collapse;" border="1px" cellpadding="0" cellspacing="0" | ||
− | !width="16%"| | + | !width="16%"|Family relations |
!width="50%"|Description | !width="50%"|Description | ||
|- | |- | ||
− | |''' | + | |'''Husband/Wife''' |
− | | | + | |Marriage partner or life companion. |
|- | |- | ||
− | |''' | + | |'''Father''' |
− | | | + | |Biological father. |
|- | |- | ||
− | |''' | + | |'''Mother''' |
− | | | + | |Biological mother. |
|- | |- | ||
− | |''' | + | |'''Child''' |
− | | | + | |Child from the future. |
|- | |- | ||
− | | | + | |} |
− | | | + | |
+ | {| class="sf" style="width: 700px; text-align: left; margin-left: auto; margin-right: auto; border-collapse: collapse;" border="1px" cellpadding="0" cellspacing="0" | ||
+ | !width="16%"|Weapon level icon | ||
+ | !width="50%"|Description | ||
|- | |- | ||
− | | | + | |{{Sword13}} |
− | | | + | |Sword. Strong against axes. Weak against lances. |
+ | |- | ||
+ | |{{Lance13}} | ||
+ | |Lance. Strong against swords. Weak against axes. | ||
+ | |- | ||
+ | |{{Axe13}} | ||
+ | |Axe. Strong against lances. Weak against swords. | ||
+ | |- | ||
+ | |{{Bow13}} | ||
+ | |Bow. Can be used to attack distant enemies. | ||
+ | |- | ||
+ | |{{Tome13}} | ||
+ | |Tome. Can be used to attack adjacent and distant enemies. | ||
+ | |- | ||
+ | |{{Staff13}} | ||
+ | |Staff. Used primarily for healing. | ||
+ | |- | ||
+ | |{{Stone13}} | ||
+ | |Dragonstone. Lets a manakete fight in dragon form. | ||
+ | |- | ||
+ | |{{Stone13}} | ||
+ | |Beaststone. Lets a taguel fight in beast form. | ||
+ | |- | ||
+ | |{{Claw13}} | ||
+ | |Claws. Used by monsters. | ||
+ | |- | ||
+ | |{{Breath13}} | ||
+ | |Breath. Grima's weapon. | ||
|- | |- | ||
|} | |} | ||
+ | |||
[[Category:Game Scripts]][[Category:Awakening Scripts]] | [[Category:Game Scripts]][[Category:Awakening Scripts]] |
Latest revision as of 04:55, 17 December 2016
Family relations | Description |
---|---|
Husband/Wife | Marriage partner or life companion. |
Father | Biological father. |
Mother | Biological mother. |
Child | Child from the future. |