Radiant Dawn Item Descriptions

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Notes:

  • Items are sorted in internal order.
Item Internal name Description
DELICATESWORD A lightweight sword that's easy to use. It has a

slightly improved chance to land a critical hit.

BRONZESWORD An inexpensive sword.

It has low power.

IRONSWORD A low-priced blade that's fairly easy to use.

It's the most common sword.

STEELSWORD A sturdy sword with a good edge.

It's slightly difficult to wield.

SILVERSWORD An expensive sword with a very sharp edge.

It's difficult to wield, and wears out quickly.

IRONBLADE A large, powerful blade that's a bit hard to wield.

Its weight makes consecutive attacks difficult.

STEELBLADE A mighty sword with a large blade. It's hard to

handle, and its weight limits consecutive strikes.

SILVEBLADE A tremendously powerful sword that's very difficult

to wield. It's great weight limits multiple attacks.

POISONSWORD A sword whose blade conceals a poison reservoir.

Units hit with this will be poisoned.

BRAVESWORD A rare blade that allows the wielder to strike

twice per attack.

KILLSWORD This hard-to-find sword has an unusually high

chance of landing a critical hit.

DRAGONKILLER A sword designed to deal increased damage to

dracoknights and dragon tribe laguz.

WATOU A distinctive blade that allows the wielder to

land a high percentage of critical hits.

CALADBOLG A weapon given to the Dawn Brigade by Pelleas in

reward for their service. For Edward only.

WINDSWORD A magic blade that creates a shock wave which

allows the wielder to attack from near or far.

STORMSWORD A mystic sword that creates a powerful shock wave.

It can be used for direct and indirect combat.

ENLILSWORD A sorcerous blade imbued with the power of gale-

force winds. Can strike from near or far.

VAGUEKATTI A unique and tremendously powerful sword.

It's tremendously difficult to use.

FLORETE A lightweight blade that's easy to handle. It uses

magic for direct and indirect attacks. For Mist only.

ALONDITE A huge sword of overwhelming power.

Only Ike can wield it.

RAGNELL A supernatural sword blessed by the goddess

Ashera. Only Ike can wield it.

ETTARD A mystic blade blessed by the goddess Ashera.

It can attack from near and far.

AMITE The royal blade of House Crimea. It can be used

only by family members and strikes twice per turn.

DELICATELANCE A lightweight lance that's easy to wield. It has a

slightly improved chance to land a critical hit.

BRONZELANCE A low-powered and economical lance.
IRONLANCE A low-priced lance that's fairly easy to use.

It is the most common lance.

STEELLANCE A sturdy lance of medium strength.

It is a bit difficult to wield.

SILVERLANCE A high-priced lance of high strength.

It is difficult to wield, and wears out quickly.

IRONSPEAR A powerful lance that's a bit hard to wield.

Its weight makes consecutive attacks difficult.

STEELSPEAR A mighty lance that is hard to handle. Its weight

limits consecutive strikes.

SILVERSPEAR A tremendously powerful lance that's very difficult

to wield. Its great weight limits multiple attacks.

POISONLANCE A lance that contains a hidden reservoir of poison.

Units hit with this will be poisoned.

BRAVELANCE A rare lance that allows its wielder to attack

twice in a single turn.

KILLERLANCE An uncommon lance that has a high chance of

landing a critical hit.

HORSEKILLER A lance designed to deal increased damage against

units mounted on horseback.

HANDSPEAR The most common of throwing spears. It can be

used for direct and indirect combat.

SHORTSPEAR A more powerful throwing spear. It can be used

for direct and indirect combat.

SLENDERSPEAR A refined spear of great power. It can be thrown at

distant enemies.

ZANEZPHTE A unique and tremendously powerful lance.

It is incredibly difficult to use.

BRONZEAXE An economical axe of low power.
IRONAXE A low-priced axe that is fairly easy to use.

It is the most common axe.

STEELAXE A well-made axe of moderate power.

It is a bit difficult to wield.

SILVERAXE A high-priced axe of great strength.

It is very difficult to wield, and wears out quickly.

IRONPOLEAXE A powerful axe that is a bit hard to wield.

Its weight makes consecutive attacks difficult.

A mighty axe that is hard to wield.

Its weight makes consecutive attacks difficult.

A tremendously powerful axe that is very difficult

to wield. Its great weight limits multiple attacks.

An axe whose blade conceals a poison reservoir.

Units hit with this will be poisoned.

A rare axe that allows its wielder to attack

twice in a single turn.

An uncommon axe that has a high chance of landing

a critical hit.

An axe for use against well-protected foes. It is

especially effective against heavily armored knights.

The most common of throwing axes. It can be

used for direct and indirect combat.

A more powerful throwing axe. It can be used

for direct and indirect combat.

