History Mode Guide - Fort Siege 13

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^Back

Setup

Stage Details

Map Difficulty Mission Type Restrictions Deploy Limit
Desert Arena Lv. 26 Fort Siege None None
Deploy Slots Allied Commander Enemy Commander
4 Controlled Sniper Sniper
Target Enemy Forts
W Arena Fort, Cave Fort, NE Butte Fort
Minor Enemy Captains
Archers

S-Rank Requirements

Clear Time Enemies Defeated Damage Taken
15:00 2000 80%

Strategy

Every enemy on this map is an Archer, so this map serves as a good location to farm their materials if you are lacking. Obviously you will want to avoid fielding any flying units for this map.

The monolithic nature of the enemy forces aside, the map is a pretty standard Fort Siege mission; enemy captains will periodically advance on your base, and the forts will occasionally spawn a morale-boosted enemy until captured. The only notable sub-mission is that an allied and enemy Archer will duel at the north end of the map, outside of the enemy's base. If left alone, the enemy Archer will grow stronger, so take him out to rescue the allied Archer. Take the bases as you get the chance, and then defeat the Sniper to end the map. So long as you aren't underlevelled, it should be easy. ///