A well-designed axe of great power. It can be

thrown at distant enemies.

A weapon given to the Dawn Brigade by Pelleas in

reward for their service. For Nolan only.

A unique and tremendously powerful axe.

It is extremely difficult to use.

An economical and low-powered bow.
A low-priced bow that is fairly easy to use.

It is the most common bow.

A well-made bow of moderate power.

It is a bit difficult to wield.

A high-priced bow with great power.

It is very difficult to wield and wears out quickly.

A specially constructed longbow with an increased

range. It can hit enemies from 3 spaces away.

A powerful longbow with an increased range.

It can hit enemies from 3 spaces away.

A tremendously powerful longbow with an increased

range. It can hit enemies from 3 spaces away.

A bow that fires poison arrows. A unit hit by it

will be poisoned.

An uncommon bow that has a high chance of

landing a critical hit.

A rare bow that allows its wielder to attack

twice in a single turn.

A unique bow built by the apprentice archer, Rolf.

It is both accurate and durable.

An original bow built by the master archer,

Shinon. It is a masterpiece of craftsmanship.

A weapon given to the Dawn Brigade by Pelleas in

reward for their service. For Leonardo only.

A unique and tremendously powerful bow.

It is extremely difficult to use.

A short, mounted bow that shoots stones or

quarrels. It can also hit adjacent enemies.

A moderately powerful crossbow.

It can also hit adjacent enemies.

A crossbow that has an unusually high chance of

scoring a critical hit.

A very powerful crossbow.

It can also hit adjacent enemies.

An extremely powerful crossbow.

It can also hit adjacent enemies.

A long-range weapon for use by archery units.

It is very effective against flying enemies.

A powerful ballista for use by archery units.

It is very effective against flying enemies.

A ballista that has a high chance of dealing a

critical hit. It is very effective against flying units.

A long-range, stone-throwing siege weapon with a

wide area of effect. For archery units only.

An economical throwing knife.

It can be used on distant enemies, too.

The most common type of throwing knife.

It can be used on distant enemies, too.

A sturdy and powerful throwing knife.

It can be used on distant enemies, too.

A finely crafted throwing knife with a razor edge.

It can be used on distant enemies, too.

An economical combat knife of low power.
A low-priced combat blade that is a bit hard to

use. It is the most common dagger.

A well-made dagger of moderate power.

It is difficult to wield.

A high-priced dagger of high strength.

It is very difficult to wield, and wears out quickly.

A low-powered dagger that is hard to use and has

a high chance of landing a critical hit.

A razor-sharp dagger that is very difficult to

wield but has a high chance of landing a critical hit.

A special blade designed for use against beast tribe

laguz. It does increased damage to such foes.

The ultimate throwing knife.

It can be used on distant enemies, too.

The ultimate dagger.

It has a high chance of landing a critical hit.

Low-level fire magic. It is very effective against

beast tribe laguz.

Mid-level fire magic. It is very effective against

beast tribe laguz.

High-level fire magic. It is very effective against

beast tribe laguz.

Extremely powerful fire magic. It is very effective

against beast tribe laguz.

Fire magic of the highest order. It is very

effective against beast tribe laguz.

The ultimate fire magic. It is very effective against

beast tribe laguz. Only Sanaki can wield it.

Long-range fire magic. It is very effective against

beast tribe laguz.

Low-level lightning magic. It is very effective against

wyverns and dragon tribe laguz.

Mid-level lightning magic. It is very effective

against wyverns and dragon tribe laguz.

High-level lightning magic. It is very effective against

wyverns and dragon tribe laguz.

Extremely powerful lightning magic. It is very

effective against wyverns and dragon tribe laguz.

Lightning magic of the highest order. It is very

effective against wyvern and dragon tribe laguz.

Long-range lightning magic. It is very effective

against wyverns and dragon tribe laguz.

Low-level wind magic. It is very effective against

winged units.

Mid-level wind magic. It is very effective against

winged units.

High-level wind magic. It is very effective against

winged units.

Extremely powerful wind magic. It is very effective

against winged units.

Wind magic of the highest order. It is very

effective against winged units.

Long-range wind magic. It is very effective against

winged units.

Low-level light magic. It can only be wielded by

those dedicated to serve good.

Mid-level light magic. It can only be wielded by

those dedicated to serve good.

High-level light magic. It can only be wielded by

those dedicated to serve good.

Extremely powerful light magic. The spell caster

receives HP equal to the damage inflicted.

A corruption of very high light magic.

A unit hit by it will be poisoned.

Light magic of the highest order. It can only be

wielded by those dedicated to serve good.

Long-range light magic. It can only be wielded by

those dedicated to serve good.

A unique light magic spell. Very effective against

armored and horse-mounted units. For Micaiah only.

Light magic of the highest order. Used only by

those favored by the goddess. For Sephiran only.

Mid-level dark magic. Few spellcasters can master

the intricacies of these fell arts.

High-level dark magic. Few spellcasters can master

the intricacies of these fell arts.

Extremely powerful dark magic. Few spellcasters can

master the intricacies of these fell arts.

Dark magic of the highest order. Few spellcasters

can master the intricacies of these fell arts.

Long-distance dark magic. Few spellcasters can

master the intricacies of these fell arts.

Flesh-piercing lion fangs. They never wear out and

cannot be unequipped or dropped.

Flesh-piercing lion fangs. They never wear out and

cannot be unequipped or dropped.

Flesh-piercing tiger fangs. They never wear out and

cannot be unequipped or dropped.

Razor-sharp cat claws. They never wear out and

cannot be unequipped or dropped.

Flesh-piercing wolf fangs. They never wear out and

cannot be unequipped or dropped.

Flesh-piercing wolf fangs. They never wear out and

cannot be unequipped or dropped.

The powerful talons of a hawk. They never wear out

and cannot be unequipped or dropped.

The powerful talons of a hawk. They never wear out

and cannot be unequipped or dropped.

The fierce beak of a raven. It can never wear out

and cannot be unequipped or dropped.

The fierce beak of a raven. It can never wear out

and cannot be unequipped or dropped.

The crimson breath of a red dragon. It never

runs out and cannot be unequipped or dropped.

The ivory breath of a white dragon. It never

runs out and cannot be unequipped or dropped.

The ebon breath of a black dragon. It never

runs out and cannot be unequipped or dropped.

Unique fire magic used by spirits.
Unique lightning magic used by spirits.
Unique wind magic used by spirits.
IF THIS APPEARS IT'S A BUG. REPORT IT.
IF THIS APPEARS IT'S A BUG. REPORT IT.
The miraculous power of the goddess. Her attacks

have myriad form and effect.

IF THIS APPEARS IT'S A BUG. REPORT IT.
A staff that restores 10 HP plus the wielder's Mg to

a target unit. It also heals the wielder each turn.

A staff that restores 20 HP plus the wielder's Mg to

a target unit. It also heals the wielder each turn.

A staff that restores all HP to the target.

It also heals the wielder each turn.

A staff that restores 10 HP plus the wielder's Mg to

a distant unit. Heals the wielder each turn.

A staff that heals all surrounding allied units.

It also heals the wielder each turn.

A staff that restores a unit to normal condition.

It also restores the wielder's condition each turn.

A staff that prevents enemies from using magic.

Each turn, the wielder is cured of silence.

A staff that prevents enemies from using magic.

It has been strengthened by senators' research.

A staff that puts enemy units to sleep for five

turns. Each turn, the wielder is cured of sleep.

A staff that puts enemy units to sleep for five

turns. Senatorial research has strengthened it.

A staff that teleports allied units to a space near

the wielder. It raises the user's speed and defense.

A staff that allows the wielder to teleport to a

distant place. Created by Begnion senators.

A staff that illuminates an area for a short while.

The wielder's vision range increases by 2.

A staff that returns a weapon or staff to maximum

durability. It raises the user's speed and defense.

A staff that opens locks. It raises the wielder's

speed and defense.

A staff that temporarily raises an ally's resistance.

It raises the wielder's speed and defense.

A staff that restores all HP to a distant target. It

also raises the target's biorhythm to its peak.

A staff that restores all HP to all adjacent units.

It also restores their conditions to normal.

An item that increases max HP by 7.
An item that increases strength by 2.
An item that increases magic by 2.
An item that increases skill by 2.
An item that increases speed by 2.
An item that increases luck by 2.
An item that increases defense by 2.
An item that increases resistance by 2.
An item that increases movement by 2.
An item that increases build by 2.
An item that allows non-promoted units of level 10

or higher to upgrade classes. For beorc only.

An item that allows promoted units of level 10 or

higher to upgrade classes. For beorc only.

An item that allows promoted units of level 10 or

higher to upgrade classes. For Mist only.

An item that imbues the user with a powerful skill

when used. For laguz of level 30 and higher only.

A key that unlocks treasure chests. Items inside

are automatically acquired.

A key that unlocks doors, allowing units to move

through that space.

A plant that restores 10 HP when consumed.
A potion that restores 20 HP when consumed.
A potion that restores 40 HP when consumed.
A potion that restores all HP when consumed.
An herb that restores 15 points to a laguz's

transformation gauge.

A phial of blessed water that temporarily raises

resistance when consumed.

A draught that neutralizes the effects of poison

when consumed.

A heady elixir that returns the unit to normal

condition when consumed.

A stick of resinous wood dipped in pitch. When

used, it lights up an area temporarily.

An item that raises the weapon level of the

equipped weapon by one grade. For beorc only.

A special card that reduces all items to half price

but does not earn any training points.

A very valuable gemstone worth 10,000 gold.
A valuable gemstone worth 5,000 gold.
A moderately valuable gemstone worth 2,500 gold.
IF THIS APPEARS IT'S A BUG. REPORT IT.
A special item that lets non-magic users launch a

magical attack.

A special item that lets non-magic users launch a

moderately powerful magical attack.

A special item that lets non-magic users launch a

very powerful magical attack.

IF THIS APPEARS IT'S A BUG. REPORT IT.
A useful item that creates a single-space

magical barrier through which no one can pass.

An item that allows you to acquire the skill

Howl when you are at a base. For beast tribe laguz only.

An item that allows you to acquire the skill

Shriek when you are at a base. For bird tribe laguz only.

An item that allows you to acquire the skill

Quickclaw when you are at a base. For beast tribe laguz only.

An item that allows you to acquire the skill

Maelstrom when you are at a base. For bird tribe laguz only.

An item that allows you to acquire the skill

Wildheart when you are at a base. For laguz only.

An item that allows you to acquire the skill

Blessing when you are at a base. For herons only.

An item that allows you to acquire the skill

Boon when you are at a base. For dragons only.

An item that allows you to acquire the skill

Blood Surge when you are at a base. For dragons only.

An item that allows you to acquire the skill

White Pool when you are at a base. For dragons only.

An item that allows you to acquire the skill

Night Tide when you are at a base. For dragons only.

An item that allows you to acquire the skill

Shade when you are at a base. For beorc only.

An item that allows you to acquire the skill

Stillness when you are at a base. For beorc only.

An item that allows you to acquire the skill

Corrosion when you are at a base. For beorc only.

An item that allows you to acquire the skill

Disarm when you are at a base. For beorc only.

An item that allows you to acquire the skill

Discipline when you are at a base. For beorc only.

An item that allows you to acquire the skill

Miracle when you are at a base.

An item that allows you to acquire the skill

Resolve when you are at a base.

An item that allows you to acquire the skill

Wrath when you are at a base.

An item that allows you to acquire the skill

Cancel when you are at a base.

An item that allows you to acquire the skill

Adept when you are at a base.

An item that allows you to acquire the skill

Counter when you are at a base.

An item that allows you to acquire the skill

Vantage when you are at a base.

An item that allows you to acquire the skill

Flourish when you are at a base.

An item that allows you to acquire the skill

Mercy when you are at a base. For Elincia only.

An item that allows you to acquire the skill

Pass when you are at a base.

An item that allows you to acquire the skill

Nihil when you are at a base.

An item that allows you to acquire the skill

Fortune when you are at a base.

An item that allows you to acquire the skill

Nullify when you are at a base.

An item that allows you to acquire the skill

Provoke when you are at a base.

An item that allows you to acquire the skill

Daunt when you are at a base.

An item that allows you to acquire the skill

Paragon when you are at a base.

An item that allows you to acquire the skill

Renewal when you are at a base.

An item that allows you to acquire the skill

Imbue when you are at a base.

An item that allows you to acquire the skill

Blossom when you are at a base.

An item that allows you to acquire the skill

Tempest when you are at a base.

An item that allows you to acquire the skill

Serenity when you are at a base.

An item that allows you to acquire the skill

Celerity when you are at a base.

An item that allows you to acquire the skill

Savior when you are at a base.

An item that allows you to acquire the skill

Guard when you are at a base.

An item that allows you to acquire the skill

Pavise when you are at a base.

An item that allows you to acquire the skill

Beastslayer when you are at a base.

An item that allows you to acquire the skill

Birdslayer when you are at a base.

An item that allows you to acquire the skill

Dragonslayer when you are at a base.

An item that allows you to acquire the skill

Parity when you are at a base.

An item that allows you to acquire the skill

Gamble when you are at a base.

An item that allows you to acquire the skill

Smite when you are at a base.

IF THIS APPEARS IT'S A BUG. REPORT IT.
IF THIS APPEARS IT'S A BUG. REPORT IT.
IF THIS APPEARS IT'S A BUG. REPORT IT.
IF THIS APPEARS IT'S A BUG. REPORT IT.
IF THIS APPEARS IT'S A BUG. REPORT IT.
An item that fills up the transformation gauge,

allowing laguz to shift forms. For laguz only.

An item that fills up the transformation gauge,

allowing laguz to shift forms. For laguz only.

An item that allows laguz to maintain their

animal form an entire battle. For laguz only.

A treasure you can sell for 1 gold. You can

use it at the forge in your base.

A mysterious magic gem that raises the

defense of the holder by +10.